Dark Umbreon
New Member
LEAF BLADE
The deck below has been edited to work in ideas outlined in the reviews below.
POKEMON (11):
2 Leafeon Lv.42 (beatdown)
1 Espeon Lv.44 (beatdown)
2 Jolteon Lv.39 (beatdown)
2 Leafeon Lv.X (beatdown)
4 Eevee Lv.14 (evolution)
TRAINER (32):
3 Team Galactic's Bet (disable)
3 Night Maintenance (enable)
3 Strength Charm (enable)
3 Celio's Network (search)
3 Professor Rowan (draw)
3 Prof. Oak's Visit (draw)
3 Plus Power (enable)
3 Windstorm (enable)
4 Quick Ball (search)
4 Castaway (draw)
ENERGY (17):
3 Double Rainbow Energy
5 Lightning Energy
6 Grass Energy
3 Boost Energy
MAIN IDEA:
The main idea is to start with Eevee and obtain the basics from the deck turn one. Ebsure to focus on Leafeon first and allow Jolteon to clean house once Leafeon has been defeated. With some trainer assistance the deck should be able to dish out a decent amount at a constant rate and has nice chances to score some one hit knock outs.
SPOILERS:
Spoilers are available from Pokébeach. The main translations are presented here to assist the reviewers in their attempts to revise the deck.
Eevee L. 14
Basic Colorless Pokemon
Hit Points: 60
[C] Call For Family
Search your deck for as many Eevee as you like and put them on your bench. Shuffle your deck afterward.
[C] Lunge: 20
Flip a coin, if tails this attack does nothing.
Retreat Cost: C
Weakness: F (+10)
Jolteon L.39
Stage one Lightning Pokémon
Hit Points: 80
[L] Thunder Fang: 20
Flip a coin, if heads the defending Pokémon is now paralyzed.
[LLC] Lightning Strike: 50
You may discard two [L] energy attached to Jolteon. If you do, this attack's base damage is now 90.
Retreat Cost: none
Weakness: F (+20)
Resistance: Ml (-20)
Espeon L.44
Stage one Psychic Pokémon
Hit Points: 80
Poké-Body: Sunlight Veil
Each of your Pokémon in play that's evolved from Eevee has its maximum HP increased by 20. This body stops working if another Sunlight Veil Poké-Body is already in effect.
[PCC] Morning Sun: 60
You may move an energy attached to Espeon to one of your benched Pokémon.
Retreat Cost: C
Weakness: P (+20)
Leafeon L.42
Stage one Grass Pokémon
Hit Points: 90
[G] Tie Up: 30
The defending Pokémon can't retreat during your opponent's next turn.
[GCC] Leaf Guard: 60
Damage done to Leafeon by attacks on your opponent's next turn is reduce by 20.
Retreat Cost: CC
Weakness: R (+20)
Resistance: W (-20)
Leafeon L.X
Level Up
Hit Points: 110
Poke-Power: Energy Growth
This Power can be used once during your turn. Choose an energy card from your hand and attach it to one of your Pokémon. This power can't be used if Leafeon is affected by a special condition.
[GC] Fresh Leaf Dance: 30+
Does 30 damage + an additional 10 damage for each energy you have in play.
Retreat Cost: CC
Weakness: R (+30)
Resistance: W (-20)
The deck below has been edited to work in ideas outlined in the reviews below.
POKEMON (11):
2 Leafeon Lv.42 (beatdown)
1 Espeon Lv.44 (beatdown)
2 Jolteon Lv.39 (beatdown)
2 Leafeon Lv.X (beatdown)
4 Eevee Lv.14 (evolution)
TRAINER (32):
3 Team Galactic's Bet (disable)
3 Night Maintenance (enable)
3 Strength Charm (enable)
3 Celio's Network (search)
3 Professor Rowan (draw)
3 Prof. Oak's Visit (draw)
3 Plus Power (enable)
3 Windstorm (enable)
4 Quick Ball (search)
4 Castaway (draw)
ENERGY (17):
3 Double Rainbow Energy
5 Lightning Energy
6 Grass Energy
3 Boost Energy
MAIN IDEA:
The main idea is to start with Eevee and obtain the basics from the deck turn one. Ebsure to focus on Leafeon first and allow Jolteon to clean house once Leafeon has been defeated. With some trainer assistance the deck should be able to dish out a decent amount at a constant rate and has nice chances to score some one hit knock outs.
SPOILERS:
Spoilers are available from Pokébeach. The main translations are presented here to assist the reviewers in their attempts to revise the deck.
Eevee L. 14
Basic Colorless Pokemon
Hit Points: 60
[C] Call For Family
Search your deck for as many Eevee as you like and put them on your bench. Shuffle your deck afterward.
[C] Lunge: 20
Flip a coin, if tails this attack does nothing.
Retreat Cost: C
Weakness: F (+10)
Jolteon L.39
Stage one Lightning Pokémon
Hit Points: 80
[L] Thunder Fang: 20
Flip a coin, if heads the defending Pokémon is now paralyzed.
[LLC] Lightning Strike: 50
You may discard two [L] energy attached to Jolteon. If you do, this attack's base damage is now 90.
Retreat Cost: none
Weakness: F (+20)
Resistance: Ml (-20)
Espeon L.44
Stage one Psychic Pokémon
Hit Points: 80
Poké-Body: Sunlight Veil
Each of your Pokémon in play that's evolved from Eevee has its maximum HP increased by 20. This body stops working if another Sunlight Veil Poké-Body is already in effect.
[PCC] Morning Sun: 60
You may move an energy attached to Espeon to one of your benched Pokémon.
Retreat Cost: C
Weakness: P (+20)
Leafeon L.42
Stage one Grass Pokémon
Hit Points: 90
[G] Tie Up: 30
The defending Pokémon can't retreat during your opponent's next turn.
[GCC] Leaf Guard: 60
Damage done to Leafeon by attacks on your opponent's next turn is reduce by 20.
Retreat Cost: CC
Weakness: R (+20)
Resistance: W (-20)
Leafeon L.X
Level Up
Hit Points: 110
Poke-Power: Energy Growth
This Power can be used once during your turn. Choose an energy card from your hand and attach it to one of your Pokémon. This power can't be used if Leafeon is affected by a special condition.
[GC] Fresh Leaf Dance: 30+
Does 30 damage + an additional 10 damage for each energy you have in play.
Retreat Cost: CC
Weakness: R (+30)
Resistance: W (-20)
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