Pokémon TCG: Sword and Shield—Brilliant Stars

Hippowdon Lvx Worth The Try????

gengar666

New Member
I Played It At Br In Spring With Flygon And It Made Sp Players Worried Knowing I Could Restart The Field At Any Time So They Had To Hold At Least One Spray In Hand Allowing Me To Claydol A Majority Of The Game So It Does Help In That Way And I Had The Energy In My Grave For The Normal Hippo's First Attack To Ohko A Luxray
 
I Played It At Br In Spring With Flygon And It Made Sp Players Worried Knowing I Could Restart The Field At Any Time So They Had To Hold At Least One Spray In Hand Allowing Me To Claydol A Majority Of The Game So It Does Help In That Way And I Had The Energy In My Grave For The Normal Hippo's First Attack To Ohko A Luxray

If anything else, THAT is fun enough to tech it in :lol:

It's like "cosmic power... *grin* ... you gonna spray it?" :lol:

I think I'm going to do it just for that reason man...

thanks :thumb:
 
Heh. that EXACT thing happened when i played it.
guy playes 2 power spray. 1 is prized and he could have sprayed my claydol and killed me. but he saves it for my sand reset. the sand reset wouldn't have done much ether. what a fun deck flygon hippo is. :D
 
I've actually found a Cyrus Initiative or two to be a decent answer to Power Spray... your opponent will prolly only keep one in their hand so you only gotta nail 1 heads. Not much is worth investing the room just for that card except Hippo, that I can think of really.
 
Just tech in 1 Hippotas and 1 Duskull. Bench both and completely muck around your opponents plan.
 
^Except that any reasonably good player would never play down the Duskull until they can Duskull/Candy/Dusknoir.
 
But, if you feign body language that suggests you have a rather lousy hand (or not) and go for a Cosmic Power right after putting one of them down, that may put your opponent on guard thinking that you are playing their evolutions. Duskull would probably be more effective in this manner because you can Rare Candy and use Dusknoir at any moment, while Hippopotas cannot go to Hippowdon Lv.X without already being Hippowdon for a turn.
 
untrue gdawg a lvl max can possibly get around this while iffy if doing 3 one is bound to a heads, but i get your point
 
untrue gdawg a lvl max can possibly get around this while iffy if doing 3 one is bound to a heads, but i get your point

Unfortunately, you can only use Sand Reset when you play the Level X from your hand... It will be hard to keep Hippowdon in the Active position while your opponent anticipates that you will use Sand Reset... However, it makes a decent wall, but I don't know whether it's worth it to run it just to prevent your opponent to use Power Spray and to be a wall. I guess Cyrus' Initiative or Looker's is better to look out for Power Spray (albeit not that much reliably)...
 
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