Infernacatty (Possible Nats Deck)

Discussion in 'Deck Help and Strategy' started by Muscovy Level X, May 31, 2008.

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  1. Muscovy Level X

    Muscovy Level X New Member

    This is one of 2 decks that I may use for Nats. The other one is here. Let me know which is best!


    :fire:Infernacatty:fire:

    1 Infernape Lv.X
    2 Infernape (DP)
    1 Infernape (MD)
    2 Monferno (MD)
    4 Chimchar
    1 Delcatty ex
    2 Delacaty (PK)
    3 Skitty (PK)
    2 Typhlosion (MT)
    1 Quilava (MT)
    2 Cyndaquil (MT)

    4 DRE
    12 :fire:

    2 Speed Stadium
    1 Bebe
    3 Celio
    4 Rare Candy
    2 TGW
    2 Roseanne
    2 Felicity's Drawing
    4 Dusk Ball
    2 Night maintenance

    No advice or anything?:eek: I don't believe this.:nonono::lol:
     
    Last edited: Jul 1, 2008
  2. Garch

    Garch <a href="http://pokegym.net/forums/showpost.php?p=

    Mabey because it's perfect!:tongue: Except that there's no chimchar....... o_0
     
  3. Brawler

    Brawler <a href="http://pokegym.net/forums/showpost.php?p=

    AH, top 2 with sometin' similar.

    Infernape:
    2 DP
    1 MD

    :thumb:


    2 DRE works, but run Typhlo since it can discard DRE, etc.
     
  4. zman22674

    zman22674 New Member

    I noticed there was no Chimchar also. No Chimchar, no Infernape unless you use Garchomp Lv. X to bring it out of the discard as a Basic, which is not on your list.

    Z
     
  5. Muscovy Level X

    Muscovy Level X New Member

    Actualy, that was a typo. Thanks for letting me know.
     
  6. Garch

    Garch <a href="http://pokegym.net/forums/showpost.php?p=

    There's a guy here who's dominating the Br's with an inferncatty. It's something like this:

    4-2-3(MD)-1 Infernape
    4-3-1 Catty/Catty x

    4 DRE


    v(Unsure of how many)v
    Lots o' Great ball
    Lots o' quick ball
    Lot's o' master ball
    Lots o' dusk ball
    A few warp points

    4 pokenav
    4 candy

    It works, I nearly won, but got beat by warp point. Infernblaze or inflotion is another strategy.
     
  7. Brawler

    Brawler <a href="http://pokegym.net/forums/showpost.php?p=

    ^ That's PATRICK...
     
  8. Muscovy Level X

    Muscovy Level X New Member

    I can see why, with that amount of speed...

    Any advice? Should I use it, or my linked other idea? :confused:

    Back to back posts merged. The following information has been added:

    I want to run mostly non-supporter trainers, but I don't know what to shift around.

    Help!
    I NEED advice of if I should run this or DarkVile...
     
    Last edited by a moderator: Jun 30, 2008
  9. pokmeman

    pokmeman New Member

    Well, if you insist on taking advice from other players who may not be as smart as you...
    I'd say go with Infernape, but use Majestic Dawn ones rather than DP. 10 more HP as well as ability to do more damage is better. Only go with DarkVile if you are deathly afraid of Empoleon. Oh, and I think PK Skitty is better. Because you could avoid a donk with a heads.
     
  10. Alazor

    Alazor Active Member

    I'd probably have 3 Delcatty, 1 Delcatty ex and get rid of all the Supporters except Celio's and Bebe's.
    then add a lot of pokenav, pokedex, masterball, tinker with the Fishing Engine and it should do the trick, maybe include TV Reporter. And use Majestic Dawn Infernape, since it can do possibly more damage.
    I wouldn't run Typhlosion though, since you can replace him for some more trainers.
     
  11. Muscovy Level X

    Muscovy Level X New Member

    I'll try to use one more MD one, if I can get my hands on it. The reason I choose to use 2 DP ones is Meteor Punch (however flippy) has too much lure, and the DP one does 10 more damage on your average attack.

    Edit: Around here Empoleon is huge, and that's the one deck that Infernacatty always loses to.
     
  12. Sandslash7

    Sandslash7 <a href="http://pokegym.net/forums/showpost.php?p=

    I'd suggest 3 MD Ape.

    I play a deck very similar to this, and the MD one, when comboed with something like Typhlosion that Firestarters, is much more deadly. 3 NRG a turn for 120 a turn. (or +DRE for 150) much better damage output than the DP one.

    It's good to see a list with Firestarter, it's such a good power, and combined with Ape, it owns. I think 1 more Chimchar would be a good addition.

    I don't like Speed Stadium all that much, so maybe remove for something else.
     
  13. manaphy trainer

    manaphy trainer New Member

    Try this deck, it's very simular to your's

    2x Infernape Lv.X
    2x Infernape DP-MD
    3x Monferno MD
    4x Chimchar 2x-Dp 2x-MD

    3x Skitty Pk
    2x Delcatty Pk
    1x Delcatty Ex

    2x Sentret

    3x Bebe's Search
    3x Roseanne's Research
    2x Premier Ball
    3x TV reporter DF
    3x Night Maintenance
    3x Rare Candy
    2x Pluspower
    2x Professor oak's Visit


    20x Fire Energy
     
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