Pokémon TCG: Sword and Shield—Brilliant Stars

Jumpluff for BR

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Hey, this is my Jumpluff. Ended up in top 8 at Regionals, but it ain't good enough yet. Regular Jumpluff strategy, get a full bench then kill. PAchirisu is my start, Regice is too move Mime.

POKEMON: 23
Level-Up: 1
1 : Shaymin Lv.X, PL-126
Stage 2: 4
4 : Jumpluff, GS-6
Stage 1: 4
2 : Skiploom, SW-65
2 : Claydol, GE-15
Basic: 14
1 : Regice, LA-36
1 : Shaymin, PL-14
1 : Baltoy, SV-89
1 : Azelf, LA-19
2 : Hoppip, SW-90
2 : Uxie, LA-43
2 : Hoppip, GS-67
1 : Baltoy, GE-60
3 : Pachirisu, GE-5

TRAINERS: 29
Trainers: 16
3 : Pokemon Communication, GS-98
1 : VS Seeker, SV-140
3 : Warp Point, MD-88
2 : Night Maintenance, OP8-9
3 : Rare Candy, OP8-10
3 : Super Scoop Up, MD-87
1 : Luxury Ball, SF-86
Supporters: 8
4 : Roseanne's Research, OP8-11
2 : Copycat, GS-90
2 : Bebe's Search, RR-89
Pokemon Tools: 3
3 : Expert Belt, AR-87
Stadiums: 2
2 : Broken Time-Space, PL-104

ENERGY: 8
Special Energy: 2
2 : Call Energy, MD-92
Basic Energy: 6
6 : Grass Energy, GS-115

Thanks in advance!
 
-2 call energy -3 pachi +1 candy +1 SSU +3 pichu HS. much better start than pachi. use 4 HS hoppip over 2 SW 2 HS -1 VS seeker (WHY is that in here? you have 8 supporters, none of which you should ever need to get back) -1 roseannes +1 collector +1 unown Q. that thing is so freaking helpful in this deck. warp up a shaymin, lvl it up, attach unown Q then free retreat it back.
 
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