ArmoredMewtwo
New Member
Pokemon: 20
2-2 Staraptor FB
4-4-3-1 Porygon-Z (Promo Line*)
2-1 Electivire FB
1 Azelf, LA-19
TRAINERS: 24
1 Night Maintenance
2 Level Max
2 Warp Point
1 Luxury Ball
3 Roseanne's Research
4 Felicity's Drawing
2 Bebe's Search, MT-109
4 Technical Machine TS-1
3 Technical Machine TS-2
2 Broken Time-Space
ENERGY: 16
4 Call Energy
12 Lightning Energy
Strategy: This deck thrives on dump and draw, particularly through Felecity's Drawing. Using the combo of Staraptor FB Level X's and Porygon2's powers, search for a Felecity's or a Roseanne's whenever possible to add energy to your hand and draw your TMs and Porygon Lines. Reattach the discarded energies through Electivire (though this will end your turn) and continue until you are properly set up. Getting one Porygon leveled up first will really help in this process, allowing you to set yourself up for the next few turns. You can either attack with Porygon Z or Electivire at that point. Staraptor comes in handy early game if you need to get rid of the BTS you just placed, but should otherwise remained bench when possible.
Leveling Up is essential in this deck (meaning that you're pretty much Flygon Bait), so it's wise to do this as early in the game as possible.
*You can throw in either one or two of the other Porygon Z into this deck. I'm playing around with this aspect. In the case of this, some cards (such as one BTS and all of those electric energies) should be traded out to take advantage of that situation (for cards such as Lake Boundary and other Energies)
So far, so good. This deck seems to work well. My main concern is Flygon, seeing as that match-up is an auto-loss. I'm trying to find ways to make the deck a little more consistent, though the combination of Staraptor and Porygon 2 eliminates much of a need for Claydol. There are so many powers in this deck that Mespirit Lock would probably murder it, though.
I need some advice particularly on the trainer lines and how many Porygon Z's (of each particular type) to run.
2-2 Staraptor FB
4-4-3-1 Porygon-Z (Promo Line*)
2-1 Electivire FB
1 Azelf, LA-19
TRAINERS: 24
1 Night Maintenance
2 Level Max
2 Warp Point
1 Luxury Ball
3 Roseanne's Research
4 Felicity's Drawing
2 Bebe's Search, MT-109
4 Technical Machine TS-1
3 Technical Machine TS-2
2 Broken Time-Space
ENERGY: 16
4 Call Energy
12 Lightning Energy
Strategy: This deck thrives on dump and draw, particularly through Felecity's Drawing. Using the combo of Staraptor FB Level X's and Porygon2's powers, search for a Felecity's or a Roseanne's whenever possible to add energy to your hand and draw your TMs and Porygon Lines. Reattach the discarded energies through Electivire (though this will end your turn) and continue until you are properly set up. Getting one Porygon leveled up first will really help in this process, allowing you to set yourself up for the next few turns. You can either attack with Porygon Z or Electivire at that point. Staraptor comes in handy early game if you need to get rid of the BTS you just placed, but should otherwise remained bench when possible.
Leveling Up is essential in this deck (meaning that you're pretty much Flygon Bait), so it's wise to do this as early in the game as possible.
*You can throw in either one or two of the other Porygon Z into this deck. I'm playing around with this aspect. In the case of this, some cards (such as one BTS and all of those electric energies) should be traded out to take advantage of that situation (for cards such as Lake Boundary and other Energies)
So far, so good. This deck seems to work well. My main concern is Flygon, seeing as that match-up is an auto-loss. I'm trying to find ways to make the deck a little more consistent, though the combination of Staraptor and Porygon 2 eliminates much of a need for Claydol. There are so many powers in this deck that Mespirit Lock would probably murder it, though.
I need some advice particularly on the trainer lines and how many Porygon Z's (of each particular type) to run.