Pokémon TCG: Sword and Shield—Brilliant Stars

Honeycomb Soldiers

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Isaac_Ultra

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Pokemon:

4-4 Scizor SF
4-3 Cerrim SF
1 CelebiMT

Trainers:

4 GBalls
4 PPower
4 QBalls
3 WPoint
1 Super Scoop Up
1 TM Devoluter
1 LBall

Supporter:

4 Bebe Search
4 Prof Rowan
3 Galactic's Wager
1Cynthia's Feelings

Energy:

14 :grass:

Strategy:

Scizor's Job is to do Massive damage with Just two energys and Cherrim is the to help Scizor's job by using it's :pbody: Sunny Day to make more damge. You Must be Wondering why would I add Celebi
in the deck well it's job is for emergency only. First you use Sprouting and then Leaf Tornado to pass
the energys to the bench.

I need help and I think I will enter the Nationals with this deck!!
 
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1-1 shaymin lvX (thankfullness)
makes your stage 1 pokemon all tanks

Bucks Training for draw
you def need some roseanne's, i like those better than great balls, you can get energy with them (especially if your needing the celebi for an energy problem)

this deck really only needs 12 energy if you add the roseanne's. 2 on each scizor max
 
ditch the celebi for 1 more Cherrim, 1-1 shaymin X isn't a bad idea, get rid of the Devoluter and the SSU, as well as your 3 wager and 1-2 great balls for 1 more Cynthia's, 3 roseanne's, and 1 night maintenance/TSD

also, you spelled Soldiers wrong
 
azriel8: ok can you tell me how many Buck and roseanne I need to add pls and what to remove?
SuicidalPikachu: I have Rplaced Celebi for a Choto MD and thanks for the spell check.

Changes:

Pokemon:

4-4 Scizor SF
4-3 Cerrim SF
1-1 Shaymin Lv.X Thank PL
1 Chotot MD

Trainers:

4 GBalls
4 PPower
4 QBalls
2 WPoint
2 Night Maintenance
1 TM Devoluter
1 LBall

Supporter:

4 Bebe Search
4 Prof Rowan
3 Galactic's Wager
1Cynthia's Feelings

Energy:

12 :grass:
 
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sorry i have played with my deck very often with decks like this ,and i can say that this deck is very speedy,
but the pokemon don´t have the necessary hp to stay alive very long (shaymin Lv.X doesn´t help
very much)--------------you need something like gewaldro and rae candies in it.
 
I'm not sure what 'gewaldro' is, but Rare Candies pretty much slow Scizor down, in general. Not to mention the fact that 90% of the game it's a useless card, since you'd be able to evolve into the Stage 1 point anyway.

As for Scizor's hp, the Honeycomb Defender PokeBody is supposed to help with that. What you need, though, is a way to damage your own pokes, so that you can trigger the Honeycomb Defender when your opponent is trying to 2HKO you with 50 damage hits. I recommend Rainbow Energy. Switching 4 Grass Energy out for 4 Rainbow Energy would mean you can always have pretty thorough control of your hp. Especially if you're also using Dawn Stadium (which you admittedly are not.)

As for Shaymin, I'm inclined to think it slows the deck down significantly, but it also allows the Honeycomb Defender PokeBody to be much more effective, so it does improve late-game lasting power. It's a coin-flip benefit, in my honest opinion.
 
My word your trainer line needs help!

-4 Great Balls
-4 Quick Balls
-1 TM Devolutor

+3 Roseanne's
+3 Bebe's Search
+2 Level Max
+1 Premier Ball

3 Roseanne's
3 Bebe's Search
2 Level Max
1 Premier Ball
4 PlusPower
2 Warp Point
2 Night Maintenance
1 Luxury Ball


Just my opinion
 
When I decided to get back into this game I was looking for the most budget friendly deck. A friend of mine told me about this deck so I forked out a whopping $15 for the entire deck (cept for the Shaymin X, which I was lucky enough to pull).

I've been playing the deck for quite some time now and i've become quite the pro at it.

This deck could use a bit of fine tuning, here are my suggestions;

-1 Celebi (serves no purpose..)
-4 Great Ball (You should be useing Call Energy..)
-4 Quick Ball (Honestly it's not needed)
-1 TM-Devoluter (Again, isn't needed)
-3 Wager (There is better draw power now days, you don't want your opponent to be drawing..)
-2 Rowan (4 is to much, you could be using other, more benefitial supporters)

Heck, i'll just post my deck and you can take what you want from it lol.

Pokemon: 19

x4-4 Scyther/Scizor
x4-3 Cherrim
x1-1 Shaymin (land form)
x2 Chatot (Mimic, best draw power in the deck)

Trainer: 26

x4 Plus Power
x3 Warp Point
x4 Pokedrawer +
x2 Night Maintenance
x1 Premier Ball
x1 Luxury Ball
x3 Miasma Valley (Works WONDERS, it makes it so much easyer for Scizor to OHKO)
x2 Cynthia's Feelings (Your pkmn don't have tons of HP without Shaymin, so chances are you'll get a few KOed, with the lack of Uxie and Claydol, you need the drawpower)
x3 Buck's Training
x3 Bebe's Search

Energy: 15

x13 Grass Energy
x2 Call Energy

There it is, feel free to take from it what you like. From months of playing it, this is the best version I have came up with so far.

Super Scoop Up is a nice tech card, i've tried it before but if your not running 4 of them it's a possible dead draw if you dont get the coin flip right.
 
Darkmot: Ok whats a gewaldro?
Godzfirefly: Isn't the stadium card Broken Time-Space good? and 10q for the opinion. BTW is Shaymin lv.X 's
poke body suppose to increase the HP for example Scizor's HP is 100 can the HP of Scizor becomes 140?
Thunder: Thanks for the tip I will arrange it.
Narrishckeit: U Know I did remove Celebi and whats wrong with Great ball?

Changes:

Pokemon: 18

4-4 Scizor SF
4-3 Cerrim SF
1-1 Shaymin Lv.X Thank PL
1 Chotot MD

Trainers: 18

3 Roseanne's ( still need to get )
3 Bebe's Search
2 Level Max
1 Premier Ball
4 PlusPower
2 Warp Point
2 Night Maintenance
1 Luxury Ball

Supporter: 11

4 Bebe Search
3 Prof Rowan
3 Galactic's Wager
1Cynthia's Feelings

Stadium: 1 (XD)

1 Miasma Valley

Energy: 12

4 Rainbow
8 :grass:
 
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