Pokémon TCG: Sword and Shield—Brilliant Stars

Is Vire Fb Lvx Under Rated????

I was thinking using a 1-1 line in my Rayquaza C deck, but I didn't because of the fact that he skips my turn. Besides, Bronzong G/Manectric G work fine as well.

Rayquaza C is actually an even WORSE card than electivire! Did you not read all of the bad weakness of rayquaza?

Almost the same weaknesses as electivire (except even worse attacks)- weakness to ditto, garchomp (Sp and regular), flygon, and the difficulty in setting up and maintaining attack (a 0 card hand? you kidding me?).

You should discard both of those ideas from use. Blaziken and Garchomp, in that order, are the best level Xs of the set. There is a reason they are being hyped and being made into decks- they are that much better. There is nothing cool or exciting about using worse cards.

Phazon said:
It's weak to Flygon and has expensive, difficult attacks. How is that good?

I mean, a Flygon . . . with NO evolutions on the bench . . . kills it in one hit.

If you E-Gain Ray to keep up with Flygon, Machamp comes out and OHKOs you. If you G Ray to protect it from Machamp, Flygon comes out and OHKOs you. Blaze OHKOs or 2HKO's you for 2 energy. Garchomp C OHKO's you. Both Stage 2 Garchomps, which people are talking about using again, set up faster than you AND OHKO you. Beedrill is insanely fast . . . and OHKOs you. Kingdra 2HKOs you for one energy. Gengar lets you kill it. Ditto OHKOs you. Ninetales OHKOs you. Luxray 2HKOs you with Sunyshore in play. Infernape OHKOs you. Dialga 2HKOs you AND tosses your energy aside. Nidoqueen 2HKOs you. Dusknoir 2HKOs you. Palkia 2HKOs you.

The entire format (or a large portion of it) sets up faster than you and can OHKO/2HKO you, for half or less than half the energy. The card sucks.

I'll also add that Rayquaza C (non lvl X) has atrocious attacks. CCCC for 50 with a 25% failure rate? 10+10 for each energy discarded? SP decks already play few energy- how many times can you even attack with Rayquaza?

Electivire also has pretty subpar attacks. We can look at Blaziken FB's luring flame, or Dialga's Deafen, or Palkia's Pearl Breath, or even the solid "bite" of Luxray GL and see that all of these attacks are significantly stronger than a weak "dump and draw" or 40 for 3 and a FORCED energy move (it's not even optional like some pokemon!). Why do people choose to devote so much time in trying to get a mediocre card to work when there are just MUCH BETTER obvious cards out there?
 
Last edited:
Garchomp seems better than electivire- better attacks and power

I'm guessing you mean Garchomp C Lv.X.

Garchomp C Lv.X seems like a poor Palkia G Lv.X to me. Earthquake damages your own bench instead of your opponents, and Dragon Rush can't be used two turns in a row. Healing Breath is interesting, but I don't know if it merits using the card if the rest of the attacks are subpar when compared to Palkia G.

Because some people feel that they have to be different for what ever reason. No, different =/= good.

And conformity doesn't always equal good either. They play right into the hands of counter decks (when the format allows it). Really, there is no value that equals good.
 
I'm guessing you mean Garchomp C Lv.X.

Garchomp C Lv.X seems like a poor Palkia G Lv.X to me. Earthquake damages your own bench instead of your opponents, and Dragon Rush can't be used two turns in a row. Healing Breath is interesting, but I don't know if it merits using the card if the rest of the attacks are subpar when compared to Palkia G.



And conformity doesn't always equal good either. They play right into the hands of counter decks (when the format allows it). Really, there is no value that equals good.

Remember that:
1. garchomp's type allows it to 1-shot Flygon Xs for 3 energy, and with lucario, do major damage in general
2. garchomp's type allows it to fit into ANY SP deck- he uses any kind of energy!
3. damaging your own bench for 10 is nullified when you level up
4. its attack to snipe for 80 costs C less than palkia- who also needs 2 water on him. garchomp can snipe for 80 with only 2 of any kind of energy on him, and then:
5. retreat for free

I think Palkia G X is better than Garchomp, but I still think Garchomp is better than Electivire. Electivire is that bad.
 
So . . . to run this card you need to have a higher than normal Energy count for an SP deck, run Sunnyshore Gym (or get OHKO'd by a Mankey, your choice), and hope you don't get crippled by Power Spray.

IF you *can* get use out of the Power, and IF Electivire can survive, then you will have a decent attack to use. Really though, there are a ton of faster, easier, and less risky ways to do decent damage in this game.

Electivire is just not worth the effort imo.
 
How is ANY card in SV underrated??

The set hasn't even seen tournament play yet.

At this point, nothing is under or overrated.

Personally, I would be fearful if I saw my opponent drop ElecX and he has energy in the discard.

ITS AN EXPRESSION ITS LIKE REGIGIGAS WAS WITH STORMFRONT EVERY ONE READ THE POWER AND WERE LIKE EW BUT IT QUICKLY BECAME REALLY GOOD
 
Remember that:
1. garchomp's type allows it to 1-shot Flygon Xs for 3 energy, and with lucario, do major damage in general

Well it also means that Flygon can 1-shot it right back with 0 evolved benched Pokemon. Also Palkia being water means it can do better damage against Blaziken FB, and Infernape GL. So both have interesting types and possible hazardous weaknesses.

2. garchomp's type allows it to fit into ANY SP deck- he uses any kind of energy!

With SP Energy, having the right energy isn't as hard to acquire in SP decks.

3. damaging your own bench for 10 is nullified when you level up

If you level up, and if you follow this thread, your opponent will obviously be running 10 Power Sprays and will just power spray the use of it's one-time Poke-Power. I'd rather have a Poke-Power I can use every turn, like Palkia G Lv.X's.

4. its attack to snipe for 80 costs C less than palkia- who also needs 2 water on him. garchomp can snipe for 80 with only 2 of any kind of energy on him, and then:

This is my bad. I thought Garchomp needed 3 to snipe with Energy Gain. Being able to snipe for 2 is interesting, but I do wonder how many SP decks run enough energy to take advantage of sniping multiple times.

5. retreat for free

Which is much better than Palkia's 2 (maybe 3) retreat.

I think Palkia G X is better than Garchomp, but I still think Garchomp is better than Electivire. Electivire is that bad.

I respect your opinion. I don't think Electivire FB Lv.X is as bad as you make it out, but I trust your experience as a player to give you enough credit to back up your claims.
 
no doubt ellectrovire is reall good but hes not as quick as some of the other sp cards and like what baby mario did i sorta a mock up deck with him and put more energy cards than normel like twenty!! and flints spirt
 
Just IMHO the thing about Vire FB is that he is obviously not going to be good against SP & Power Spray ... but there are a TON of other decks out there. Flygon, Beedrill, Machamp, Gengar, Gyarados, and more all see play on a regular basis. Most of those aren't going to have their own power kill.

Vire FB obviously has synergy with several other cards from Leafeon to Magnezone, meaning that it can be a good tech in those decks. It can even be useful in some SP decks thanks to Bronzong G. Also you can run him with things like Looker's or Cyrus' Initiative to reduce the odds of being sprayed.

I kind of like Vire ... and if I was playing a deck without spray or Flygon snipe, like Rogue, I would be a bit worred seeing him on the bench.
 
I'm sorry to hear that, as it's really nothing to be scared of at all. He's giving you a free pass.

If you have no way to gust up the beast that he just loaded, you're going to be taking some hits.
People pass all of the time. That's not game changing.

Having 4 - 5 energies by T2 -T3 on a beast main attacker... that can be a problem given the right beast!
 
^Sand Reset's not going to be too much of a problem if you're running the appropriate cards that allow you to discard 'n' draw. If it's to the point where your opponent can Sand Reset, they better have a good reason to do so.
 
There are ways around power spray. Not 100% effective ways, but ways with a 75% success rate.

Also, 3 of any energy. 3 Special energy(Darkness, metal) makes anything much much more scary then it was before.
 
Back
Top