mewoxys666
New Member
Pokemon:21
4 Growlithe SW
4 Arcanine SW
3 Happiny MT
4 Chansey MT
4 Blissey MT
1 Sneasel DP
1 Weaville SW
Trainers:7
4 Pluspower
2 Warp Point
1 Windstorm
Supporters:15
4 TVR
4 Holon Adventurer
3 Mentor
2 Castaway
1 Oak
1 Copycat
Energy:17
9 Fire
4 Holon FF
4 Boost
I LOVE this deck. You all love and adore that powerhouse known as Blissey, and the new Arcanine struck me dead with his Power and I immediately threw this deck together. Blissey is a tank, and I mean one tough egg to crack. She can take damage like a sponge. And the Arcanine is a power-house. So I thought "Hey, why not combine a tank and a power-house?" Hence the name "Sword and Shield". Basic strategy obviously. Blissey just holds her place and tanks for a while, and scoops up all the energy she desires. When shes on the verge of being KO'd, you drop the Arcanine on the Bench, have him scoop some of her energies at your discretion, and have him go up and take at least 2 Prizes, hitting for a devastating 120, but throwing him down 40 to himself. But that's alright, by the time they KO Arcanine, Blissey could probably have taken about 2-3 Prizes. If you ahead with this deck it's almost sur-fire you can stay in the lead. Any fixes would be awesome. Thanks.
4 Growlithe SW
4 Arcanine SW
3 Happiny MT
4 Chansey MT
4 Blissey MT
1 Sneasel DP
1 Weaville SW
Trainers:7
4 Pluspower
2 Warp Point
1 Windstorm
Supporters:15
4 TVR
4 Holon Adventurer
3 Mentor
2 Castaway
1 Oak
1 Copycat
Energy:17
9 Fire
4 Holon FF
4 Boost
I LOVE this deck. You all love and adore that powerhouse known as Blissey, and the new Arcanine struck me dead with his Power and I immediately threw this deck together. Blissey is a tank, and I mean one tough egg to crack. She can take damage like a sponge. And the Arcanine is a power-house. So I thought "Hey, why not combine a tank and a power-house?" Hence the name "Sword and Shield". Basic strategy obviously. Blissey just holds her place and tanks for a while, and scoops up all the energy she desires. When shes on the verge of being KO'd, you drop the Arcanine on the Bench, have him scoop some of her energies at your discretion, and have him go up and take at least 2 Prizes, hitting for a devastating 120, but throwing him down 40 to himself. But that's alright, by the time they KO Arcanine, Blissey could probably have taken about 2-3 Prizes. If you ahead with this deck it's almost sur-fire you can stay in the lead. Any fixes would be awesome. Thanks.