Shiny Ampharos
New Member
IF anyone saw me use this deck at nj gyms, u probably know what this deck is, for those who don't (which are the majority) Here it is:
Pokemon:24
2 Drowsee (Disable/ Headbutt)
2 Drowsee (Soothing wave)
2 Hypno FRLG (Eerie aura)
2 Hypno DS (Binding aura)
4 Makuhita DX
4 Hariyama DS
4 Dunsparse Lm
2 Root Fossil
2 Claw Fossil
Trainers: 21
4 Balloon Berry
1 Mentor
1 Holon Lass
2 Holon Farmer
4 Fieldworker
2 Power Tree
2 Mr. Stones Project
2 PETM
2 Great Ball
2 Cursed Stone
Energy: 14
7 Psychic
7 Fighting
Strategy: Get out an active eerie aura hypno and a benched binding aura hypno and a hariyama. USe it's attack hynotic ray for 20 dmg and auto-sleep. If they get tails on Sleep check, they put on 2 damage counters, and they can't do anything b/c binding aura prevents them from evolving and attaching energy to an asleep active pokemon. After that, if they do wake up, evolve, and knock you out, send out your hariyama, it's body "Reversal Aura" kicks in, if you are up in prizes, it's attacks do 20 more dmg, and it takes 20 less dmg, then you're using a 50+20 dmg attack that isn't afficted by resistance. Give any helpful suggestions, i came up with this deck in may and playing it with the Ds sandslash for double cursed stonage. This deck is pretty consistant, don't expect any, I mean ANY mulligans.
Pokemon:24
2 Drowsee (Disable/ Headbutt)
2 Drowsee (Soothing wave)
2 Hypno FRLG (Eerie aura)
2 Hypno DS (Binding aura)
4 Makuhita DX
4 Hariyama DS
4 Dunsparse Lm
2 Root Fossil
2 Claw Fossil
Trainers: 21
4 Balloon Berry
1 Mentor
1 Holon Lass
2 Holon Farmer
4 Fieldworker
2 Power Tree
2 Mr. Stones Project
2 PETM
2 Great Ball
2 Cursed Stone
Energy: 14
7 Psychic
7 Fighting
Strategy: Get out an active eerie aura hypno and a benched binding aura hypno and a hariyama. USe it's attack hynotic ray for 20 dmg and auto-sleep. If they get tails on Sleep check, they put on 2 damage counters, and they can't do anything b/c binding aura prevents them from evolving and attaching energy to an asleep active pokemon. After that, if they do wake up, evolve, and knock you out, send out your hariyama, it's body "Reversal Aura" kicks in, if you are up in prizes, it's attacks do 20 more dmg, and it takes 20 less dmg, then you're using a 50+20 dmg attack that isn't afficted by resistance. Give any helpful suggestions, i came up with this deck in may and playing it with the Ds sandslash for double cursed stonage. This deck is pretty consistant, don't expect any, I mean ANY mulligans.
Last edited: