dbgoldberg323
New Member
Hey guys! First post here!
Here's the deck I'm currently running. It's done well for me in playtesting and at League, but I'm still open to suggestions on it:
Pokémon: 12
4 Landorus EX
4 Trubbish NVI
4 Garbodor DRX
Trainers: 37
4 N
4 Colress
3 Bianca
2 Skyla
4 Pokémon Catcher
4 Float Stone
2 Rescue Scarf
2 Virbank City Gym
4 Hypnotoxic Laser
3 Enhanced Hammer
1 Switch
1 Scramble Switch
3 Heavy Balls
Energy: 11
11 Fighting
It actually works great and so far hasn't really struggled against anything (I'm usually setting up Garbodors with attached Tools by turn 2 and using Land's Judgment by turn 3, if not donking with Laser/Hammerhead on turn 2), but I honestly haven't been able to play against the big Plasma deck (Deoxys EX, Thunderus EX, Kyurem, Lugia EX). While I might shut down Deoxys and Lugia's abilities, the deck doesn't rely on those abilities to function and it has energy acceleration (which is why I added the Enhance Hammers, to kill those DCEs, Blends, and Plasma Energies). It's honestly the only thing I'm worried about facing, because Garbodor is so freaking awesome. :smile:
What are your guys thoughts on the deck? Sure, I know you all have seen similar decks before but do you have any thoughts on my build? I'd love some input.
Thanks!
((MOST RECENT CHANGES))
In league play on Sunday I dropped the three Enhanced Hammers for 3 Energy Retrieval. See comments below for more info.
Here's the deck I'm currently running. It's done well for me in playtesting and at League, but I'm still open to suggestions on it:
Pokémon: 12
4 Landorus EX
4 Trubbish NVI
4 Garbodor DRX
Trainers: 37
4 N
4 Colress
3 Bianca
2 Skyla
4 Pokémon Catcher
4 Float Stone
2 Rescue Scarf
2 Virbank City Gym
4 Hypnotoxic Laser
3 Enhanced Hammer
1 Switch
1 Scramble Switch
3 Heavy Balls
Energy: 11
11 Fighting
It actually works great and so far hasn't really struggled against anything (I'm usually setting up Garbodors with attached Tools by turn 2 and using Land's Judgment by turn 3, if not donking with Laser/Hammerhead on turn 2), but I honestly haven't been able to play against the big Plasma deck (Deoxys EX, Thunderus EX, Kyurem, Lugia EX). While I might shut down Deoxys and Lugia's abilities, the deck doesn't rely on those abilities to function and it has energy acceleration (which is why I added the Enhance Hammers, to kill those DCEs, Blends, and Plasma Energies). It's honestly the only thing I'm worried about facing, because Garbodor is so freaking awesome. :smile:
What are your guys thoughts on the deck? Sure, I know you all have seen similar decks before but do you have any thoughts on my build? I'd love some input.
Thanks!
((MOST RECENT CHANGES))
In league play on Sunday I dropped the three Enhanced Hammers for 3 Energy Retrieval. See comments below for more info.
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