Pokémon TCG: Sword and Shield—Brilliant Stars

Is Pokemon still a popular competitive game?

Is Pokemon still a popular competitive game?

Not at all, it used to be a competitive game. Now is such a bingo.


I do believe the best way to grow this game is to simply ban the kids. Make it 18+ or at least 15+. You'll get better tournament environments and it will be taken more serious by those that (a) count and (b) have the serious money to put into the game. The image suffocates what is actually a very complex and well thought out game concept.

Seriously?? pokemon is a cartoon tv show. Why it wouldn't be played by kids?
 
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Not kidding at all. Getting rid of the kids would improve the image of the game for the older players and attract more of those who don't want to be seen playing a children's card game. The problem would not exist were it not a children's card game in the first place. I don't really see any benefit of continuing to let the kids in. Removing the lower age divisions would also allow for greater prize support for the proper players. The game could either be played without divisions at all, or divided not by age but by skill (seasonal 'promotion' and 'relegation').

The core fan base has grown up with the game. The game should make an effort to grow up too.
I don't think I can really reply to this without getting in trouble, but basically, I just want to say you are wrong.

Totally wrong. Pokemon is a game for all-ages, and will continue to cater to ALL ages, not just the older crowd.
 
He has a point, Id love to see pokemon becoming a game with bigger tournaments / a more competetive enviroment / people whos job it is to balance the game.
 
He has a point, Id love to see pokemon becoming a game with bigger tournaments / a more competetive enviroment / people whos job it is to balance the game.
But cutting the younger age divisions doesn't do this, I don't think. If the problem is prize support, small entry fees need to be added, rather than cutting younger age division (btw, I really mean small. Like free BRs and maybe Cities, and then 5 dollar States, Regionals, maybe 10 for Nationals or something).

You also have to remember that P!Ps primary purpose is really advertising and brand management. That's the whole reason organized play exists, and to cut out younger age division would really hurt their brand. Not only that, but Pokemon is really the only kid friendly TCG out there (No, YuGiOh isn't. Have you been to a YuGiOh tourney? Not very kid friendly at all.), and it'd be a shame to lose that "edge".
 
@ post #25 So, my soon to be THREE YEAR-OLD SON who has a POP ID should wait 12 more years too be a player?
I am sorry, but your statement in getting kids out of the scene is a bit of IMO saying that it is ok for YOU to grow up with something, but other's should not be able too?

In my experiance with PTCG: 4 of my kids have all learned HOW TO READ because they wanted to play. They learned more then just reading improvement, but thinking/stratagy skills to solve problems.

I could say WAY more on this- but for the sake of a long post- If it is the atmosphere of the game at events you feel that needs to "grow up"- then become more mature by targeting that aspect vs taking aim at the players who will keep the game going in the future.

Keep in mind that Pokemon does it's best to cater to ALL AGES- as Pokemon has been proven to be beneficial for FAMILIES and INDIVIDUALS at many levels- if the card game is targeted only for an older audiance, there would be no reason to print cards that are "not even good/playable in a metagame".

Be more open minded with your target's in areas that you feel needs improvement- you say that the core fans have grown up- but it seems that you have not matured enough to see what the game has to offer to everyone else.
 
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It's the kids (or really their parents) that put the 'serious money' into the game anyway with their random buying at Walmart.
 
Not kidding at all. Getting rid of the kids would improve the image of the game for the older players and attract more of those who don't want to be seen playing a children's card game. The problem would not exist were it not a children's card game in the first place. I don't really see any benefit of continuing to let the kids in. Removing the lower age divisions would also allow for greater prize support for the proper players. The game could either be played without divisions at all, or divided not by age but by skill (seasonal 'promotion' and 'relegation').

The core fan base has grown up with the game. The game should make an effort to grow up too.

I only have one word to respond to this:

http://www.youtube.com/watch?v=acI12jO0HSQ
 
Not kidding at all. Getting rid of the kids would improve the image of the game for the older players and attract more of those who don't want to be seen playing a children's card game. The problem would not exist were it not a children's card game in the first place. I don't really see any benefit of continuing to let the kids in. Removing the lower age divisions would also allow for greater prize support for the proper players. The game could either be played without divisions at all, or divided not by age but by skill (seasonal 'promotion' and 'relegation').

The core fan base has grown up with the game. The game should make an effort to grow up too.

Yeah I'm sorry...even if the core fan base like myself (who started playing ever since it came out in the US) grew up, there's no way I'd ever want to alienate it from the kids, as Pokemon at its heart is meant FOR kids, not for the few of us who're still somehow playing after 12+ years. I mean, if you want a CCG for an "older" crowd, go look at MTG or YGO.
 
^I'm not trying to be snide but ,do we play the same game? In my area, the only juniors that show up are the ones I bring w/ me; my kids. Seriously though, if you look at attendance for most br's, cities, even regionals and nats, you will see that a disproportionate # of adults play this game competitively. The younger kids drive the "wal-mart" sales with the "mom get me some pokemon cards" impulse shopping.
It's the older ones, teens and adults, that drive the secondary market/ tournament scene. I know this state is a smaller one than most, but it seems to be the general flow anywhere.

Magic has a larger base cause the organized play offers a larger prize payout. If m:tg players were told they could play tournaments for free, but the prizes were gonna be scholarships, they would drop the game so quick wotc would go bankrupt.

Pokemon may offer less, but you invest less. You also get the 'community' aspect that isn't in other games(yu-gi-oh I mean you)

I'm sorry, I should have been more clear... this is what I've heard from people, I haven't actually experienced it. However, I do know for a fact that MtG tends to attract more adults and older teens and carries a different tone to it than Pokemon does.

I'm not bashing Pokemon in any way, shape, or form (or, at least, I'm not trying to); in fact I love the game, and find it more enjoyable than Magic the Gathering.

I plan on heading to my local bi-weekly Pokemon League to check out the local scene as soon as I have a free Sunday.

---------- Post added 09/12/2011 at 04:57 PM ----------

Yeah I'm sorry...even if the core fan base like myself (who started playing ever since it came out in the US) grew up, there's no way I'd ever want to alienate it from the kids, as Pokemon at its heart is meant FOR kids, not for the few of us who're still somehow playing after 12+ years. I mean, if you want a CCG for an "older" crowd, go look at MTG or YGO.

Or The Spoils! :D
 
@Imhotep:Really? I'm -15, and I would like to say, a majority of the juniors, and the younger seiniors are competitive players! I dont want to wait another few years to play again. And like said before, if they were to kick out kids, they would lose TONS of money. Pokemon doesnt have the "look" as if it would be an adult tcg, unlike magic and ygo, if they looked more kid friendly, maybe i wouldve played them, but they didnt , so i dont.They would have to change EVERYTHING about it to make it more adult appealing because the pokemon look the way they do because its aimed towards kids.Pokemon is obviously aimed for kids, because they dont have some more adult appealing pokemon. I hope actually MORE kids will start playing. 'Cause a bunch dont even know its a card game. </end/rant>
 
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@Imhotep:Really? I'm -15, and I would like to say, a majority of the juniors, and the younger seiniors are competitive players! I dont want to wait another few years to play again. And like said before, if they were to kick out kids, they would lose TONS of money. Pokemon doesnt have the "look" as if it would be an adult tcg, unlike magic and ygo, if they looked more kid friendly, maybe i wouldve played them, but they didnt , so i dont.They would have to change EVERYTHING about it to make it more adult appealing because the pokemon look the way they do because its aimed towards kids.Pokemon is obviously aimed for kids, because they dont have some more adult appealing pokemon. I hope actually MORE kids will start playing. 'Cause a bunch dont even know its a card game. </end/rant>

I agree that kids shouldn't be "banned" from this game (the whole thought is utterly ridiculous), but all I can say is this: when I told some of my friends I was thinking of picking up the Pokemon TCG, they bawled over laughing. >.>
 
I agree that kids shouldn't be "banned" from this game (the whole thought is utterly ridiculous), but all I can say is this: when I told some of my friends I was thinking of picking up the Pokemon TCG, they bawled over laughing. >.>
My suggestion there is force them to play the TCG with you, or get them to play the games. I know I fell into the "Pokemon is lame" camp for a little while, but when I tried the 4th gen games when they came out I realized how silly that was. Pokemon is awesome :D
 
The key to making the game more serious/competitive isn't to eliminate the Junior and Senior age divisions, it's to create further separation between the JR/SRs and the MAs.

Why not start charging the MA players a small fee for tournaments in exchange for better prizes and coverage? BRs should always be free, maybe CCs cost $5 and the packs are increased? States costs $10 and we get trophies back? Regionals cost $20 and we get trophies and maybe another trip or more scholarship money or playmats, or something?

I don't see why that wouldn't work, as pretty much every defense against Pokemon improving/becoming more serious boils down to "=\ think of the children"
 
I don't know if 'becoming more serious' is necessarily good. Pokémon is a side hobby to many. It is a way of life for a VERY small minority who are so worried about making it as much of a game of skill as possible. Catering to them wouldn't be good business; even among masters the game isn't usually taken super seriously except when we cut to the top 20% or so.

I don't think we ought to charge the masters... sends the wrong message, and poképarents make up a good portion of the masters demographic. Even in masters, I think that Pokémon is first and foremost a not very serious, casual hobby, and THEN a test of skill with stuff at stake.

That being said, I think kids would like trophies as would adults.
 
And how old are your friends? After all.
http://www.awkwardzombie.com/index.php?page=0&comic=032910

I'm in grad school now (2 years to go YES), most of my friends think it's pretty cool, I have something I'm devoted to.

Hahaha yep, high school...

---------- Post added 09/13/2011 at 06:25 AM ----------

I dig making the Masters division a more serious endgame, but look at what happened to WoW. WotLK came out, and the famous, renowned, SMALL PERCENTAGE of the WoW population demanded harder, more impossible, longer raids and heroics. Blizzard thus created harder, more difficult, and much longer heroics, and raids that were harder to complete.

And you know what happened? There was a population spike at the beginning, but then it plummeted (as with every expansion, but with Cata more so). Also one of the reasons I finally had to drop the game -- it just took too long to get anything done anymore.

So I say that although I'd like to see Masters played on a more serious level, I agree that this game is just a side hobby for some (unlike Magic the Gathering and WoW, which are lifestyles for a select few within their respective populations), and that making the Masters game a "serious" one might put off a number of otherwise great players who would have otherwise been interested in competing, and potentially doing very well.
 
I'm not saying they couldn't go on buying packs. Playing amongst themselves, with their friends etc. Just not at official sanctioned tournaments. Competitive games and environments aren't for children, but if they really must still be allowed tournament play, they should be entirely seperated from the proper game (not just age divisions but different time/locations, not being at our tournaments). Just don't ruin it for/get in the way of the proper players.
so (P)TOs must run double the number of events, so as not to 'contaminate' the masters with the juniors/seniors and their parents who also play? =/

...The way I see it the higher the stakes the better. I'd like to see it where there are significant enough prizes on the line that the game can be played as a full-time profession. If that means staking large entrance fees so be it.
if this is what you want you're playing the wrong game.

jmho
'mom
 
This is a good idea. Except the 'small' part. The way I see it the higher the stakes the better. I'd like to see it where there are significant enough prizes on the line that the game can be played as a full-time profession. If that means staking large entrance fees so be it.

if this is the case, play poker.
 
I'm not saying they couldn't go on buying packs. Playing amongst themselves, with their friends etc. Just not at official sanctioned tournaments. Competitive games and environments aren't for children, but if they really must still be allowed tournament play, they should be entirely seperated from the proper game (not just age divisions but different time/locations, not being at our tournaments). Just don't ruin it for/get in the way of the proper players.
So, wait, Little Leagues shouldn't exist? Because those provide a competitive environment for children, but I don't see anyone as seeing this as a bad thing.

It's a great environment to teach kids skills such as reading, strategy, planning and patience, but also the social skills involved in making trades, making friends and learning how to win and lose with grace and tact.

I also like having them around, honestly. I feel pretty good when I can take a card that I don't particularly need or care for and make a kid's day by simply giving it to him/her. (They get as excited over regular cards that aren't worth much as if you'd have handed a serious player a set of four RH Catchers for free.)
 
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