Pokémon TCG: Sword and Shield—Brilliant Stars

BW-on HaxGarTaria

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EricDent

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Just in case here is a slighty altered version of GarTaria.
I had posted it earlier, but it's archived so I could not comment on changes.

Pokemon:

3 Gible (Sand-Attack/Knock Away)
3 Gabite (Dragon Call/Dragonslice)
2 Garchomp (Mach Cut/Dragonblade)
1 Garchomp (Jet Headbutt/Sand Tomb) (need 1 more good Garchomp still)
3 Axew (Lunge)
3 Fraxure (Grit/Dragon Claw) (kinda anti-laser tech)
3 Haxorus (Axe Slugger/Dragon Pulse)
2 Swablu (Sing/Peck)
2 Altaria (Fight Song/Glide)

Trainers:

4 N
4 Cheren
2 Bianca
3 Energy Search
2 Super Rod
2 Pokemon Communication
2 Switch

Energy:

5 Metal
5 Fighting
5 Water
4 Blend WLFM

Strategy:

Like GarTaria but with the option of Haxorus if they run Colorless Pokemon.
With Lugia EX gonna be popular, it's probably a good idea.

For the record:
I was out of Pokemon for about a year after Black & White came out.
I got back in at Dragons Exhaulted.
That's why I don't have that many of the "good" cards.
Plus still kinda low on funds, so I can't buy that many packs/cards.

Though as usual any suggestions are welcome.

I played this recently against some deck with Ninetales, and it got stomped.
Mostly cause I did not have enough energy to attack.
Thus the inclusion of 3 more energy & Energy Search.
Plus I changed the Axex/Fraxure line & the Gible to the present version.
 
You need Ultra balls and rare candy in here, to conserve space and to get things out much faster. Try to Replace energy search with ether aswell. Also try hypnotoxic lasers and hammers.
 
OK maybe I didn't make myself clear.

I don't have many of the "good" cards that people suggest.

I only have 1 Ultra Ball.

I kinda like to stick to a theme, so really not sure why I would put Lasers in here.
Though I think I only have 1 extra.
I know they are useful, but I have them in another deck that utilizes them.

Hammers might help if what I was facing was slower.
Most of what I have seen is maybe 2 energy max attacks.

I see a lot of additions, but you don't say what to take out.
Besides Energy Search (again no extra Ether).

Thanks for the tips though.
 
You may want to consider Energy Switch instead of all the Energy Search, since Haxorus requires at least two energy you can just move it over when you need it up there fast.

Also I recommend pitching the Metal Energy altogether, as while Dragon Pulse is nice, Garchomp already does the same amount for less, so maybe try focusing on that. I also recommend a few (maybe 2) DCE, since it can help your Haxorus both attack and retreat.

Also more support for Altaria, they'll get destroyed if you aren't careful. And if you have them Level Ball over Pokemon Communication, as then you get an easier source for Pokemon, especially Gabite, and Swablu.
 
The Metal is there just in case I have to use Altaria to attack.

I tried it out at league, and I will probably drop the Energy Searches.
Didnt really have any problems powering up attacks.

Definitely need another Swablu/Altaria to even out the deck.
 
OK sorry for the earlier snappiness.
I just kinda get irratated with people assuming that everybody has a ton of cards.

Anyhow how does this version sound?

(Note all Pokemon are the same ones as before)

Pokemon:

3 Gible
1 Gabite
3 Garchomp (2 Good, 1 Bad)
3 Axew (Is the 40 HP one a better choice due to attacks working without flip?)
1 Fraxure
3 Haxorus (is the promo one a better idea? Cause I could add 1 of those)
2 Swablu
2 Altaria

Trainers:

2 Bianca
4 N
4 Professor Juniper (Took out Cheren)
3 Rare Candy
2 Ether
2 Super Rod
2 Pokemon Communication
2 Switch
1 Ultra Ball (only one I have)
1 Level Ball (same as Ultra)
 
So since I got another Altaria now, I took out the Pokemon Communications.
Also took out one Rare Candy & put in Computer Search.
 
The Metal is there just in case I have to use Altaria to attack.

If you ever need to attack with Altaria, you've probably lost. And besides, you have blend energies which can cover the metal. Also 19 energies is too many. For just about any deck. I would take that down to 15-16.
I saw you took out a rare candy... put that back in. Rare candy speeds up the deck immensely. 3 should be your minimum.
Do you really need the ethers? Garchomp certainly doesn't.

Cards to consider (If you have them):
Ditto (Helps evolve things quicker)
DRX Emolga (Great pokemon to start with)
Pokemon Catcher (Very very very good card)
Skyla (Search for any trainer. Can be a lifesaver)
Colress (this type of deck loves having big bench)

Last note. At the moment your pokemon seach cards stand at a total of 2... (one ultra, one level). This is far too low for a deck that is running as many evolutionary lines as you are (3). Find some way to get the Pokemon Communications back in... try to find something else as well.
 
I love this deck. How about making the deck more toolbox:

3 Gible
3 Gabite
3 Garchomp
2 Altaria
2 Axew
2 Fraxure
2 Haxorus

This gives you 3 slots for a Trainer. How do you feel about the upcoming Haxorus that 0KO's Team Plasma pokemon?
 
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