Pokémon TCG: Sword and Shield—Brilliant Stars

Kirby Set. The most killer Pokemon cards ever created!

ArceusRules

New Member
Everyone knows Kirby is a male so I don't need to put gender each time

Fire Kirby
Pokemon Type: Fire

Cutter Kirby
Pokemon Type: Grass

Bubble Kirby and Ice Kirby
Pokemon Types Water and Ice (Water in the TCG)

Spark Kirby
Pokemon Type: Electric (Lightning in the TCG)

Metal Kirby
Pokemon Type: Steel (Metal in the TCG)

Magician Kirby and Ghost Kirby
Pokemon Types: Psychic and Ghost (Psychic in the TCG)

Fighter Kirby
Pokemon Type: Fighting

Regular Kirby:
Pokemon Types: Normal and Flying (Colourless in the TCG)

Meta Knight:
Gender: Male
Pokemon Type: Dark (Darkness in the TCG)

King Dedede
Gender: Male
Pokemon Type: Dragon (Colourless in the TCG)


Pokemon List:

LEGENDS

Water Kirby's Palkia LEGEND
Metal Kirby's Dialga LEGEND
Magician Kirby's Cresselia LEGEND
Meta Knight's Darkrai LEGEND


Primes

Fire Kirby's Charizard Prime
Water Kirby's Blastoise Prime
Cutter Kirby's Venusaur Prime
Spark Kirby's Luxray Prime
Meta Knight's Tyranitar Prime
King Dedede's Salemence Prime

Rares:

Fire Kirby's Typhlosion
Fire Kirby's Blaziken
Fire Kirby's Infernape
Fire Kirby's Ninetails
Fire Kirby's Arcanine
Fire Kirby's Flareon
Cutter Kirby's Meganium
Cutter Kirby's Sceptile
Cutter Kirby's Torterra
Cutter Kirby's Jumpluff
Cutter Kirby's Roseraid
Cutter Kirby's Leafeon
Bubble Kirby's Feraligatr
Bubble Kirby's Swampert
Bubble Kirby's Empoleon
Bubble Kirby's Poliwrath
Bubble Kirby's Politoed
Bubble Kirby's Vaporeon
Ice Kirby's Dewgong
Ice Kirby's Walrein
Ice Kirby's Glalie
Ice Kirby's Froslass
Ice Kirby's Mamoswine
Ice Kirby's Glaceon
Spark Kirby's Raichu
Spark Kirby's Electivire
Spark Kirby's Magnezone
Spark Kirby's Manectric
Spark Kirby's Ampharos
Spark Kirby's Jolteon
Metal Kirby's Scizor
Metal Kirby's Aggron
Metal Kirby's Skarmary
Metal Kirby's Metagross
Metal Kirby's Bronzong
Metal Kirby's Lucario
Magician Kirby's Alakazam
Magician Kirby's Hypno
Magician Kirby's Gardevoir
Magician Kirby's Gallade

Magician Kirby's Xatu
Magician Kirby's Espeon
Ghost Kirby's Gengar
Ghost Kirby's Banette
Ghost Kirby's Mismagius
Ghost Kirby's Dusknoir
Ghost Kirby's Drifblim
Ghost Kirby's Sableye
Fighter Kirby's Machamp
Fighter Kirby's Hitmonlee
Fighter Kirby's Hitmonchan
Fighter Kirby's Hitmontop
Fighter Kirby's Hariyama
Fighter Kirby's Toxicroak
Regular Kirby's Porgyon Z
Regular Kirby's Lopunny
Regular Kirby's Fearow
Regular Kirby's Pidgeot
Regular Kirby's Swellow
Regular Kirby's Staraptor
Meta Knight's Honchkrow
Meta Knight's Houndoom
Meta Knight's Crawdaunt
Meta Knight's Sharpedo
Meta Knight's Drapion
Meta Knight's Umbreon
King Dedede's Dragonite
King Dedede's Garchomp
King Dedede's Flygon
King Dedede's Alteria

Uncommon

Fire Kirby's Charizard
Fire Kirby's Growlithe
Fire Kirby's Quilava
Fire Kirby's Combusken
Fire Kirby's Monferno
Fire Kirby's Magcargo
Cutter Kirby's Venusaur
Cutter Kirby's Bayleef
Cutter Kirby's Grovyle
Cutter Kirby's Grotle
Cutter Kirby's Bellossom
Cutter Kirby's Vileplume
Cutter Kirby's Skiploom
Cutter Kirby's Gloom
Bubble Kirby's Blastoise
Bubble Kirby's Croconaw
Bubble Kirby's Marshtomp
Bubble Kirby's Prinplup
Bubble Kirby's Kingler
Bubble Kirby's Octillery
Bubble Kirby's Poliwhirl
Bubble Kirby's Eevee
Ice Kirby's Piloswine
Ice Kirby's Sealeo
Ice Kirby's Cloyster
Ice Kirby's Weavile
Ice Kirby's Abomasnow
Ice Kirby's Lapras
Ice Kirby's Seel
Spark Kirby's Electrode
Spark Kirby's Magneton
Spark Kirby's Flaaffy
Spark Kirby's Luxray
Spark Kirby's Luxio
Spark Kirby's Pachirisu
Spark Kirby's Lanturn
Metal Kirby's Lairon
Metal Kirby's Metang
Metal Kirby's Mawile
Metal Kirby's Probopass
Metal Kirby's Foretress
Metal Kirby's Bastiodon
Magician Kirby's Kirlia
Magician Kirby's Mr. Mime
Magician Kirby's Grumpig
Magician Kirby's Slowbro
Magician Kirby's Slowking
Magician Kirby's Claydol
Ghost Kirby's Haunter
Ghost Kirby's Dusclops
Fighter Kirby's Machoke
Fighter Kirby's Primeape
Fighter Kirby's Medicham
Fighter Kirby's Hera cross
Fighter Kirby's Breloom
Regular Kirby's Porygon 2
Regular Kirby's Pidgeotto
Regular Kirby's Staravia
Regular Kirby's Noctowl
Regular Kirby's Dodrio
Meta Knight's Mightyena
Meta Knight's Absol
Meta Knight's Weaville
Meta Knight's Tyranitar
Meta Knight's Cacturne
Meta Knight's Skuntank
King Dedede's Salamence
King Dedede's Dragonite
King Dedede's Vibrava
King Dedede's Gabite


Commons

Fire Kirby's Charmeleon
Fire Kirby's Charmander

Fire Kirby's Cyndaquil
Fire Kirby's Torchic
Fire Kirby's Chimchar
Fire Kirby's Slugma
Fire Kirby's Vulpix
Fire Kirby's Eevee
Cutter Kirby's Ivysaur
Cutter Kirby's Bulbasaur
Cutter Kirby's Chikorita
Cutter Kirby's Treecko
Cutter Kirby's Turtwig
Cutter Kirby's Oddish
Cutter Kirby's Roselia
Cutter Kirby's Hoppip
Cutter Kirby's Eevee
Bubble Kirby's Wartortle
Bubble Kirby's Squirtle
Bubble Kirby's Totodile
Bubble Kirby's Mudkip
Bubble Kirby's Piplup
Bubble Kirby's Krabby
Bubble Kirby's Remoraid
Bubble Kirby's Eevee
Ice Kirby's Swinub
Ice Kirby's Spheal
Ice Kirby's Shellder
Ice Kirby's Sneasel
Ice Kirby's Snorunt
Ice Kirby's Snover
Ice Kirby's Eevee
Spark Kirby's Luxio
Spark Kirby's Shinx
Spark Kirby's Voltorb
Spark Kirby's Magnemite
Spark Kirby's Mareep
Spark Kirby's Chinchou
Spark Kirby's Pikachu
Spark Kirby's Electabuzz
Spark Kirby's Electrike
Spark Kirby's Eevee
Metal Kirby's Aron
Metal Kirby's Beldum
Metal Kirby's Nosepass
Metal Kirby's Pineco
Metal Kirby's Shieldon
Metal Kirby's Scyther
Magician Kirby's Ralts
Magician Kirby's Spoink
Magician Kirby's Slowpoke
Magician Kirby's Baltoy
Magician Kirby's Abra
Magician Kirby's Drowzee
Magician Kirby's Natu
Magician Kirby's Eevee
Ghost Kirby's Shuppet
Ghost Kirby's Misdreavus
Ghost Kirby's Duskull
Ghost Kirby's Drifloon
Ghost Kirby's Gastly
Fighter Kirby's Machop
Fighter Kirby's Mankey
Fighter Kirby's Makuhita
Fighter Kirby's Croagunk
Fighter Kirby's Meditite
Fighter Kirby's Shroomish
Fighter Kirby's Riolu
Regular Kirby's Porygon
Regular Kirby's Buneary
Regular Kirby's Spearow
Regular Kirby's Pidgey
Regular Kirby's Taillow
Regular Kirby's Starly
Regular Kirby's Hoothoot
Regular Kirby's Doduo
Meta Knight's Pupitar
Meta Knight's Larvitar
Meta Knight's Murkrow
Meta Knight's Houndour
Meta Knight's Corphish
Meta Knight's Carvanha
Meta Knight's Skorupi
Meta Knight's Cacnea
Meta Knight's Skunky
Meta Knight's Poochyena
Meta Knight's Eevee
King Dedede's Shelgon
King Dedede's Bagon
King Dedede's Dragonaire
King Dedede's Dratini
King Dedede's Trapinch
King Dedede's Gible

Secret Rares

Magician Kirby's Mewtwo
Spark Kirby's Raikou
Fire Kirby's Entei
Bubble Kirby's Suicune
King Dedede's Rayquaza
 
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Everyone please don't make a comment saying "This should be in alphabetical order" because I already told Arceus he should do it but he couldn't do it because it would of taken him forever. Just do the assets please and thank you. And please don't say what Arceus should do with the set. Because it is his set and I think it's perfect enough. Thank you.

Fighter Kirby's Lucario Lv. 46 :fighting:
90HP
Stage 1: Evolves from Fighter Kirby's Riolu

Picture: Fighter Kirby and Lucario are training in a Dojo.

:ppowr: Power Aura
Once during your turn (before your attack), you may attach a [F] Energy to Fighter Kirby's Lucario. If you do, discard a card from your hand. This power can't be used if Fighter Kirby's Lucario is affected by a Special Condition.

[F][C] Metal Sphere 40
If Fighter Kirby's Lucario has any [M] Energy attached to it, this attack does 10 damage to 2 of your opponent's Benched Pokemon.

[F][F][C][C] Ultra Combat 100
You may discard all Energy attached to Fighter Kirby's Lucario. If you don't, any damage done to Fighter Kirby's Lucario is increased by 40.

Weakness: [P]+20
Resistance:
Retreat Cost: [C]

Fighter Kirby's Riolu Lv. 13
40HP
Basic Pokemon

Picture: Fighter Kirby's Riolu is punching a punching bag and Fighter Kirby is in the back.

[.] Foresight
During your next turn, any damage done to the Defending Pokemon isn't affected by Resistance.

[F] Quick Attack 10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

Weakness: [P]+10
Resistance:
Retreat Cost: [C]
 
Sweet Fighter Kirby's Lucario line.

Magician Kirby's Abra
Basic Pokemon
60 HP
Picture: Magician Kirby has pulled his hat off his head and Magician Kirby's Abra is sitting on his head.

:psychic::colorless: Extreme Evolution
Discard all energies attached to Magician Kirby's Abra. Then put from your hand onto Magician Kirby's Alakazam onto Magician Kirby's Abra. If Magician Kirby's Alakazam is not in your hand, search your Deck or your Discard Pile for Magician Kirby's Alakazam. (This counts as evolving Magician Kirby's Alakazam). If you searched your deck, shuffle it afterward. If you had to search for Magician Kirby's Alakazam, Magician Kirby's Alakazam can't attack the turn you played it.

:psychic::psychic::colorless: Magic Psychlone
Discard all energies attached to Magician Kirby's Abra and this attack does 20 damage to all of your opponent's Pokemon. (Don't apply weakness and resistance for benched Pokemon)

Weakness: :psychic: +10
Resistance:
Retreat: :colorless:

Magician Kirby's Alakazam
Stage 2 Pokemon
100 HP
Picture: Magician has pulled off his hat and it's increased in size. He is flying with the hat in his hands above Magican Kirby's Alakazam's head. Magician Kirby's Alakazam stands with it's arms raised above it's head. Alakazam's Kirby has red eyes with no pupils in them. The spoons are bent and a squiggly circle showing the Psychic energy is shooting out of the spoons and surrounding Magician Kirby's Alakazam.

:ppowr: Magical Induction
Once during your turn, (before your attack), you may flip a coin. If heads, each of Magician Kirby's Psychic Explosion does 40 more damage to the defending Pokemon (before applying weakness and resistance). This Power can't be used if Magician Kirby's Alakazam is affected by a special condition.)

(free) Energy Absorption
Search your discard pile for up to 2 energies and attach them to Magician Kirby's Alakazam

:psychic::psychic::colorless::colorless: Psychic Explosion: 100
This attack does 10 damage to each of your opponent's benched Pokemon. If this attack was increased by Magical Induction during your last turn, discard all energy attached to Magician Kirby's Alakazam and this attack does 20 damage to each of your opponent's benched Pokemon instead of 10 and Magician Kirby's Alakazam can't attack during your next turn.

Weakness: :psychic: +30
Resistance:
Retreat: :colorless:
 
Nice work with the Magician Kirby's Alakazam line.
Ghost Kirby's Dusknoir Lv. 53:psychic:
110 HP
Stage 2: Evolves from Ghost Kirby's Dusclops

:pbody: Black Dusk
As long as Ghost Kirby's Dusknoir is your Active Pokemon and is damaged by an attack, your opponent flips a coin. If tails, the Attacking Pokemon can't use that attack during your opponent's next turn.

:psychic::psychic::colorless: Dusk Spread
Does 30 damage to each of your opponent's Pokemon that has a :psychic: Resistance (Don't apply Weakness or Resistance for Benched Pokemon).

:psychic::psychic::psychic::psychic: Shadow End
Discard all Energy attached to Dusknoir. Flip 2 coin. If both of them are heads, the Defending Pokemon is Knocked Out.

Weakness: :dark:+30
Resistance: :colorless:-20
Retreat Cost: :colorless::colorless::colorless:

Ghost Kirby's Dusclops Lv. 30:psychic:
80 HP
Stage 1: Evolves from Ghost Kirby's Dusclops

:psychic::colorless: Ghost Hand 20
Put 1 damage counter on 1 of your opponent's Benched Pokemon.

:psychic::psychic::colorless: Shadow Fear 20
Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Benched Pokemon.

Weakness: :dark:+20
Resistance: :colorless:-20
Retreat Cost: :colorless::colorless:

Ghost Kirby's Duskull Lv. 16
50 HP
Basic Pokemon

:psychic: Shadow Blow 20
If you used this attack during your last turn, Ghost Kirby's Duskull does 20 damage to itself.

:psychic::colorless: Shadow Ball 30

Weakness: :dark:+10
Resistance: :colorless:-20
Retreat Cost: :colorless:
 
^^^^Nice Dusknoir line. 1 thing though. How does it do the 30 damage to the defending Pokemon if it's resistant? I think it should be put 3 damage counters on all your opponents Pokemon that have :psychic: resistance. Putting damage counters isn't affected by resistance the way straight up damage does.

Fire Kirby's Cyndaquil
Basic Pokemon
60 HP

:fire: Flare 10
The defending Pokemon is now burned.

:fire::fire: Flame Burst 20
Discard all energies attached to Fire Kirby's Cyndaquil and this attack does 10 damage to each of your opponent's benched Pokemon. (Don't apply weakness and resistance for benched Pokemon.)

Weakness: :water:+10
Resistance:
Retreat: :colorless:

Fire Kirby's Quilava
Stage 1: Evolves from Cyndaquil
80HP

:pbody: Fire Wall:

As long as Fire Kirby's Quilava is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 20 (after applying Weakness and Resistance).

:fire::colorless: Targeted Fire Punch
Discard all energies attached to Fire Kirby's Quilava. Then choose one of your opponent's Pokemon. this attack does 30 damage to that Pokemon. (don't apply weakness and resistance for benched Pokemon)

:fire::fire::colorless: Flames of Rage 40+
This attack does 40 damage plus 10 more damage for each damage counter on Fire Kirby's Quilava.

Weakness: :water: +20
Resistance:
Retreat: :colorless:

Fire Kirby's Typhlosion

:ppowr: Scorching Breath
Once during your turn, (before your attack), you may use this Power. If you do, your turn ends. The defending Pokemon is now burned. Put 6 damage counters on the defending Pokemon between turns instead of 2. Your opponent can't remove the Special Condition Burned by evolving or devolving his or her Burned Pokémon. (This also includes putting a Pokémon Level-Up card onto the Burned Pokémon.) Whenever your opponent flips a coin for the Special Condition Burned between turns, treat it as tails.

:fire::fire::colorless: Vaporizing Flames 60+
If you opponent has any :water: Pokémon in play, discard 2 energies and this attack does 60 damage plus 60 more damage. If your opponent does not have any :water: Pokemon in play, the defending Pokemon is now burned.

Weakness: :water: +30
Resistance:
Retreat: :colorless::colorless:
 
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^^^^Nice Dusknoir line. 1 thing though. How does it do the 30 damage to the defending Pokemon if it's resistant? I think it should be put 3 damage counters on all your opponents Pokemon that have :psychic: resistance. Putting damage counters isn't affected by resistance the way straight up damage does.

Benched Pokémon aren't affected by weakness and resistance (unless specified)
 
Benched Pokémon aren't affected by weakness and resistance (unless specified)

Yeah but then the active still can't get damaged. Why don't you actually say something about my cards too instead of just focusing on the small text. Or are you THAT lazy that you can't read more than the smaller amount?
 
Yeah but then the active still can't get damaged. Why don't you actually say something about my cards too instead of just focusing on the small text. Or are you THAT lazy that you can't read more than the smaller amount?

You can if they only have -10 resistance :wink:

about your cards:
Cyndaquil has a +10 weakness to nothing, its attacks are too strong for a basic that evolves, especially with the 60 HP, Cyndaquil's 2nd attack needs to have a 2nd parenthesis.

Targeting Fire Punch needs to have "(Don't apply weakness and resistance for benched Pokémon.)" or "Apply Weakness and Resistance." and I would consider renaming it "Targeted..." Rather than Targeting.

Typhlosion's Power should have " If you do, your turn ends." at the end of the power. I would change "Water Counterattack" to something like "Vaporizing Flames" (and maybe do 60+40; 120 and burn for no discard seems a little excessive)
 
Gibbeh, you are waaaaaaay too annoying. If he made it flip no coin or 1 coin, it'd be broken even though it's a discarding for 4 :psychic: energies. I say it's perfect.

4 turns of charging and the attack is so bad you wouldn't dare utter the name because you will most likely fail. If it said return them to your hand, then a coin flip would be reasonable.
 
How about instead of just criticizing our cards, you guys actually make some cards too. All you guys do is criticize. Notice how I talked about how pmg could improve his card and I followed up with my own card? Why don't you guys do that instead of focusing on JUST criticizing?
 
Yeah Gibbeh, and read my first comment on this set. Read the description above the cards and find out what you were thinking.

Spark Kirby's Luxray (Prime)
110 HP
Stage 2: Evolves from Spark Kirby's Luxio

:ppowr: Shocking Flow
Once during your turn, when you play Spark Kirby's Luxray from your hand to evolve 1 of your Pokemon, you may search your discard pile for up to 4 [L] Energy and attach them to your Pokemon in anyway you like.

[L][C][C] Shocking Claw 40
You may discard any Special Energy attached to the Defending Pokemon. If you do, this attacks based damage is 60 instead of 40.

[L][L][C][C] Raging Bolt 120
If Spark Kirby's Luxray has at least 4 [L] Energy attached to it, the Defending Pokemon is now Paralyzed. Discard all Energy attached to Spark Kirby's Luxray.

Weakness: [F]x2
Resistance:
Retreat Cost:

Spark Kirby's Luxio Lv. 24
80HP
Stage 1: Evolves from Spark Kirby's Shinx

[L][C] Thundershock 30
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[L][L][C] Thunder 60
Flip a coin. If tails, Spark Kirby's Luxio does 30 damage to itself.

Weakness: [F]+20
Resistance:
Retreat Cost:

Spark Kirby's Shinx Lv. 12
50 HP
Basic

[L] Shock 10
Flip a coin. If heads, this attack does 10 damage to 1 of your opponent's Benched Pokemon

Weakness: [F]+10
Resistance:
Retreat Cost: [C]
 
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How about instead of just criticizing our cards, you guys actually make some cards too. All you guys do is criticize. Notice how I talked about how pmg could improve his card and I followed up with my own card? Why don't you guys do that instead of focusing on JUST criticizing?

I'm uninterested in this set, but figured I would try to lend you a hand by critiquing (not criticizing) some of your cards, as well as clear up a misunderstanding you had about one of the other cards. As for making cards of my own, I'm going to be posting a set in the very near future that is almost completed (I've been working on it for about a month) I know this is not the typical way people make sets, but I like to have a project finished before I show it to people, I would like to encourage you to post any faults you find with my cards after I post them just as I have done for you.
 
If you're uninterested in this set, then stay out of this thread and I won't bother coming into your thread. Thank you.

Spark Kirby's Pikachu
Basic Pokemon
70 HP

:lightning: Pika Bolt 30
Flip a coin, if heads, the defending Pokemon is now paralyzed.

:lightning::colorless: Twin Sparks
Choose 2 of your opponent's Pokemon, this attack does 20 damage to each of them. (Don't apply weakness and resistance for benched Pokemon.

Weakness: :fighting: +10
Resistance: :metal: -20
Retreat: :colorless::colorless:


Spark Kirby's Raichu
Stage 1 Pokemon: Evolves from Spark Kirby's Raichu
90HP

:pbody: Thunder Increase
As long as Spark Kirby's Raichu is in play, each of your :lightning: Pokemon gets +20 HP and each of your :lightning: Pokemon's attacks do 20 more damage to the defending Pokemon (before applying weakness and resistance).

:lightning::lightning: Electro Charge: 50
During your next turn, each of Spark Kirby's Raichu's attacks do 50 more damage to the defending Pokemon (before applying weakness and resistance).

:lightning::lightning::colorless: Thunderstorm 80:
Discard all energies attached to Spark Kirby's Raichu and this attack does 20 damage to each of your opponent's benched Pokemon (Don't apply weakness and resistance for benched Pokemon).

Weakness: :fighting: +30
Resistance :metal: -20
Retreat: :colorless:
 
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How about instead of just criticizing our cards, you guys actually make some cards too. All you guys do is criticize. Notice how I talked about how pmg could improve his card and I followed up with my own card? Why don't you guys do that instead of focusing on JUST criticizing?

Am I the only person that finds it ironic ArceusRules saying this?
 
Ghost Kirby's Sableye hp70:dark:

Card picture: A sableye sitting on a Kirby and holding a christal; a room full of christals like on the Sableye card from SF.

:ppowr:Supporting Christals
Once during your turn you may search your deck for a supporter card, discard it and then use the effect of the card.
Then your turn ends.

:dark: Crystal Light
Search your deck for an energy card and put it into your hand.

:colorless: Shining Eyes 10


Weakness: none
Resistance: :colorless: -20
Retreat: :colorless:
 
well, but this sableye is not exactly the same and sableye did always have attacks/powers/bodies like that....
 
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