DrkrZen
New Member
I have a Hoenn Metagross.. so I've access to the two elemental punches, but I can't decide what moves to go with.
I guess EQ, Meteor Mash, Ice/ThunderPunch and Bullet Punch is standard.. but I like the usefulness of Custap Berry + Explosion, too.. alongside Bullet Punch (which is great on 'Gross).
One set-up I debated on was..
Metagross @ Macho Brace
Brave Nature
100 HP / 252 ATK / 84 DEF / 74 SPDEF (or 252 HP / 252 ATK / 6 DEF)
Hammer Arm
Gyro Ball
ThunderPunch
Bullet Punch
With 0 IVs in Speed, he gets down to 65 Speed.. I think, and Hammer Arm continues to lower it. Though, I don't know if I get walled by anything very common.. or if that's even a good set-up, lol.
Any opinions on what's standard, or at least what works? Possibly if my idea works, too.
Thanks!
I guess EQ, Meteor Mash, Ice/ThunderPunch and Bullet Punch is standard.. but I like the usefulness of Custap Berry + Explosion, too.. alongside Bullet Punch (which is great on 'Gross).
One set-up I debated on was..
Metagross @ Macho Brace
Brave Nature
100 HP / 252 ATK / 84 DEF / 74 SPDEF (or 252 HP / 252 ATK / 6 DEF)
Hammer Arm
Gyro Ball
ThunderPunch
Bullet Punch
With 0 IVs in Speed, he gets down to 65 Speed.. I think, and Hammer Arm continues to lower it. Though, I don't know if I get walled by anything very common.. or if that's even a good set-up, lol.
Any opinions on what's standard, or at least what works? Possibly if my idea works, too.
Thanks!