The first player who wins two games wins the match.
For the second and third game, the loser of the previous game chooses who goes first instead of flipping a coin (unless it's a sudden death).
If timeout happens:
a) during first game -> player with fewest prizes wins
b) during second game -> if one player took more than 50 % of his prizes (4 or more), the game counts and the player with fewest prizes is declared the winner of the second game, if it's 1-1 score then, a sudden death game (1 prize) is played
c) during third game -> player with fewest prizes wins
Pros:
- you don't instantly lose to donks or bad starts
Cons:
- third game, if necessary, often ends up in timeout, giving slower decks a disadvantage
Questions regarding time out during 2nd game:
1. What happens if both plays have 2 prizes remaining?
Next Prize Wins that game
2. What happens if one player has 6prizes while the other has 5 prizes?
If you're talking about taking 4 prizes vs. 5 prizes, then the player that's take 5 prizes wins game 2. If you're talking about remaining prizes, the second game doesn't count (unless it ends one of the "natural" ways after the 3 turns)
3. What happens if both players have 5\6 prizes?
I'm not sure what you're trying to ask here.
You get Turn + 3 before any of those kick in for each game, right?The first player who wins two games wins the match.
For the second and third game, the loser of the previous game chooses who goes first instead of flipping a coin (unless it's a sudden death).
If timeout happens:
a) during first game -> player with fewest prizes wins
b) during second game -> if one player took more than 50 % of his prizes (4 or more), the game counts and the player with fewest prizes is declared the winner of the second game, if it's 1-1 score then, a sudden death game (1 prize) is played
c) during third game -> player with fewest prizes wins
Pros:
- you don't instantly lose to donks or bad starts
Cons:
- third game, if necessary, often ends up in timeout, giving slower decks a disadvantage
Except Pokemon wasn't designed for a side deck. The differences in other mechanics make direct comparisons difficult, but we still need to try to compare and contrast Pokemon with a game like Magic: The Gathering. I've played a demo of Magic just enough to have a loose grasp of the basics.
Most (all?) cards in Magic: The Gathering have a "mana cost", and many (most?) of those cards have specific mana-type costs. While Creatures (the counterparts to Pokemon) don't have to meet Energy costs for attacks, they do "tap" mana in order to be summoned at all.
You don't have anywhere near the kind of draw/search power, either. In Pokemon, a skilled player needs to work everything needed into his or her deck. There is no need of a sideboard/side deck, so lacking a side deck isn't a disadvantage, it simply is how the game works.