Pokémon TCG: Sword and Shield—Brilliant Stars

How will they implement Mega Pokemon into the TCG?

Status
Not open for further replies.
Are we already forgetting Lv. X pokemon came out in the first Diamond and Pearl set? I don't see why it'd be a 3 set wait for Mega pokemon. Especially if the new starters end up having a mega like blaziken does (I don't imagine blaziken being the only starter).

I bet the new starters will have Mega forms too. They just used Blaziken as an example because they're still keeping the final forms of the new starters a secret. And if that IS true then we will probably get mega froakie, fennekin, and chespin in the first set.

no we're not forgetting that, up until BW new mechanics were usually founded in the first couple of sets (if not first, then second). The exception is the BW series where we got EX's in set four.

with that in mind, it's possible they may wait to introduce the new mechanic - mainly to introduce new pokemon from Gen 6 and possibly affect future cycles.

only time will really tell how this will play out - we might see it first set, we might see it later on. Heck, so far the only Mega-Form pokemon shown are form pre-Gen6.....
 
In the video games, circumstance/conditions trigger the change to a Pokémon in different ways:

Example:

Ditto: Transforms with an ability after entering the battlefield
Zoark: Takes on the illusion before entering the battlefield, thus impersonating the Pokémon and representing upon entry.
Castform: Changes form/type under the influence of weather effects.
Some Pokémon require a hold item to take on a new form, or can use Transform to change. Deoxys requires an outside influence to take and hold a specific form.

what the idea here for Mega: it is all depending on new mechanics if I were to guess if X/Y are introducing "new" to switch things up.

Say for example the Scyther and Electabuzz/ Zangoose and Seviper rivalry- that could be a trigger in the battlefield that could cause a Pokémon to go Mega to boost the rivalry if those Pokémon actually meet on the battle scene- only if that was the triggering effect. But going Mega is a new mechanic- there is nothing at this time but speculation as to what the video games will need as a mechanic or effect that triggers Mega mode.

The only certainties we have as possible Mega mode triggers are the above influential or circumstantial conditions that can/do change a Pokémon's form/type.

The TCG could be a bit easier to use the older mechs to make a Pokémon go Mega mode using a tool, Lvl up, evolve, stadium- any of the past "triggers" that make for the new features of the game play.

If I was the person in charge of programing Mega mode- I would program the change to take place to the Pokémon to be influenced just before the Pokémon is sent out into battle. If my opponent has a heavy type advantage to my team, I could get the "bonus boost" from Mega mode to kick in to assist my team out just a little to keep the battle from being in more favor to my opponent. It would not be a huge increase in my strategy, but a boost just enough to give my team some power to keep from a slaughter. With that in consideration- I would need to strategize more because of what my opponent brings into the battle as well.

Just some thoughts is all..............
 
Aren't they just triggered by a held item? They are pretty much Girtatina-O.

It's actually a really good balancing factor since they can't hold another item in the game (life orb, focus sash).
 
^ Certain things are triggered by held items, or provide change in form/type to a Pokemon. Some held items boost an attack, like the gems. Pokémon have abilities or held items that can effect influence a change in form or type. It all depends and if you have combined abilities with held items.

Also, you may have only 1 Mega mode (I added in the word "mode"- this is not legit since it has not been specified as to what triggers the Mega aspect) Pokémon in your party, sort of mimicking the Ace Spec cards.
 
I can't really see the Mega Stone being implemented as an item since

A.) Each Mega Stone is different for each Pokemon
B.) Too hard to play

Lets face it if something HAD to have a tool to evolve it'd be pretty much impossible to play unless the Mega Stone functioned like Wally's Training and searched you deck to auto-evolve it.

I personally think an Lv X mechanic would work pretty well for them, although the likelyhood of that depends on how many Megas we get. If they needed to add in the Mega Stones I'd see them more likely to being Ace Specs for them.

In any case I have a feeling we'll have them in the first XY set, it wouldn't make much sense not to feature them with the major push they're getting and all. Which between them and Fairys I think we're going to be seeing a lot of surprises in the first set.



However Mega Pokemon are obviously supposed to be a pretty big deal with the franchise, it'd be shocking to not see them.
While true in the videogame sense, you can easily have just 1 simple Mega Stone work for any eligible Pokemon.

Personally, I think it'll just end up being either Lv X or old way EX rebranded under a different name. No reason to really make it different to use.

However, I would like to see Mega Stone as a Tool you HAVE to use to prior on them before playing a Mega Pokemon on them or whatever. One of my complaints about (older) EXs and Lv Xs is that they're just too easy to get out for what are supposed to be game-swinging cards, to the point where they're the norm and not something big, that's why EXs devolved to just plain big basics you swarm with. So if you force a Pokemon to hold a Mega Stone first, then be able to evolve into it, I think it balances the potential value (assuming they're the new EXs, they'll still be stronger than normal cards) with the risk of them being slower and harder to get out, which lets other decks not using them have a fighting chance too (and this is also assuming eventually the current OP crop of EX cards and those mechanics will be gone by the format after next).

Tldr version, I hope they make these new Mega Pokemon harder to get out in the interest of slowing down the game and balancing decks out, and not ending up with another giant basics format.
 
the issue with making them harder to get out is then people are less likely to play them - everyone is out for speed.

as for lv x - the mechanic wasn't that bad, until we had level max, level x's could only be played while the pokemon was active - so for some pokemon used on the bench for body/power - this created an issue of sorts. Yes we worked around it, and level max was flippy (thus the luck factor). EX's on the other hand are just splat on the board and easy as pie.....right?

I will say that the mechanic will hopefully bring a nice change to the game.....
 
LvX also had this balancing feature. You couldn't play more than 2 of them. It ruined several promising deck ideas (most notably: Glaceon).
 
oh, ya nearly forgot that, thanks bullados. That is true, you could run 1-2 considering the level x's name was classified as the same as the non-level x.
 
Couldn't they do something where the actual mega pokemon cards are outside of the main 60 card deck, and the megastones, which could be ace spec or not, depending on how you want it, calls these mega pokemon from outside the deck to be placed on top of the pokemon that is supposed to become mega? That way, you can have multiple mega pokemon without exceeding the 60 card limit, and if the megastone is an ace spec, it would mean that you have to make a decision and call on one of the many mega pokemon you have per game.

Mega pokemon would have different card borders, or frames to distinguish from the regular pokemon.
 
Couldn't they do something where the actual mega pokemon cards are outside of the main 60 card deck, and the megastones, which could be ace spec or not, depending on how you want it, calls these mega pokemon from outside the deck to be placed on top of the pokemon that is supposed to become mega? That way, you can have multiple mega pokemon without exceeding the 60 card limit, and if the megastone is an ace spec, it would mean that you have to make a decision and call on one of the many mega pokemon you have per game.

Mega pokemon would have different card borders, or frames to distinguish from the regular pokemon.

so an XYZ summon (I think thats what its called) for pokemon?
 
Couldn't they do something where the actual mega pokemon cards are outside of the main 60 card deck, and the megastones, which could be ace spec or not, depending on how you want it, calls these mega pokemon from outside the deck to be placed on top of the pokemon that is supposed to become mega? That way, you can have multiple mega pokemon without exceeding the 60 card limit, and if the megastone is an ace spec, it would mean that you have to make a decision and call on one of the many mega pokemon you have per game.

Mega pokemon would have different card borders, or frames to distinguish from the regular pokemon.

they could do that, but that could create extra issues with balancing the game. We did plenty fine with Level X's which were presented somewhat like the Mega-Evolution is in the vid games......

who knows, they did the "RFG" via Lost Zone, maybe they'll do a extra deck now too?
 
Mega Pokemon are here to stay. They won't be a one game gimmick I'm sure which means they can't be the gimmick of the XY sets.

I am expecting simply a new "Mega Stage" to be introduced. It can't be a "Stage 3" since not all Megas come from a stage 2 Pokemon.

Whatever extra rules the card may have (limits, extra prizes, etc.) are what I'm waiting to see now. And their rarity. I'm thinking more along the lines of Pokemon Prime than EXs, maybe even slightly more plentiful than Primes since there are likely to be A LOT of Mega Pokemon all of whom will need to be released as cards at some point.
 
Mega Pokemon are here to stay. They won't be a one game gimmick I'm sure which means they can't be the gimmick of the XY sets.

I am expecting simply a new "Mega Stage" to be introduced. It can't be a "Stage 3" since not all Megas come from a stage 2 Pokemon.

Whatever extra rules the card may have (limits, extra prizes, etc.) are what I'm waiting to see now. And their rarity. I'm thinking more along the lines of Pokemon Prime than EXs, maybe even slightly more plentiful than Primes since there are likely to be A LOT of Mega Pokemon all of whom will need to be released as cards at some point.

fair enough on the first bit - to be honest I'm somewhat disappointed they did away with the Lost Zone considering they still put out Giratina (who lives in the Lost Zone?) cards.....not saying they should run rampant with this, but they could occasionally have some cards that could use a Lost Zone space again.....

as for a new Mega Stage - sure I can see that, I personally think it'll be designed to work in a similar fashion as the Lv X mechanic did (has to be in the active slot), BUT in the event they wish to tie the mechanic to how it works to the video games - then I see it being an item played - possibly with a particular requirement, whether that's using a set up like the fossils (looking at the bottom X cards) or, as suggested earlier, when you've taken X prizes (heck, might be based off your opponent's prizes).

The thing is, we still don't have the full detail on how this new "evolution" works yet.

I would also agree that the prime rarity would possible, keep in mind though - we've 2 high rarity when it comes to the current sets - EX's and FUll Arts (not counting secrets) which affect the pull rates of all boxes more so than the Prime System......so only time will tell?
 
fair enough on the first bit - to be honest I'm somewhat disappointed they did away with the Lost Zone considering they still put out Giratina (who lives in the Lost Zone?) cards.....not saying they should run rampant with this, but they could occasionally have some cards that could use a Lost Zone space again.....

as for a new Mega Stage - sure I can see that, I personally think it'll be designed to work in a similar fashion as the Lv X mechanic did (has to be in the active slot), BUT in the event they wish to tie the mechanic to how it works to the video games - then I see it being an item played - possibly with a particular requirement, whether that's using a set up like the fossils (looking at the bottom X cards) or, as suggested earlier, when you've taken X prizes (heck, might be based off your opponent's prizes).

The thing is, we still don't have the full detail on how this new "evolution" works yet.

I would also agree that the prime rarity would possible, keep in mind though - we've 2 high rarity when it comes to the current sets - EX's and FUll Arts (not counting secrets) which affect the pull rates of all boxes more so than the Prime System......so only time will tell?

To be fair they had Giratina cards before we had a Lost Zone as well. Though I too would really like to see it come back. Exiling cards is a mechanic is almost all battle-based TCGs and it would be nice to have it in Pokemon again. Being able to exile some of those EX cards would have been awesome.

I am expecting a Mega Stone item. Probably not an individualized stone for every Pokemon, but just an item called Mega Stone or something similar. Although we don't need items to evolve Pokemon that require them in the game so maybe not. They are obviously of different significance, but it could go either way. I would say it would depend on how powerful they are, but they gave us 180 HP basics with insane attacks that we could play as easy as a Magikarp in BW formats so I don't think power levels are something card designers are overly concerned about sadly.

It's all speculation at this point, but speculation is fun.
 
From what I gather the double faced cards were not at all liked by MTG players when the came out two years ago. They were just too much hassle. I think if Pokemon wants to keep the game child friendly than double sided cards would be a bad move.

I have seen some junior meltdowns at games over things that are so ridiculous. Double faced cards are just begging for a temper tantrum.
 
Trader - sounds like it would be similar to MtG's flip cards back from the Kamigawa block - meet the criteria and you Flip the card around (a normal card would be upside down to you to generate a picture in one's mind)......the issue with that is the overall card design of pokemon and text size.....
 
Status
Not open for further replies.
Back
Top