manaphy trainer
New Member
This is a just for fun deck. Please rate...
Pokemon: 11
2x Mewtwo MD
2x Mewtwo Lv.X
4x Mysterious Fossil (fossil)
3x Aerodayctal (fossil)
1x Claydol
2x Baltoy
Trainers: 30
4x Bebe's Search
3x Roseannes Research
3x Preimer Ball
3x professor oak's Visit
3x Cynthia's Feelings
2x night maintenance
2x Switch
2x Warp Point
3x Holon Mentor
3x Holon Transiever (mind the spelling)
2x Giant Stump
Energy: 19
Psychic Energy: 16
Scramble Energy: 3
This deck is plain mean. Get aerodactayl out and prevent your opponent from evolving early game,
then get mewtwo to lock basics, so your opponent starts ripping his/her hair out cause they can't do
anything. Scramble energy is for emergencies so aerodactayl can attack. Giant stump is usefull, limiting
each bench number to 4. Holon transeiver to get supporters from the deck. And, of course, Claydol for draw.
Pokemon: 11
2x Mewtwo MD
2x Mewtwo Lv.X
4x Mysterious Fossil (fossil)
3x Aerodayctal (fossil)
1x Claydol
2x Baltoy
Trainers: 30
4x Bebe's Search
3x Roseannes Research
3x Preimer Ball
3x professor oak's Visit
3x Cynthia's Feelings
2x night maintenance
2x Switch
2x Warp Point
3x Holon Mentor
3x Holon Transiever (mind the spelling)
2x Giant Stump
Energy: 19
Psychic Energy: 16
Scramble Energy: 3
This deck is plain mean. Get aerodactayl out and prevent your opponent from evolving early game,
then get mewtwo to lock basics, so your opponent starts ripping his/her hair out cause they can't do
anything. Scramble energy is for emergencies so aerodactayl can attack. Giant stump is usefull, limiting
each bench number to 4. Holon transeiver to get supporters from the deck. And, of course, Claydol for draw.