Pokémon TCG: Sword and Shield—Brilliant Stars

GS-On ZekroMega

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Miqu257

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Hi everyone! Here's my deck what i have played:


Pokemon's

4 Zekrom
2 Pachirisu CL
2 Shaymin UL
2 Cleffa
2 Yanma TM
2 Yanmega Prime

T/S/S:

4 Collector
2 Copycat
2 Judge
2 PlusPower
1 Eviolite (Pokemon Tool: If this card is attached to a Basic Pokemon, all damage done to this Pokemon is reduced by 20 damage.)
2 Switch
2 Pkmn Communication
2 Seeker
2 SSU
3 Junk Arm
4 Pkmn Reversal/ - Cather
2 PONT
2 Juniper
1 Twins
1 Alph Lithograph FOUR (prize)


Energy's:

14 Lithning


Strategy: Get Collector and 3 energyes in start and use collector, take: Shaymin, Pachi And Zekrom. Pachi loads him selfs and shaymin moves energy from Zekrom Then 120 T1 :)

And, again.... Sorry for my bad english
Posted with Mobile style...
 
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-1 twins: never play twins. It's only good in lost world decks. ie.,never play twins
-2 yanma
-1 yanmega: this deck thrives on the donkand this is more of a secondary/donphan counter
-1 elekid: tyrogue is so much better here and it can donk/ko baby starts
-1 judge
-1 copycat: If you can count, then these are secondary to playing/ holding the proper # of cards to attack with yanmega
-1 defender: I know why you have it but you can't count on it and this deck is too tight to fit it in

+1 lightning: maybe even make it +2 but for the sake of this just +1(maybe try 12 lightning 2 rescue)
+1 tyrogue: see -1 elekid
+1 +power: invaluable to 1shot reshirams which is a must for this deck
+1 switch: can save your poke when you don't have/failed ssu
+2 reversal/circulator: get those sleeping babies out of there.
+1 juniper: new hand= better chance to donk
+1 nrg retrieval/ burned tower: get back those precious nrgs
 
-1 twins: never play twins. It's only good in lost world decks. ie.,never play twins
-2 yanma
-1 yanmega: this deck thrives on the donkand this is more of a secondary/donphan counter
-1 elekid: tyrogue is so much better here and it can donk/ko baby starts
-1 judge
-1 copycat: If you can count, then these are secondary to playing/ holding the proper # of cards to attack with yanmega
-1 defender: I know why you have it but you can't count on it and this deck is too tight to fit it in

+1 lightning: maybe even make it +2 but for the sake of this just +1(maybe try 12 lightning 2 rescue)
+1 tyrogue: see -1 elekid
+1 +power: invaluable to 1shot reshirams which is a must for this deck
+1 switch: can save your poke when you don't have/failed ssu
+2 reversal/circulator: get those sleeping babies out of there.
+1 juniper: new hand= better chance to donk
+1 nrg retrieval/ burned tower: get back those precious nrgs

... Ookaay... I play Twins, because when Cleffa/Elekid dies u can get any 2 Cards in deck. Yanmega is good second attacker and/or sniper 1 Snipe OHKO's Baby Pokemon's and Voltorb and... Elekid is for start sniping, u may snipe Zekroms/Reshirams, that u can OHKO them (And yea, im not dumm, i know i have +Power's in here, but they not come allway's). If I take 2-1 Yanmega away, then these too… Defender protect's Zekrom to OHKO. But 1 Question: Where i need Energy Retrieval/ Burned Tower??? Zekrom Didn't Discard Energy's… But TY still!!
Btw: Should i put other Cleffa or Tyrogue??
Posted with Mobile style...
 
I play zpsy as well but if u think about the way you are playing, you use very little energy and babys. you rely to much on the chance factor according to your strategy and you need to put in pokegear, interviewer and engineers to keep consistency and turn supplies up. Plus powers, alph lithograph and junipers reduce consistency and the discarding factor destroys yourself pretty badly
 
Try +1 Pachirisu and +1 Shaymin for consistency, Don't play twins at all, try add +1 Judge by cutting a copycat for more disruption.
 
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