With LostGar I have two decks ideas one is using a speedy version the other is a slower but trainer locking one. Help me decide which one to use and if I should change one up.Also both of these decks are trying to win by putting 6 pokemon in the lost zone.
The other LostGar build
http://pokegym.net/forums/showthread.php?t=142203
Speedy Version
20 Pokemon
4-3-3-1 Gengar Prime - lvl x
1-1 Palkia G lv x
2 Uxie
1 Regice
1 Unown Q
1 Mr.mime COL
2 Spiritomb TM
27 T/S/S
3 Lost world
3 BTS
4 Seeker
3 Rare Candy
3 Super Scoop Up / Pont (not sure which one)
4 Looker
4 Bebe
1 Palmer Cont.
2 Warp Point
13 Energy
9 Psychic
4 Rescue
With this deck you use rare candy and BTS to set up gengar quick. Regice is used to get rid of spiritomb AR starts. Mr.mime to look at their hand. The super scoop up is used to heal gengar but I am not sure if I should use PONT instead. Warp point combined with seeker at the right time is a very good combo. The Palkia is for the last two or one pokemon to the lost zone.
The other LostGar build
http://pokegym.net/forums/showthread.php?t=142203
Speedy Version
20 Pokemon
4-3-3-1 Gengar Prime - lvl x
1-1 Palkia G lv x
2 Uxie
1 Regice
1 Unown Q
1 Mr.mime COL
2 Spiritomb TM
27 T/S/S
3 Lost world
3 BTS
4 Seeker
3 Rare Candy
3 Super Scoop Up / Pont (not sure which one)
4 Looker
4 Bebe
1 Palmer Cont.
2 Warp Point
13 Energy
9 Psychic
4 Rescue
With this deck you use rare candy and BTS to set up gengar quick. Regice is used to get rid of spiritomb AR starts. Mr.mime to look at their hand. The super scoop up is used to heal gengar but I am not sure if I should use PONT instead. Warp point combined with seeker at the right time is a very good combo. The Palkia is for the last two or one pokemon to the lost zone.