Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on Gothitelle/Reuniclus

Status
Not open for further replies.

cheezytacos

New Member
4-2-4 Gothitelle- Magic Room
2-1-2 Reuniclus
1 Pichu
1 Zekrom
2-0-1 Serperior Royal Heal

Pokemon - 20

4 Collector
4 Rare Candy
4 Twins
3 Catcher
3 Junk Arm
2 Communication
2 PONT
2 Max Potion
1 Seeker
1 Fisherman
1 Switch
1 Tropical Beach (Proxy for now, if I don't get one by cities what should I replace it with?)

Trainers/Supporters 28

12 Psychic

Energy 12

Made this last night after I came back from regionals, just a quick build and can probably use a decent amount of work.

Basic Gothitelle strategy, set up Gothitelle for trainer lock and reuinclus to move damage and soak up damage with zekrom until I can get serperior out and start spreading damage to be healed. The pichu is used to hopefully get all my basics on the bench by turn one. I realize I probably need to thicken the Reuinclus line so they don't get catchered early on. Suggestions for replacing tropical beach would help as well, though I know the deck functions a lot better with it, i'm not sure if I can get one.
 
3 stage 2s with no built in draw is asking a lot, even with four twins. I would seriously consider dropping surperior and add another dragon and a thicker Reuniclus line, 3-1-3 maybe. You can't afford to not start with two Solosis and two Gothita on the bench, otherwise you'll lose one key piece of the deck, and the whole thing will fall apart before it even started. You should also run DCE for outrage and to deal with Bellsprout if Reuniclus gets dragged out. One turn of trainers could spell doom for Gothetelle. 2-0-1 Serperior is really inconsistent anyway, and there's not much it can do that Reuniclus can't.

-2-0-1 Serperior
-3 Psychic

+1-0-1 Reuniclus
+1 Dragon
+3 DCE
 
is bellsprout commonly tech'd in? i honestly didn't see a single one besides mine at regionals last saturday. what kind of draw do i need in the deck without beach?
 
I fixed it up a bit to be more realistic, still not perfect, any more comments would help.

4-2-4 Gothitelle- Magic Room
3-1-2 Reuniclus
1 Pichu
1 Zekroml

Pokemon - 18

4 Collector
4 Rare Candy
4 Twins
2 Catcher
3 Junk Arm
2 Communication
3 PONT
2 Max Potion
1 Seeker
1 Fisherman
1 Switch
2 Cheren
1 Juniper

Trainers/Supporters 30

10 Psychic
2 DCE

Energy 12

Changes:
- 2-0-1 serperior
- 1 catcher
- 1Tropical beach (can't afford it right now)

+1 PONT
+2 Cheren
+1 Juniper
+1 Solosis


Thinking of a 1-1 or 2-2 blissey prime for mass healing, and another dragon possibly. suggests to make room for these if they are viable would be appreciated.
 
There isn't really enough sponge for the damage, so more dragons would do you good as they benefit from the high damage
 
One problem that your deck will probably face: In the history of Pokemon TCG, it has been very difficult to have a consistent deck running 3 different stage-2 evolution lines.
 
I am personally not a fan of Serperior in Gothiclus decks if there is one of the dragons involved. That defeats the entire purpose of outrage.
I run Goth with Zek/Reshi, Cleffa, Jirachi, and Shaymin.

Try putting an N or two in there -- it's a nice draw because Gothitelle has a slow set up.
 
I would run serperior. Anything hitting 120> will lose automatically...
And the problem with anything else is you have to get rolling quickly or else they will flood your field with damage.
N is amazing, since you can feed them 5 prizes then give them 1.
Another thing you need to make sure you can set up a goth and a reuniclus without twins in the worst case scenario.
Posted with Mobile style...
 
4-2-4 Gothitelle- Magic Room (IMO 4-2-3 is fine)
2-1-2 Reuniclus (3-1-2 is the standard, you definitely want to bench two at a time to avoid yanmegas/catcher)
1 Pichu (I would say 2 for consistency)
1 Zekrom (again 2 is better imo)
2-0-1 Serperior Royal Heal (not really needed in the deck cause you want some damage to kill basics to deny black belt)

Pokemon - 20

4 Collector
4 Rare Candy
4 Twins
3 Catcher
3 Junk Arm
2 Communication
2 PONT (I think you need more draw supporters or else you will draw dead and lose before setting up the lock)
2 Max Potion
1 Seeker
1 Fisherman (switch this out with super rod)
1 Switch
1 Tropical Beach (Proxy for now, if I don't get one by cities what should I replace it with?) (Beach is KEY in the deck. I would not run gothitelle without beach)

Trainers/Supporters 28

12 Psychic (I would suggest replacing 3 psychics with dce as zekrom can be useful in taking the last prize and for some speed/retreating)

Energy 12

Bolded parts are my suggestions. Also I would try to fit more basics into the deck to avoid the donk in all honestly.
 
UPDATED LIST I have taken some suggestions, and some cards I would like to run and see whether it works out as I have not tested much lately.

4-2-3 Gothitelle
3-1-2 Reuniclus
2 Zekrom
1 Pichu (would like to make room for 1 more)
1-0-1 Serperior Royal Heal (testing, might take it out for a pichu + something else)
Pokemon:20

4 Collector
4 Twins
4 Rare Candy
3 Junk Arm
3 PONT
2 Catcher
2 Max Potion
2 Cheren
2 Communication
1 Seeker
1 N
1 Super rod

T/S/S: 29

9 Psychic
2 DCE

Energy: 11

I most likely won't be able to get a beach due to it being near 100$. More suggestions would help as I'm open to anything, as long as I test it first.
 
Status
Not open for further replies.
Back
Top