Pokémon TCG: Sword and Shield—Brilliant Stars

Infernape.. OF THE FUTURE!!!1!!

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Hatter™

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k i know apparently infernape decks dont run starters.. but after readin the thread about it its hurt by holon engine gone.. so i made Inferstarter THE NEXT GEN:lol:

Pokemon:24
3 Chimchar
2 Monferno
3 Ape
1 Ape X
2 Cyndaquil MT
1 Quilava MT
2 Typhlosion MT
3 Skitty PK
2 Delcatty PK
1 Catty Ex
4 LUVDISC CG---OMG!!!

Trainers: 22
4 TV
4 Candy
2 Scott
1 Space Time Distortion
2 Night Maintenance
1 Holon Mentor
2 Holon Adventurer
3 Celio's Network
2 Windstorm
1 Copycat

Energy: 14
11 Fire
3 DRE

Strategy: infernape, but with a starter, use even game(which should really be called uneven game) to get set up instead of wasting a supporter using mentor, then get a blaze or 2 out with 2 apes, and a cat and its all good:thumb:

also, dont tell me to take out the starter thanks

all help is welcome:biggrin:
 
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Luvdisc is the better starter IMHO. Chingling wastes a turn and is totally susceptible to Team Galaxy's Wager.

I'd lower the starter to 2 though. It's not like it has much use when you don't start with it. And having 2 useless cards in your deck is better than 4 useless cards.

Oh, and take out Blaziken. That card is awful. Just run straight Delcatty, it works better imho.
 
Ya I dont like blaziken at all. He was never needed before and isnt now.

But What does Luvdisc do if I may ask? im sorry I might be thinking of the wrong card.
 
hawk:
[1] Even Game () Count the number of your opponent's Pokémon. Search your deck for up to that number of Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
[1] Stadium Play (10) If you have a Stadium card in play, remove 1 damage counter from each of your Pokémon. If your opponent has a Stadium card in play, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lightning

everyone: i wanna keep the blaze, cuz it lets me do 90 every turn, but if i were to take it out, what would i put in
 
If you're even considering using a firestarter poke, you might as well use the new typhlo, which from what I've been told can discard any of the rainbow special energies (DRE, active scramble, casty, etc) as the "water" energy.
 
Play 2-1-2 DP2 Typhlosion and maybe a tech Typhlosion d if it'll help in your metagame.

Also if you play a third Monferno or a fourth Celio/PETM/Bebe, you can T2 free retreat to get some hot Luvdisc action.

Last, I'm gonna say don't run Castaway if you aren't running any tools for it to search out. Drop the three of them for a scott and a couple energy.
 
Yup i agree but maybe it should be a
3-3-1 line of Delcatty
and then a
3-2-3-1 line of Infernape
and then
3 Luvdisc...FTW!!!!!!!!!
 
i may add tyohlosion, but i wanna get a question as to whether it can discard any card providing water energy
 
well got my answer, sooooooo i changed it up to a 2/1/2 Typhlosion MT line.
and i did
-3 Tom Hanks
+1 Skitty
+2 Scott
 
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