magi-nation was little known game,but it was well rounded and almost all of the cards had potential and it seemed like the creators were actualy trying on all the cards they made.you could open a booster pack (espescialy if you were a newbie or intermidiate) and all the cards could actualy fit into a deck.i remember being in tourny's and there were ton's of different decks.someitmes in the finals it seemed like everyone had their own deck type.the game was really interesting,but it suffered from technical problems from contradictions with cards (stuff like,which card overrules which?).my point,the game was good and deserved recognition and we could learn alot from the many attributes the different colors had and how well you could make a creative deck and do well with it.anyone know what i'm talking about?
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