MD Water/Grass deck

Discussion in 'Deck Help and Strategy' started by Staf, May 26, 2008.

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  1. Staf

    Staf New Member

    I just got back into the card game so this set is the first that I have cards from. I'd expand from previous sets, but I don't really know what is good from them. This is just what I pulled from the prerelease with a couple cards thrown in that I want to get, such as the Lv.X. I know I need to get a lot more trainers.

    26 Pokemon
    3x Turtwig (no berry)
    2x Grotle
    1x Torterra
    1x Leafeon (I like the non-holo better)
    1x Leafeon Lv.X
    2x Burmy (Sandy Cloak)
    1x Mothim
    3x Piplup (no berry)
    2x Prinplup
    1x Empoleon
    1x Vaporeon
    1x Glaceon (I like the non-holo better)
    1x Glaceon Lv.X
    1x Manaphy
    4x Eevee (CFF)
    1x Lickitung

    6 Trainers
    1x Mom's Kindness
    1x Dawn Stadium
    1x Energy Search
    1x Energy Restore
    1x Dusk Ball
    1x Super Scoop Up

    28 Energy
    13x Water
    12x Grass
    1x Recover
    1x Health
    1x Call
     
  2. charchar

    charchar New Member

    WAAY to slow. comeon. take out like 8 pokemon. add in furretes for exact cards or claydol for super drawing power.
     
  3. WOW
    too many pokemon
    too less trainers
    too many energies lol

    keep pokemon to around the 20 mark
    keep the trainers above 20
    and energies around 15-17
     
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