Pokémon TCG: Sword and Shield—Brilliant Stars

Liquid Burner!

At the end of the day, I think it will come down to coin flips. I think, if you get two tails, then you will fail in decking them out.

Also, there's no way that you're going to set up magmortar, emboar and get 10+ energy before they set up a decent attacker.

I think this deck could be powerful against Lostgar; because they don't want to KO you.

I think this deck should run 4 junipers. When you get emboar and Magmortar out, you need energy out the wah-zoo to power up. Attach all the energy in your hand, then Juniper... then you can draw another 7. With shuckles, unowns, magmortars, reshirams etc clogging the bench, you can't realistically run ninetales.

This deck is really easy to make HGSS-On. The only key cards that are not in the next format are Spiritomb, Lucians and Unown Q. Spiritomb and Q go together; but Lucians there is no real replacement for, other than shaymin (which take a bench space, sadly)
 
At the end of the day, I think it will come down to coin flips. I think, if you get two tails, then you will fail in decking them out.

Also, there's no way that you're going to set up magmortar, emboar and get 10+ energy before they set up a decent attacker.

I think this deck could be powerful against Lostgar; because they don't want to KO you.

I think this deck should run 4 junipers. When you get emboar and Magmortar out, you need energy out the wah-zoo to power up. Attach all the energy in your hand, then Juniper... then you can draw another 7. With shuckles, unowns, magmortars, reshirams etc clogging the bench, you can't realistically run ninetales.

This deck is really easy to make HGSS-On. The only key cards that are not in the next format are Spiritomb, Lucians and Unown Q. Spiritomb and Q go together; but Lucians there is no real replacement for, other than shaymin (which take a bench space, sadly)

I disagree, I have been able to deck out my opponent from flipping tails. I can't flip heads to save my life, thats why I built it this way. It's easier to recover and doesn't matter if you discard the energy

That part I disagree also, I suggest you build the deck and try it for yourself. By second turn you can draw and get set up occasionally I can get set up on the first turn.

As for the Juniper's I don't need more draw cards. And Juniper will discard other cards in my hand that I would need such as Energy Retrieval Fisherman etc. The deck is very easy to make HGSS on and will look forward to the next format to play it.
 
with engery retrieval you get back 2 engerys with hgss on forward you might play four of them in your deck. which means you get 8 engerys back. plus four junk arms means you can get 16 back in one turn in you need too. if your worried about flipping tails and loosing engery here away around that. but since you will draw into alot of your engery almost half your deck is engery.
shymin is going to be a huge card in this deck if your drop all engery on shuckle and have no seeker. so i would play atleast 4. shymin. i agree with you t-dawg you want to flip tails so you can recover your engery and draw more cards if you want too go the whole shuckle shymin seeker combo going.
 
I don't feel like there's enough fire to consistently deck your opponent or even get enough attacks off afterward with reshiram. And 3 Tomb will hardly stop Sabledonk. They have a good chance of starting sableye while you have a meh chance of starting with tomb, I'd say it's in there favor. I do agree with Nekizalb saying that KGL would be more consistent for this decks purpose.
 
one question, ARE YOU A N00B, Why so much energy (20 max btw), and increase fishermen to 2.
oh that was 3 sorry

I do not appreciate the false accusation. The deck is great the way it is, And if the rotation doesn't happen mid season. Then I would be tempted to take it to Nationals and make top cut. Until you test the deck don't make assumptions that the deck is horrible or that I am a "NOOB," and if you play this deck and loose or can't make it work either means your a bad player or just don't understand the concept to play a deck. With only 20 energy in the deck it won't allow you to use Shuckle and Magmortar to their full potential.
Only adjustments I have found to be some what helpful is the drop of the Reshiram's for one Rayquazza from LA, and one Twins. There is no need for more then 1 Fisherman normally its not even needed with 3 Energy Retrieval in the deck. Other then that if your not going to be respectful and give helpful advice I am going to ask you kindly not to post on this thread thank you and have a nice day.
 
one question, ARE YOU A N00B, Why so much energy (20 max btw), and increase fishermen to 2.
oh that was 3 sorry

First of all, how rude. If you have a problem or concern with a build, would it KILL you to be polite and inqure about
it in a way that doesn't upset other people?

Futhermore, this is a great deck-thinning and energy accelarating tech combo. Once you get out emboar, you can use
the shuckle with unowns or seekers to have REDICUOUS draw power, and then after you've cycled your deck, you
have all those energies in play, and start DEVISTATING your opponenet's deck.

I've played this kind of deck, and played against it, it works. Have YOU played it? Do you have any test results to
back up your inquiries?

-Jason
:)dark::colorless:20)
 
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First of all, how rude. If you have a problem or concern with a build, would it KILL you to be polite and inqure about
it in a way that doesn't upset other people?

Futhermore, this is a great deck-thinning and energy accelarating tech combo. Once you get out emboar, you can use
the shuckle with unowns or seekers to have REDICUOUS draw power, and then after you've cycled your deck, you
have all those energies in play, and start DEVISTATING your opponenet's deck.

I've played this kind of deck, and played against it, it works. Have YOU played it? Do you have any test results to
back up your inquiries?

-Jason
:)dark::colorless:20)

Thank you! I am glad you built and tested this deck, and understand how and why the deck works.
 
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i have not gotten to play test against this deck becuase of ive had to work but i will next week hey trent what decks you want to play test against.
ive played against trenton high engery tank decks befor i.e. blisscatty if trenton had the money to go to nats that year he wouldive made top cut with the deck and shock alot of plox decks.
he is not a noob he is idaho best player hands down. you play 20 engery meaning in your basic start thats 1/3 of your deck trenton build is almost half meaning he draws and draws and draws atleast seven times more then you. if you dont like his deck then dont post on it!
 
I played against this deck basically, and beat the snot out of it.. why? Ampharos Prime. it made Magmortar always in a OHKO range even when not attacking with a water type. they got setup fairly quick and started discarding turn 3 (5 that turn) but since I got my Ampharos out turn 2, and used my flowershop lady's to their max potential.. they nearly decked themselves out with Ninetales and shuckle.

simply building that engine around Reshiram would have worked better, but it's the same kind of situation when Amphy is benched. I run 2 in my deck.

given the emboar/shuckle draw engine now being the best draw engine in the new format, Amphy will see alot of play, if only to limit the draw power of shuckle.
 
This much is true, Ampharos Prime is 'The Tech' against this type of draw engine. But we'll have to see how popular
that ends up being. It's fairly unviable in many HS-on decks. (As many decks are going to be needing to set up 1 or 2 stage
2 pokemon anyway, and just don't have the resources to set up a stage 2 tech like ampharos prime.) Could be great
for blackout though.

-Jason
:)dark::colorless:20)
 
personally I think it will be popular. it all depends on how popular emboar/shuckle draw becomes though.. it will help with winning alot of mirror matches that use Emboar or even the blastigatr variants.

I really like it, and at the very least, it'll be run in Rogue decks as a constant thorn in people's sides.
 
Yes Ampharos Prime may become popular. But that is just one deck so I am not to worried rather do well against all other decks because I highly doubt to many people will be playing Amphy do to Donphan Prime which I can see getting a lot of play next format.
 
ampharos will not be it's own deck, but a tech. if you're already running a stage 2 with rare candies, it's just 2 cards and it can stay chilling on the bench. for LCC, it can attack too and has ok HP to take a hit or two. Mareep however, is really weak.

I'm saying it'll be popular as a tech if Emboar becomes popular. and to a lesser extent if Gatr prime becomes popular. but that's not likely because of how popular zekrom will be. the meta is going to be highly reactive, and likely settle on reshiboar, zekrom donk, and donphan/donchamp come regionals.

donchhamp will likely run it for the reshiboar matchups, and maybe a lanturn prime for the mirror. both lanturn and amphy use the same energy for their attacks, so it'll be easy to add in both.

reshiboar may run it for the mirror, and the occasional water deck.

zekrom probably won't run it, even though it is an electric deck, they'll probably use Lanturn prime instead.

Magnezone might run it since it's a stage 2 deck.

I see Amphy being a popular tech since it doesn't have a huge drawback. don't be surprised if next year Amphy hits the $20 mark.
 
you set your amphy i play pokemon catcher and i one shot you with res yes i play with plushpowers great counter for the mirror or 130 techs or even one shootting a emboar if i have 3. so expect plushpowers in these kind of decks.
 
OHKO'ing Amphy is a choice, sure, but keep in mind, electrics will often run lanturn prime. ( I do) so I can easily, one shot it back. so you've got a choice to one shot a tech, or KO the actual attacker that can one shot most of the upcoming meta. it;ll come down to who goes first.
the speed of T2 emboar and reshiram being ready to go is the same as at least having Lanturn out T2 and OHKO'ing Reshiram.

the same story also applies to another deck using catcher to one shot your emboar. catcher + pluspower is less consistent than Catcher + any other pokemon on your side of the field with an energy attached.

Amphy is a tech that emboar decks will have to work around, or bring up to KO. and just dealing with it, may not be a good idea since it'll probably bump all your pokemon into the OHKO range.

you're just brushing Ampharos off as less of a threat as it really is to those energy acceleration decks.
 
OHKO'ing Amphy is a choice, sure, but keep in mind, electrics will often run lanturn prime. ( I do) so I can easily, one shot it back. so you've got a choice to one shot a tech, or KO the actual attacker that can one shot most of the upcoming meta. it;ll come down to who goes first.
the speed of T2 emboar and reshiram being ready to go is the same as at least having Lanturn out T2 and OHKO'ing Reshiram.

the same story also applies to another deck using catcher to one shot your emboar. catcher + pluspower is less consistent than Catcher + any other pokemon on your side of the field with an energy attached.

Amphy is a tech that emboar decks will have to work around, or bring up to KO. and just dealing with it, may not be a good idea since it'll probably bump all your pokemon into the OHKO range.

you're just brushing Ampharos off as less of a threat as it really is to those energy acceleration decks.

I agree to what you are saying and yes I can see Amphy becoming a great tech. But with the rare candy the Mareep will have to sit on the bench for a turn before it can use the rare candy. And Pokemon Catcher is just broken the card should say "Play this card and take a Prize." Because that is what it will do. :lol:
 
OHKO'ing Amphy is a choice, sure, but keep in mind, electrics will often run lanturn prime. ( I do) so I can easily, one shot it back. so you've got a choice to one shot a tech, or KO the actual attacker that can one shot most of the upcoming meta. it;ll come down to who goes first.
the speed of T2 emboar and reshiram being ready to go is the same as at least having Lanturn out T2 and OHKO'ing Reshiram.

the same story also applies to another deck using catcher to one shot your emboar. catcher + pluspower is less consistent than Catcher + any other pokemon on your side of the field with an energy attached.

Amphy is a tech that emboar decks will have to work around, or bring up to KO. and just dealing with it, may not be a good idea since it'll probably bump all your pokemon into the OHKO range.

you're just brushing Ampharos off as less of a threat as it really is to those energy acceleration decks.

yes buy taking out ampharos might put me at risk for something else but when your playing a deck how you play around what a deck has will will either end up being a great choose or huge error that will end up as a slop.
im not worried about lanturn prime which is a great card. reshiram will one shot that and you only have engery per turn i will have countless others. and i plan on using 4 resque engerys so even if i loose emboar or reshiram it will come right back to my hand if you getting lanturn t2 and K.O reshiram but the same can be said for emboar reshiram combo it will come down to who gets set up first and who goes first. i take it your playing blacklighting lol

ok the people who have been trolling on here saying trenton your deck no match for sablelock charie sheen championeye or what ever you want to call it trenton and i played tested the this match up last night we played two games i donk him in the first he started with a spirtomb and i other pokemon i had sableye crobat and unknow dark. i had my lone seeker in my hand. in the 2nd game again he had spirtomb he lock my whole hand and i couldnt do a thing he got embore and magmorterset and shuckle buy turn 3 and drew a bunch returned engery twice retreated put the returned engery on to embore and then played seeker hit crobat g for 80 and the k-o it was a fun match good game trenton :thumb::fire: he told me he thinks its a 50-50 math up i agree with that.
 
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