chase4787
New Member
I was trying to think of a way gyarados could do more damage than the 90 (110 with expert belt) that can almost ohko all major Pokemon in the format. (gengar lv x, gyarados, dialga g, machamp etc. take two hits to ko) Then I remembered garchomp lv x. (garchomp c lv x's barely used cousin). I'll put the skeleton for this deck (because I don't want this to turn into an argument about techs) and explain each cards use.
Pokemon
3 gyarados sf
4 magikarp sf
2 garchomp lv x
2 garchomp (1 SV 1 MD)
2 gabite SV
2 gible SV
4 Sableye sf
1 DGX
1 Dialga G
1 azelf
Trainers/Supporters/Stadiums
4 junk arm
3 Pokemon collector
4 poke drawer +
X PONT's
X Pokemon rescue (I use 2 maybe 3 because garchomp brings gyarados back)
X BTS
Etc
Energy
X rescue energy
I include some dark and metal for in a pinch/donking with sableye and have used a couple dce for garchomp just incase it's needed
Strategy
The strategy for this deck you have 2 options
1. Use gyarados until he gets ko'd, all the while setting up garchomp lv x, then use garchomps attack to bring gyarados back and hit for 120 (140 with belt)
2. Throw gyarados away off the bat with the 'karps, and set up garchomp lv x. Once set up use garchomps attack to bring gyarados back and start off hitting for 120 (140 with belt)
For me it runs very consistently because if garchomp doesn't come along quickly, gyarados still hits just as hard as normal.
Pokemon
3 gyarados sf
4 magikarp sf
2 garchomp lv x
2 garchomp (1 SV 1 MD)
2 gabite SV
2 gible SV
4 Sableye sf
1 DGX
1 Dialga G
1 azelf
Trainers/Supporters/Stadiums
4 junk arm
3 Pokemon collector
4 poke drawer +
X PONT's
X Pokemon rescue (I use 2 maybe 3 because garchomp brings gyarados back)
X BTS
Etc
Energy
X rescue energy
I include some dark and metal for in a pinch/donking with sableye and have used a couple dce for garchomp just incase it's needed
Strategy
The strategy for this deck you have 2 options
1. Use gyarados until he gets ko'd, all the while setting up garchomp lv x, then use garchomps attack to bring gyarados back and hit for 120 (140 with belt)
2. Throw gyarados away off the bat with the 'karps, and set up garchomp lv x. Once set up use garchomps attack to bring gyarados back and start off hitting for 120 (140 with belt)
For me it runs very consistently because if garchomp doesn't come along quickly, gyarados still hits just as hard as normal.