sirlavitz22
New Member
ok i have been looking at the new gengar prime and i lnow it dont come out for a while but here is the list and translations. this deck is MD-on
pokemon=20
2-2-2 tyranitar prime
2-1 uxie x
1 azelf
3-2-2-1 gengar prime -gengar lv x
2-2 Manectric PL
T/S/S=25
2 hunter
4 lost world
2 pokemon collector
2 judge
2 professor oaks new theory
1 palmers
2 lookers
2 warp point
3 bebes
1 luxury ball
4 rare candy
energy=13
6 psychic
3 basic dark
4 sp dark
Gengar (Prime) – Psychic – HP130
Stage 2 – Evolves from Haunter
Poke-Body: Catastrophe
As long as this Pokemon is your Active Pokemon, if an opponent’s Pokemon is Knocked Out, that Pokemon is placed in the Lost Zone. (All cards other than Pokemon cards are discarded.)
[P] Plunge Into Darkness: Look at your opponent’s hand, choose a number of Pokemon up to the number of Psychic Energy attached to this Pokemon, and place them in the Lost Zone.
[P][C] Cursed Droplets: Place 4 damage counters on your opponent’s Pokemon in any way you like.
Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0
Hunter - Supporter
Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. You return your cards first.
You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
Lost World - Stadium
Each player may, during his or her turn, end the game and declare himself or herself the winner if the opponent has 6 or more Pokemon cards in his or her Lost Zone.
You can only play 1 Stadium card next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.
the point of this deck is to get ttar out and start spreading damage and when u have enough u bring up gengar prime and lv up to lv x and do compound pain to put pkmn in their lost zone.
Lost world explains its self. hunter is the new super scoop up.
let me know what u guys think
pokemon=20
2-2-2 tyranitar prime
2-1 uxie x
1 azelf
3-2-2-1 gengar prime -gengar lv x
2-2 Manectric PL
T/S/S=25
2 hunter
4 lost world
2 pokemon collector
2 judge
2 professor oaks new theory
1 palmers
2 lookers
2 warp point
3 bebes
1 luxury ball
4 rare candy
energy=13
6 psychic
3 basic dark
4 sp dark
Gengar (Prime) – Psychic – HP130
Stage 2 – Evolves from Haunter
Poke-Body: Catastrophe
As long as this Pokemon is your Active Pokemon, if an opponent’s Pokemon is Knocked Out, that Pokemon is placed in the Lost Zone. (All cards other than Pokemon cards are discarded.)
[P] Plunge Into Darkness: Look at your opponent’s hand, choose a number of Pokemon up to the number of Psychic Energy attached to this Pokemon, and place them in the Lost Zone.
[P][C] Cursed Droplets: Place 4 damage counters on your opponent’s Pokemon in any way you like.
Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0
Hunter - Supporter
Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. You return your cards first.
You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
Lost World - Stadium
Each player may, during his or her turn, end the game and declare himself or herself the winner if the opponent has 6 or more Pokemon cards in his or her Lost Zone.
You can only play 1 Stadium card next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.
the point of this deck is to get ttar out and start spreading damage and when u have enough u bring up gengar prime and lv up to lv x and do compound pain to put pkmn in their lost zone.
Lost world explains its self. hunter is the new super scoop up.
let me know what u guys think
Last edited: