Froslass LV. X :water: 110HP
body: Constant Blizzard
In between turns put 1 damage counters on all benced pokemon except water types in play.
sychic::water: Dizzy-Sleepy Beam 50
The defending pokemon is now confused. The special condition confused after the effect of this attack cannot be removed by using pokepowers, pokebodies, devolving or evolving the pokemon, and using trainer cards. When that pokemon's special condition confused is cured the defending pokemon is now asleep.
:water::water::water: Massive Blizzard 80
You may discard all energy attatched to Froslass. If you do, put 2 damage counters on all of your opponent's pokemon or put 5 damage counters on one of your opponent's pokemon.
W::dark:x2 R::fighting:-40 RC:0
What do you think? It would go well with the new Froslass I'd think. Is confusion the same effect as sleep? Flip a coin if heads still confused(and hurts itself), if tails it's cured?
Back to back posts merged. The following information has been added:
Well, here's my next Lv. X card anyway.....
Spiritomb LV. X 110HP sychic::dark:
powr: Odd Keystone Spell
After you opponent's turn you may use this power. Remove as many danage counters as you like from Spiritomb Lv. X and place them on your opponent's Pokemon in any way you'd like. After doing that damage, count the number of pokemon you and your opponent have in play (not counting Spiritomb.) and put half that amount of damage counters on Spiritomb Lv. X (round up if uneven). Your Pokemon (including spiritomb.) cannot use any Pokepowers until your opponent has used a Pokepower.
sychic:sychic:sychic(too many images.) Release and Control the Spirits
Choose either your sychic: or :dark: Pokemon. Flip a coin until you get tails, or flip once for each Pokemon of that type. For each heads choose one of your opponent's Pokemon and that Pokemon is knocked out along with one Pokemon on your bench.
W:none R::fighting:-30 RC::colorless:colorless:colorless
body: Constant Blizzard
In between turns put 1 damage counters on all benced pokemon except water types in play.
sychic::water: Dizzy-Sleepy Beam 50
The defending pokemon is now confused. The special condition confused after the effect of this attack cannot be removed by using pokepowers, pokebodies, devolving or evolving the pokemon, and using trainer cards. When that pokemon's special condition confused is cured the defending pokemon is now asleep.
:water::water::water: Massive Blizzard 80
You may discard all energy attatched to Froslass. If you do, put 2 damage counters on all of your opponent's pokemon or put 5 damage counters on one of your opponent's pokemon.
W::dark:x2 R::fighting:-40 RC:0
What do you think? It would go well with the new Froslass I'd think. Is confusion the same effect as sleep? Flip a coin if heads still confused(and hurts itself), if tails it's cured?
Back to back posts merged. The following information has been added:
Well, here's my next Lv. X card anyway.....
Spiritomb LV. X 110HP sychic::dark:
powr: Odd Keystone Spell
After you opponent's turn you may use this power. Remove as many danage counters as you like from Spiritomb Lv. X and place them on your opponent's Pokemon in any way you'd like. After doing that damage, count the number of pokemon you and your opponent have in play (not counting Spiritomb.) and put half that amount of damage counters on Spiritomb Lv. X (round up if uneven). Your Pokemon (including spiritomb.) cannot use any Pokepowers until your opponent has used a Pokepower.
sychic:sychic:sychic(too many images.) Release and Control the Spirits
Choose either your sychic: or :dark: Pokemon. Flip a coin until you get tails, or flip once for each Pokemon of that type. For each heads choose one of your opponent's Pokemon and that Pokemon is knocked out along with one Pokemon on your bench.
W:none R::fighting:-30 RC::colorless:colorless:colorless
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