StormFront
New Member
Here's a card I think might make an interesting disruption card, that can help you while disrupting your opponents setup/recovery.
Mewtwo - hp100 -
Basic
Ability: Mind Shuffle
At the start of your turn (before you draw) you may use this ability. Both you and your opponent shuffle your hand into your deck and draw 6 cards
Phychic Blast 100 sychic:sychic::colorless:
Discard 2 energy cards attached to Mewtwo
Weakness: sychic:x2
Resistance:
Retreat Cost: :colorless::colorless:
Mewtwo - hp100 -
Basic
Ability: Mind Shuffle
At the start of your turn (before you draw) you may use this ability. Both you and your opponent shuffle your hand into your deck and draw 6 cards
Phychic Blast 100 sychic:sychic::colorless:
Discard 2 energy cards attached to Mewtwo
Weakness: sychic:x2
Resistance:
Retreat Cost: :colorless::colorless: