Dusknoir doesn't attack until later, but vs. Garchomp it doesn't need to as G/G alone take all 6 prizes EASILY.
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then they Psychic lock your Zam and it goes from an Auto-loss to a 6-0 every time, 6-0 for the G/G player.
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not at all, you need all the bench space you can get trust. I playtested the match extensively, while I feel your just talking from what you see on paper:nonono:
You need AT LEAST 7 dark with out Plusle.
Oh, it also has a bad match up vs. Magmortar and Tsunami. :frown: So yeah.