Pokemons: 14/3/2 19
3 Groudon EX
2 Darkrai EX
2 Terrakion NV
3-1-2 Vileplume UD
2-2 Musharna BW4
2 Cleffa HS
Trainers: 19/10/2 31
4 Pokemon Collector
4 Cheren
4 Professor Oak's New Theory
2 N
2 Twins
3 Seeker
3 Ultra Ball
3 Rare Candy
2 Exp. Share
2 Eviolite
1 Ruins of Alph
1 Battle City
Energy: 10
4 Prism Energy
6 Fighting Energy
Groudon EX – Fighting – HP180
Basic Pokemon
[F][C] Trample: 20 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F][C] Giant Claw: 80 damage. At the time of dealing damage, if the opponent’s Active Pokemon already has 2 or more damage counters on it, this attack does an additional 40 damage.
Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4
~~~~~~~~~~~~~~~~~~~~~
EXP Share – Trainer’s Goods
Pokemon Tool: Attach a Pokemon Tool to one of your Pokemon to use it. You can only attach 1 card to 1 Pokemon, and it remains attached.
When your Active Pokemon is Knocked Out by damage from an opponent’s Pokemon’s attack, choose 1 Basic Energy attached to that Pokemon and move it to the Pokemon that this card is attached to.
You can use any number of Goods cards during your turn
~~~~~~~~~~~~~~~~~~~~~
Darkrai EX - Darkness – HP180
Basic Pokemon
Ability: Darkness Cloak
As long as this Pokemon is in play, all of your Pokemon with any Darkness Energy attached to them have no Retreat cost.
[D][D][C] Night Spear: 90 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
~~~~~~~~~~~~~~~~~~~~~
Ultra Ball – Trainer’s Goods
This card can’t be used unless you discard 2 cards from your hand.
Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
You can use any number of Goods cards during your turn.
~~~~~~~~~~~~~~~~~~~~~
Battle City – Stadium
You can play a Stadium next to your Active Pokemon once during your turn. If a Stadium with a different name comes into play, discard this card.
Once during each player’s turn, that player may flip a coin. If heads, that player draws a card.
Strategy:
Setup Vileplume to slow oponent setup and blockthese crappy Catchers. Groudon is main attacker, using Trample to spread dmg and eventually Giant Claw. With Eviolite it have -40 dmg from electric attacks, which are really popular. Darkrai provide free retreat for Groudons, so I can switch between them and Seeker them. Terrakion is secondary attacker and revenge killer.
EXP. Share and Eviolite helps with energy and HP, Stadiums block Skyarrow Bridge and Pokecenter (which heal bench...).
Energy are standard. Prism provide as Darkness, so Darkrai Ability works.
In my area Mewtwo EX won't be popular (for sure). So please, don't write something like "put 2 mewtwos and DCE, so u can beat opp metwos"
Thanks for advice!
3 Groudon EX
2 Darkrai EX
2 Terrakion NV
3-1-2 Vileplume UD
2-2 Musharna BW4
2 Cleffa HS
Trainers: 19/10/2 31
4 Pokemon Collector
4 Cheren
4 Professor Oak's New Theory
2 N
2 Twins
3 Seeker
3 Ultra Ball
3 Rare Candy
2 Exp. Share
2 Eviolite
1 Ruins of Alph
1 Battle City
Energy: 10
4 Prism Energy
6 Fighting Energy
Groudon EX – Fighting – HP180
Basic Pokemon
[F][C] Trample: 20 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F][C] Giant Claw: 80 damage. At the time of dealing damage, if the opponent’s Active Pokemon already has 2 or more damage counters on it, this attack does an additional 40 damage.
Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4
~~~~~~~~~~~~~~~~~~~~~
EXP Share – Trainer’s Goods
Pokemon Tool: Attach a Pokemon Tool to one of your Pokemon to use it. You can only attach 1 card to 1 Pokemon, and it remains attached.
When your Active Pokemon is Knocked Out by damage from an opponent’s Pokemon’s attack, choose 1 Basic Energy attached to that Pokemon and move it to the Pokemon that this card is attached to.
You can use any number of Goods cards during your turn
~~~~~~~~~~~~~~~~~~~~~
Darkrai EX - Darkness – HP180
Basic Pokemon
Ability: Darkness Cloak
As long as this Pokemon is in play, all of your Pokemon with any Darkness Energy attached to them have no Retreat cost.
[D][D][C] Night Spear: 90 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
~~~~~~~~~~~~~~~~~~~~~
Ultra Ball – Trainer’s Goods
This card can’t be used unless you discard 2 cards from your hand.
Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
You can use any number of Goods cards during your turn.
~~~~~~~~~~~~~~~~~~~~~
Battle City – Stadium
You can play a Stadium next to your Active Pokemon once during your turn. If a Stadium with a different name comes into play, discard this card.
Once during each player’s turn, that player may flip a coin. If heads, that player draws a card.
Strategy:
Setup Vileplume to slow oponent setup and block
EXP. Share and Eviolite helps with energy and HP, Stadiums block Skyarrow Bridge and Pokecenter (which heal bench...).
Energy are standard. Prism provide as Darkness, so Darkrai Ability works.
In my area Mewtwo EX won't be popular (for sure). So please, don't write something like "put 2 mewtwos and DCE, so u can beat opp metwos"
Thanks for advice!