Pokémon TCG: Sword and Shield—Brilliant Stars

It's here! Win without attacking!

Caleb

New Member
Okay, so I was browsing some of the new black and white translations, and came across a pretty interesting card. The translation is from PokeBeach, so I'm not sure you'll be able to attach it to a metal type, but I'm hoping you will be able to.

Enbuoh – Fire – HP150
Stage 2 Evolution – Evolves from Chaobuu

Ability: Fervor Dance
Choose 1 Fire Energy card from your hand and attach it to one of your Pokemon. You can use this ability any number of times during your turn.

[R][R][C][C] Heat Stamp: 80 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4
10/53B

Okay combo its Fervor Dance, with Fortress LA. For those of you who aren't familiar with fortress LA, it's pokebody is awesome.

:pbody: Whenever you attach a basic energy from your hand to Forretress (excluding effects of attacks), you may flip a coin. If tail, put 2 damage counters on each Pokemon (both yours and your opponent's) (excluding any Forretress).

The only other cards I can think of that would be required would be seeker/SSU, Blissey Prime (heal your own since they won't have energy on them), and probably a good way to get rid of a dialga g lv. x (that would shut down the whole deck). Since Enbuoh is a fire type you could potentially play junk arm/pokemon reversal so that way you could drag it out and get the KO, but the problem is you would probably need 5-6 Fire Energy cards in your hand to pull this off effectively (assuming 6, you would fail half for 60, and then seeker, fail another half for 120, KO everything at once).

The deck seems like it could be pretty strong with the right list, and a bit of luck (ugh, I hate coin flips, I never flip heads... Oh wait I need tails! Heads... Heads... Heads... ;-;).

Any ideas anyone?

P.S. - Crobat G?
 
This is the same concept as the Forretress/Blastoise combo, and back then we had Color Pick Smeargle. Anyway, the point is moot because when B&W is released, it is speculated that we will rotate to HGSS-On.
 
Unless we get a mid-season rotation (yeah right), the cards will be around at the same time. It just seems like it could definitely be a decent option for a deck. Don't understand why you make such commits with no backing behind them.

@RB Golbat, yeah thanks. I think this could definitely be a contender to be looked out for if you got the right set up, even in a lost world era.
 
This is the same concept as the Forretress/Blastoise combo, and back then we had Color Pick Smeargle. Anyway, the point is moot because when B&W is released, it is speculated that we will rotate to HGSS-On.

Technically, according to what PUI promised in the past, it should cut to only RR-On (though don't get me wrong, I'm all in favor of HGSS-On for next format also).

Anyways, I think a fun idea could be with Magmortar TM for a mill deck; get him and fire pig out, Fervor Dance a bunch of Fire onto Maggy, then go to town with Top Burner, with Fisherman grabbing lost energy if Top Burner's rather icky flip effect does happen.
 
Technically, according to what PUI promised in the past, it should cut to only RR-On (though don't get me wrong, I'm all in favor of HGSS-On for next format also).

Anyways, I think a fun idea could be with Magmortar TM for a mill deck; get him and fire pig out, Fervor Dance a bunch of Fire onto Maggy, then go to town with Top Burner, with Fisherman grabbing lost energy if Top Burner's rather icky flip effect does happen.
Promised is the wrong word; their plan was simply to expand the amount of sets in the format. I doubt when those plans were put into effect they knew about the upcoming rule changes. I very well think they'll make the format HGSS-on next year.

ANYWAY, this card does seem interesting. If we get it this season (which we probably will), then I could see the Forretress combo working. However, Gyarados is pretty beefy right now (although less so when this card hits, possibly), so that could work against this card.
 
Unless we get a mid-season rotation (yeah right), the cards will be around at the same time. It just seems like it could definitely be a decent option for a deck. Don't understand why you make such commits with no backing behind them.

@RB Golbat, yeah thanks. I think this could definitely be a contender to be looked out for if you got the right set up, even in a lost world era.

Couple it with Seeker and BTS and let the good times roll :thumb:
 
I'm not thrilled that over half of the "discussion" in this thread pertained to false assumptions about a deck - false assumptions that could've been solved by simply reading two short paragraphs.

Anyways, I am a fan of abusing this combo, and feel like it can stand to be truly amazing if your flips aren't horrid. While it's a sound counterpoint that Smeargle SW is gone, with a high Fire count+Interviewer's Questions, you could potentially still pull off a great combo. Furthermore, it's really nice to be able to have a built-in counter to Dialga (Heat Stamp).
 
what is disgusting about this combo is there is an unown that can return energies to your hand attached to the fortress. You can do the flips twice... if they are bad
 
Props on unown RETURN, almost forgot that thing existed *goes through common, and uncommon box, pulls one or two out.* Yeah this definitely seems like it could be pretty decent, unown RETURN, seeker, SSU... definitely could equal enough reflips that even someone with awful luck could pull it off.
 
lol i was only semi joking. I built a shiftry/vileplume deck with a dugtrio tech to play around with, and while i ended up not liking it at all, my sister and her friend played it at the first battle roads in our area, and he ended up going 3-0 before he had to drop from the tournament to go to work. although he got lucky and played against gengar/vileplume all 3 rounds lol.

so yeah. no need to rage at me for saying something lol
 
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