SuicidalPikachu
New Member
i see no reason why you SHOULDNT run 2 upper. it is excellent in the rebound game since both Flygon AND Hippowdon benefit from it.
yeah quick ball sounds good and i would drop the azelf for unown g since gengar is one of your hardest matchups
i see no reason why you SHOULDNT run 2 upper. it is excellent in the rebound game since both Flygon AND Hippowdon benefit from it.
I would like to point out 1 thing in that Legos matchup...
A good Legos player will be waiting for the Sand Reset to come, and will Power Spray it leaving you in serious trouble.
Also, don't underestimate just how bad your Beedrill Matchup is. It's far in their favor.
Best question so far. If you really think this deck is the next big thing, why would you tell everyone the complete list and how it plays? Truthfully I think that this entire thread is one giant charade to get people to play this deck so you can counter them at tournaments.
Best question so far. If you really think this deck is the next big thing, why would you tell everyone the complete list and how it plays? Truthfully I think that this entire thread is one giant charade to get people to play this deck so you can counter them at tournaments.
Nice article and topic. HippowdonX and FlygonX are two of the best cards in RR. But I wonder why you decided to put them together into one deck? How/why do they work together, interact? What's their synergy, and what's your standard strategy with this deck?
More specifically, after you've attached three energy cards to your FlygonX, is your next move to charge up another Flygon or a Hippowdon? One thing that I see as a problem, is that HippowdonX's Sand Reser will hurt your Flygons, since they need three energy cards to work ...
If you were relate this deck to something outside of Pokemon, it is like chess. You can not just pick it up and play. You have to practice, practice, edit
actually you can its happening alot lately
machamp
scizor /cheerim
kingdra
some examples of decks that just go and require minimal strat. to play well
It would seem to me that this is a very solid deck despite the "no synergy" you guys are talking about. What the deck does is capitalize on how well-rounded it is. You have a spread attack, a sniping attack, a Lv. X killer, stadium disruption, the ability to reset the board, and free retreat for everyone. It really is like chess with this deck because you can use any one of those abilities whenever, but the winner will always use them in the right situation.
the deck is real good but what about - 2 fighting for 2 upper energythat would realy get the deck moving
I'd like to point out, that while the Giga/Flygon matchup is in the favour of Flygon, good luck trying to use powers, in particular Hippowdon when most Gigas play 3-4 mesprit, which are easily recylced (normally the first things to be sacked).