nice article! I also have a mewgar build and I have to say if the opponent brushes you off or doesnt expect your strategies it can be really effective! My list is a bit different though;
I dont run mime jr, only mr mime with spiritomb. I tried the jr's and they just weren't working for me.
I also only use about 9 energy and it's always fine. You only ever really need to attach energy to either mew or gengar, and you can usually refresh your hand with cleffas/supporters if you dont have it turn 1. I agree on changing the cheerleader's cheers to seekers though, seeker has won games for me so many times and is extremely powerful.
I also run a gengar line, it can be a life saver against harder hitting decks and can stall a lot better than babies in some circumstances due to gengar's HP.
I also run 4 pokegears. as a trainer it means you dont waste your supporter slot for the turn, and you can bring up those desperately needed twins, seekers, etc when you need them. Pokegear has just been essential for me so far in all my games and its a card worth checking out
I havent played against zekrom yet, but I imagine it would be a big problem for this deck. A lot of people underestime the deck's speed though and I've won many times against reshiboar, magneboar and even stage 1 decks. Donchamp doesnt fare too well either in the right circumstances. I agree that I don't think it will be winning worlds any time soon (especially with catcher when it gets printed) but its a really fun deck to play And it can win you some games!
I dont run mime jr, only mr mime with spiritomb. I tried the jr's and they just weren't working for me.
I also only use about 9 energy and it's always fine. You only ever really need to attach energy to either mew or gengar, and you can usually refresh your hand with cleffas/supporters if you dont have it turn 1. I agree on changing the cheerleader's cheers to seekers though, seeker has won games for me so many times and is extremely powerful.
I also run a gengar line, it can be a life saver against harder hitting decks and can stall a lot better than babies in some circumstances due to gengar's HP.
I also run 4 pokegears. as a trainer it means you dont waste your supporter slot for the turn, and you can bring up those desperately needed twins, seekers, etc when you need them. Pokegear has just been essential for me so far in all my games and its a card worth checking out
I havent played against zekrom yet, but I imagine it would be a big problem for this deck. A lot of people underestime the deck's speed though and I've won many times against reshiboar, magneboar and even stage 1 decks. Donchamp doesnt fare too well either in the right circumstances. I agree that I don't think it will be winning worlds any time soon (especially with catcher when it gets printed) but its a really fun deck to play And it can win you some games!