3 Honchkrow
1 Honchkrow lv X
4 Murkrow MT
4 Absol
1 Umbreon*
7 Basic Darkness Energy
4 Darkness Energy
2 Scramble Energy
2 Double Rainbow Energy
4 Celio's Network
4 Team Galactics Mars
3 Team Galactics Wager
3 Holon Mentor
4 Pokedex
4 Plus Power
4 Energy Removal 2
2 Windstorm
2 Time Space Distortion
2 Warp Point
Strategy...
Open with Absol and start using Baleful Wind, Team Galactics Mars, Team Galactics Wager, and Umbreon* to reduce their hand to nothing. Energy Removal 2 and Warp Point are added disruption. Build up a Honchkrow and then swarm with Murkrows using Dark Wings Flap to keep their hand low.
I built this after seeing it has had some success, but I really don't get the deck. My list may be terrible, but I don't see what would make it better. This deck went 0-4 against Straight Blissey. It wasn't that it wasn't working, cause believe me the hand disruption was there - it was the fact that once they DO topdeck some draw, or get a Blissey out, you are in trouble. Blissey can run through Murkrows and Absols, and when they stick a Cessation it hurts. To top it off, you don't really do enough damage to the Blissey.
1 Honchkrow lv X
4 Murkrow MT
4 Absol
1 Umbreon*
7 Basic Darkness Energy
4 Darkness Energy
2 Scramble Energy
2 Double Rainbow Energy
4 Celio's Network
4 Team Galactics Mars
3 Team Galactics Wager
3 Holon Mentor
4 Pokedex
4 Plus Power
4 Energy Removal 2
2 Windstorm
2 Time Space Distortion
2 Warp Point
Strategy...
Open with Absol and start using Baleful Wind, Team Galactics Mars, Team Galactics Wager, and Umbreon* to reduce their hand to nothing. Energy Removal 2 and Warp Point are added disruption. Build up a Honchkrow and then swarm with Murkrows using Dark Wings Flap to keep their hand low.
I built this after seeing it has had some success, but I really don't get the deck. My list may be terrible, but I don't see what would make it better. This deck went 0-4 against Straight Blissey. It wasn't that it wasn't working, cause believe me the hand disruption was there - it was the fact that once they DO topdeck some draw, or get a Blissey out, you are in trouble. Blissey can run through Murkrows and Absols, and when they stick a Cessation it hurts. To top it off, you don't really do enough damage to the Blissey.