ShuckleLVX
Active Member
Looks like my old thread is gone (possibly in the migration), but I had a couple new ideas, so....
First off, I'm messing with typing here. This is how I see things -
Casters: Psychic
Tanks: Metal
Bruisers: Fighting
Fighters: Dark
Marksmen: Electric
Supports: Water
First off, I'm messing with typing here. This is how I see things -
Casters: Psychic
Tanks: Metal
Bruisers: Fighting
Fighters: Dark
Marksmen: Electric
Supports: Water
Yasuo [D] 70hp
Ability: Wind Wall - Prevent all damage done to your Benched Pokémon by attacks.
[D][C] - Sweeping Blade 40
If Yasuo was your active Pokemon at the beginning of your turn, choose one of your opponents benched Pokemon and deal this attacks damage to that Pokemon instead.
[D][C] - Last Breath 40
The defending Pokemon is now paralyzed. If the defending Pokemon was your opponents active Pokemon at the start of your turn, this attack does nothing.
Weakness: [P]
Resistance: [F]
Retreat: [C]
Lulu [W] 60HP
[W] - Glitterlance 10
This attack does 10 damage to two of your opponents benched Pokemon. The defending Pokemons retreat cost is increased by [C] until the end of your opponents next turn.
[W] - Help, Pix!
Attach an energy card from your hand to one of your benched Pokemon.
Weakness: [D]
Resistance: [M]
Retreat:
Lucien [L] 50HP
[L][L][L] - The Culling 70
If the defending Pokémon would be Knocked Out by this attack, put any damage counters not necessary to Knock Out the Defending Pokémon on your opponent's Benched Pokémon in any way you like.
Weakness: [P]
Resistance:
Retreat:
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