kristi
New Member
I have found that this deck is overlooked and is actually still very good. It has the advantage of weekness against magmortar, and it I have had success playing other decks with it. I did find however that it has trouble against GG. Then, GE came along and so did pachi, Claydol, and unknown G. Pachi searches out your baltoy, unknown G, and totodile (so does corsola if you don't have pachi). You can discard unknown G and attatch it to totodile and now there are no more sonic blade OR bring down problems. You can even Night maintenance it back if you need to. This way, you get 2-3 turns out of pachi instead of 1-2. My point is that Hurricane is a very good deck right now but a lot of people don't notice it.
Back to the topic, I have been testing with claydol and have found it to be very efficiant.
:smile: Props :smile:
-It is one less line than delcatty/magneton
-It has 10 more HP than delcatty/magneton
-You don't have to discard any energy to draw cards, unlike delcatty
-It can't be stopped by battle frontier
-Baltoy starts don't suck
-Stays pretty consistant through the whole game
:frown: Slops :frown:
-Late game you usually can't do over 120 damage; thus, that big, 130 HP threat can kill you next turn
-Two retreat
I have not tested the Delcatty/Magneton version as much, but here is what I think about it:
:smile: Props :smile:
-Delcatty Ex is techable and is very useful in thinning out your deck and in doing major damage with upstream
-Delcatty always gets you three cards when you discard an energy, whereas claydol can sometimes get you one to none
-Delcatty and magneton both have one retreat, not two
-Magneton helps keep energy out of the discard, while helping thin out your deck
-Magnezone is techable
:frown: Slops :frown:
-Battle frontier shuts off delcatty
-2 pokemon lines, whereas claydol is only 1
-Delcatty and Magneton both have a low 70 HP
-Skitty is donkable if you see a riolu, though they aren't that common lately
-You have to discard energy to draw cards with delcatty
So which build do YOU think is better? I don't really know; I just think that this deck is pretty good.
Thanks, and please put why you think which version is better!!!:thumb:
Back to the topic, I have been testing with claydol and have found it to be very efficiant.
:smile: Props :smile:
-It is one less line than delcatty/magneton
-It has 10 more HP than delcatty/magneton
-You don't have to discard any energy to draw cards, unlike delcatty
-It can't be stopped by battle frontier
-Baltoy starts don't suck
-Stays pretty consistant through the whole game
:frown: Slops :frown:
-Late game you usually can't do over 120 damage; thus, that big, 130 HP threat can kill you next turn
-Two retreat
I have not tested the Delcatty/Magneton version as much, but here is what I think about it:
:smile: Props :smile:
-Delcatty Ex is techable and is very useful in thinning out your deck and in doing major damage with upstream
-Delcatty always gets you three cards when you discard an energy, whereas claydol can sometimes get you one to none
-Delcatty and magneton both have one retreat, not two
-Magneton helps keep energy out of the discard, while helping thin out your deck
-Magnezone is techable
:frown: Slops :frown:
-Battle frontier shuts off delcatty
-2 pokemon lines, whereas claydol is only 1
-Delcatty and Magneton both have a low 70 HP
-Skitty is donkable if you see a riolu, though they aren't that common lately
-You have to discard energy to draw cards with delcatty
So which build do YOU think is better? I don't really know; I just think that this deck is pretty good.
Thanks, and please put why you think which version is better!!!:thumb:
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