this deck has been tested against alot of major stuff, and beaten all!!! heres y idea as a list; pokemon;16 4 bonsly dp 4 soodowoodo mt 3 machop dp 2 machoke dp 2 machamp dp 1 machamp hl/pk energy;14 2 dre 2 scramble 10 fighting trainers;30 3 mentor 3 celio 3 rare candy 4 tvr 1 TGW 1 battle frontier 1 crystal beach 1 scott 3 castaway 4 cessation 4 pluspower 1 switch 1 night maintenance this deck is based around getting a turn 1 soodo with bonsly under him, and stop the opponent attacking him, this can stop ape for a turn, which is cool. then just disrupt by using soodo's second attack, and just play it out, then use machamp if soodo is ko'd, that's cool. this deck really pwn's if it's played right. any fix's?