Pkmn. (18)
4x Riolu DP1
3x Lucario DP1
1x Lucario Lv. X DP2
4x Machop DP1
2x Machoke DP1
3x Machamp DP1
1x Machamp PK
Nrg. (14)
10x Fightning
3x Double Rainbow
1x Scramble
Trainer (28)
3x Rare Candy
4x Celios Network
4x Pluspower
2x TV Reporter
2x Stevens Advice
3x Cessation Crystal
2x Battle Frontier (or Windstorm?)
1x Team Galactic's Wager
1x Holon Mentor
2x Quick Ball (or Great Ball? Dual Ball?)
1x Night Maintenance (or Time-Space Distortion?)
2x Castaway
1x Strength Charm
Strategy is simple. It´s a typical beatdown deck. Start with Riolu and evolve 2nd turn to Lucario. Then get Machamp and do a lot of damage. Pluspower and Strength Charm will help.
Do you have any ideas to improve this deck?
4x Riolu DP1
3x Lucario DP1
1x Lucario Lv. X DP2
4x Machop DP1
2x Machoke DP1
3x Machamp DP1
1x Machamp PK
Nrg. (14)
10x Fightning
3x Double Rainbow
1x Scramble
Trainer (28)
3x Rare Candy
4x Celios Network
4x Pluspower
2x TV Reporter
2x Stevens Advice
3x Cessation Crystal
2x Battle Frontier (or Windstorm?)
1x Team Galactic's Wager
1x Holon Mentor
2x Quick Ball (or Great Ball? Dual Ball?)
1x Night Maintenance (or Time-Space Distortion?)
2x Castaway
1x Strength Charm
Strategy is simple. It´s a typical beatdown deck. Start with Riolu and evolve 2nd turn to Lucario. Then get Machamp and do a lot of damage. Pluspower and Strength Charm will help.
Do you have any ideas to improve this deck?