Pokémon TCG: Sword and Shield—Brilliant Stars

help me with this deck it is chizard (nrg burn)

Status
Not open for further replies.

MetronOob

New Member
help me with this deck it is chizard (nrg burn)

pokemon 20
3 chizard (nrg burn)
3 charmeleon (flamethower)
3 charmender
2 lantern
2 mentrick
2 electrick
1 chinchou
4 dusparce


trainers 20
4 shamon
3 arche
3 switch
3 reversel
4 nurse
3rare candies

nrgs 20
4 dre
13 fire
3 electric
 
Last edited:
Is this an Unlimited Deck? I think so because it seems as if you would like to play Base Set Charizard. If so, why do you play Dunsparces? In Unlimited, Cleffa is a must. There is no real good way to get Charizard to work, but you could perhaps try to use Venusaur (Exp.) to be able to attack every turn. If not, at least a Memory Berry to do something if you haven´t got the needed energy. I would cut all the other stage ones. But your deck won´t be that good either with this changes, because 2 different Stage 2s have a hard stand in Unlimited. However, it could work in a Fun Deck. I don´t understand your trainers. Nurse - ok, if you´ve just burned two DRE or what I would suggest DCE which doesn´t have any disadvantages in this deck in comparision to DRE. Then, Arche is Archie, Schamon Desert Shaman. Right? If so, your draw engine is near zero. You should definitely add some cards like CPU Search, Prof. Oak, etc. to speed this deck somewhat up. Also important is to add either S/ER or protection against them.
 
Last edited:
The grammar was horrible too. I can barely make out that list. Anyways, it has to be unlimited. Energy Burn, duh. I cannot think of any other Charis besides base/base 2 and EX with energy burn.

EDIT: Also, why is Archie in there? There are no Team Aqua Pokemon on that list.
 
Last edited:
this deck is moddfied and there is a chizard that is moddfied it is expidition and the lantern and menetrik are team aquas i would put clefa in this deck but this isent a unlimeted deck thats why i have a dunsparce in here
 
Last edited:
Ok, but that´s why anyone writing down a decklist should say which cards he use. Charizard could be identified, but how should one know that you mean Team Aqua´s Pokés if you don´t write it down? And the main point I said about this deck in Unlimited is still true: There´s no drawing in this deck, only the Deset Shamans which are mostly disruption. Think about adding some drawing and "Hand-cycling"-Trainers like Copycat, POR, Steven´s Advice..... I would cut the Lanturn and 2 Archie. Aqua´s Manectric makes some sense, because you can attach energies early and transfer them to charizard one after the other. Then I would reduce the nurse to 2. They are good, if you just flipped two tails, but you need the space. I think you should add the 4th Reversal. Nothing is worse than discarding 4 Energy Cards to KO a Dunsparce... I still think Memory Berry is considerable. 4 Shaman are too much I think. The space left now can be used for the above-named trainers.
 
Last edited:
u dont know how to use mentrick do u i need lanturn in there so i can use his power it says i have to come from a team aqua pokemon with this deck i dont need any drawing cads and IT IS A MODDOFIED DECK
i also needc him in there so i can get more nrgs on chizard here is the original deck entill i made some changes

pokemon 20
3 chirzard(nrg burn) (ex.)
3 charmeleon(flamethrower) (ex.)
3 charmender (ex.)
2 lantern (team aqua)
2 mentrick (team aqua)
2 eletrie (team aqua)
1 chinchou (team aqua)
4 dunsprace

trainers 20
4 shamon
4 arche
4 switch
4 reversal
4 nurse

nrgs 20
4 dre
13 fire
3 electric

that is my original deck befor i made some changes
 
Last edited:
You might want to think about changing your deck to this:
Pokemon: 19
3 Charmander
3 Charmeleon
3 Charizard
4 Dunsparce
2 T.A. LAnturn
2 T.A. Manectric
1 T.A. Chinchou
1 T.A. Electrike


Trainers:22
3 Archie
2 Fisherman (to get nrg back when u discard them)
3 Reversals
3 Stevens
3 POR
2 Mystery Zone (Get the aquas in your deck and get your nrg when you need them)
3 Nurse
3 Friendball

Energy:19
4 DRE
12 Fire
3 Electric

You might want to try running it like this. You did need a little help in the drawing department and this should help you out.

Later
-Axe
-DAve III
 
Last edited:
Now I´ve understood your strategy. I still didn´t realize that you use TA´s Lanturn. I thought just the Manectric woul be Aqua´s. I´ve not seen your sentence concerning this. Now my only advice is to use a better drawing engine - similar to the one dld4a created though I would use Copycat rather than/ in combination with Oak´s Research. The Friendball seem good because you´ll often be able to search something. But you can´t relie on them because you´ll perhaps just have the possibility to search something you don´t even need. That´s why you should consider replacing them by some drawing or searching method which isn´t that dependable(POR/Copycat, PETM,...).
 
thanks for the help gyes and deniss u dont know wat this deck is about do u


MetonOob
 
Last edited:
MetronOob said:
with this deck i dont need any drawing cads
What makes you say that? How are you going to get out a Charizard, a TA's Lanturn and a TA's Manectric before the opponent kills you if you have no draw power?
 
Physics Squirrel said:
What makes you say that? How are you going to get out a Charizard, a TA's Lanturn and a TA's Manectric before the opponent kills you if you have no draw power?

sarry about that i dident thank there was any room for some
 
Status
Not open for further replies.
Back
Top