With LostGar I have two decks ideas one is using a speedy version the other is a slower but trainer locking one. Help me decide which one to use and if I should change one up.Also both of these decks are trying to win by putting 6 pokemon in the lost zone.
The other LostGar Build
http://pokegym.net/forums/showthread.php?t=142202
Sort of Trainer Lock
22 Pokemon
4 Spiritomb AR
4-3-3-1 Gengar Prime - x
2 Uxie
1 Unown Q
1 Mr.mime COL
1 Azelf
1-1 Palkia G lvl x
25 T/S/S
3 Lost World
3 BTS
4 Seeker
3 PONT
4 Looker
4 Bebe
1 Palmer
3 Pokemon Collector
13 Energy
9 Psychic
4 Rescue
With this deck you lock up trainers with spirtomb and start setting up Gengar.I use no energies so I am never stuck with dead draw in the start of the match. Palkia once again is used for putting the last two pokemon in the lost zone. Mr.mime to look at their hand.
The other LostGar Build
http://pokegym.net/forums/showthread.php?t=142202
Sort of Trainer Lock
22 Pokemon
4 Spiritomb AR
4-3-3-1 Gengar Prime - x
2 Uxie
1 Unown Q
1 Mr.mime COL
1 Azelf
1-1 Palkia G lvl x
25 T/S/S
3 Lost World
3 BTS
4 Seeker
3 PONT
4 Looker
4 Bebe
1 Palmer
3 Pokemon Collector
13 Energy
9 Psychic
4 Rescue
With this deck you lock up trainers with spirtomb and start setting up Gengar.I use no energies so I am never stuck with dead draw in the start of the match. Palkia once again is used for putting the last two pokemon in the lost zone. Mr.mime to look at their hand.