Pokémon TCG: Sword and Shield—Brilliant Stars

Fun Food For Thought

Well you can also call out the video game on that one, and I think that the movie about shaymin proved that their can be multiples of legendary pokemon. So legendary doesn't exactly translate to unique either.

I know. I tried to explain that, but he isn't really a pokemon player. He's probably better off sticking with Magic :tongue:

Anyways, EDH seems like it would need major adjustments to work with pokemon. Almost so much that it would be a different game type BASED on EDH.
 
I know. I tried to explain that, but he isn't really a pokemon player. He's probably better off sticking with Magic :tongue:

Anyways, EDH seems like it would need major adjustments to work with pokemon. Almost so much that it would be a different game type BASED on EDH.
It's not that different, have you been reading the rules I listed? I think it translates very well.
 
I don't exactly understand the role of the general. Can you help me out with that one?
He's the star of your deck, his type and attack costs determine what pokemon you can run, with him you can KO a quicker victory than with just normal pokemon. He is also always available given the proper resources. Each time he get's KO'd it takes a little more effort to bring him back.

In magic the generals colors determine what you can put into your deck. If you do damage with him enough to one player, it will make that person lose quicker than by dying than with normal damage from other creatures. You can always access him, by paying the cost in order to play him, each time you do this it costs a little more than before.

The legend rule is a rule in any kind of format for mtg, it was simply set in place so that it makes sense because you would obviously see a bunch of goblins all the time in mtg, but why would you see the same legendary named individual more than once? Pokemon sort of ignores this idea in almost all of its applications, it also seems odd to implement it into pokemon. The legend rule isn't something that's particularly associated with EDH.
 
He's the star of your deck, his type and attack costs determine what pokemon you can run, with him you can KO a quicker victory than with just normal pokemon. He is also always available given the proper resources. Each time he get's KO'd it takes a little more effort to bring him back.

In magic the generals colors determine what you can put into your deck. If you do damage with him enough to one player, it will make that person lose quicker than by dying than with normal damage from other creatures. You can always access him, by paying the cost in order to play him, each time you do this it costs a little more than before.

The legend rule is a rule in any kind of format for mtg, it was simply set in place so that it makes sense because you would obviously see a bunch of goblins all the time in mtg, but why would you see the same legendary named individual more than once? Pokemon sort of ignores this idea in almost all of its applications, it also seems odd to implement it into pokemon. The legend rule isn't something that's particularly associated with EDH.

So more or less, your general will determine what kind of deck you're using?
 
if my Lux X General Levels Up from an ERL, does it have 110 HP and yield 1 prize when it's knocked out? And would Thunder Fall hit it?

If Luxray GL LV. X was the General, You couldn't play Entei/Raikou Legend because it is fire type, and Luxray GL LV. X isn't.
 
If Luxray GL LV. X was the General, You couldn't play Entei/Raikou Legend because it is fire type, and Luxray GL LV. X isn't.

But ERL is still a Lightning type, so wouldn't that allow Luxray GL Lv. X to level up from it? I'm not entirely 100% sure about pretty much any Mutant Draft rule.
 
But ERL is still a Lightning type, so wouldn't that allow Luxray GL Lv. X to level up from it? I'm not entirely 100% sure about pretty much any Mutant Draft rule.
He's saying ERL couldn't be played in a luxray deck because it's also fire type. You would be able to level it up, but this situation wouldn't come up in a luxray deck.

EDIT: Also what did you think about my reply to you comment on the rules?
 
Your replies were good. I still disagree with your General being able to take seven prizes to win the game; your opponent would have to have six Pokemon in play, one with an Expert Belt, and you would have to have a Spread General like Gallade 4 Lv. X to do that. It would be incredibly difficult to pull off. Plus, some Generals are only capable of taking one prize a turn, or two off an Expert Belt. It would be interesting to see if someone could pull it off.
 
Your replies were good. I still disagree with your General being able to take seven prizes to win the game; your opponent would have to have six Pokemon in play, one with an Expert Belt, and you would have to have a Spread General like Gallade 4 Lv. X to do that. It would be incredibly difficult to pull off. Plus, some Generals are only capable of taking one prize a turn, or two off an Expert Belt. It would be interesting to see if someone could pull it off.
Not 7 prizes all at once from that person. LoL, that's impossible. Ok, not impossible, but never gonna happen. 7 prizes over the course of the game, it's meant to imitate the rule about generals making someone lose when they deal 21 damage to the over the course of the game.

What did you think about the way I made the colors play into generals and the decklist?
 
No it's not; I wiped out 8 Pokemon in one turn at Nats with ERL. But three of those were my own, so I guess that doesn't count.

Seven prizes over the course of the game does seem fair enough, but there would have to be some way of keeping track of that. If your General is something like Torterra UL or some other Tanking Pokemon, that might acutally be a ligitimate way to win the game.

I still say that you should be able to put in as many different Pokemon as you want, regardless of their types. Pokemon is just not set up to have single-type decks that run smoothly without support.
 
No it's not; I wiped out 8 Pokemon in one turn at Nats with ERL. But three of those were my own, so I guess that doesn't count.

Seven prizes over the course of the game does seem fair enough, but there would have to be some way of keeping track of that. If your General is something like Torterra UL or some other Tanking Pokemon, that might acutally be a ligitimate way to win the game.

I still say that you should be able to put in as many different Pokemon as you want, regardless of their types. Pokemon is just not set up to have single-type decks that run smoothly without support.
But you can still run other types, as long as the attack costs match up, or if the attack costs are colorless. Everybody would be able to run uxie, pidgeot and delcatty, on top of all the trainer support that decks used to run on without the help of any pokemon. Trust me in the course of pokemon there have been enough trainers/supporters in order to support these decks. The games might be slower than the regular game play, but that's part of the idea. EDH is a lot slower than extended or standard in mtg.
 
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