ChaosKnuckles
New Member
This card doesn't seem to be getting as much hype as it should.
Metagross LV.58 – Steel – HP120
Stage 2 – Evolves from Metang
Poke-Power: Magnetic Reversal
You can use this Power once during your turn. Flip a coin, if heads choose 1 of your opponent's Benched Pokemon and switch it with your opponent's Active Pokemon. This Power can't be used if this Pokemon is affected by a Special Condition.
[M][C][C] Meteor Mash: 50 damage. If Metagross uses Meteor Mash during your next turn, the base damage is 100 instead of 50.
Weakness: Fire (+30)
Resistance: Psychic (-20)
Retreat: 3
This card is great being able to let you choose what to attack 50% of the time. You can kill your opponents Claydol. I don't think it could be used as a main attacker but as a tech it could be great. Maybe with the new Magnezone from IFDS? You could bring up your opponents Xatu techs, Claydols, and random basics to lock the game in your comtrol. Yes its a flip but it makes nothing on your opponents bench safe. What do you guys think of this card?
Metagross LV.58 – Steel – HP120
Stage 2 – Evolves from Metang
Poke-Power: Magnetic Reversal
You can use this Power once during your turn. Flip a coin, if heads choose 1 of your opponent's Benched Pokemon and switch it with your opponent's Active Pokemon. This Power can't be used if this Pokemon is affected by a Special Condition.
[M][C][C] Meteor Mash: 50 damage. If Metagross uses Meteor Mash during your next turn, the base damage is 100 instead of 50.
Weakness: Fire (+30)
Resistance: Psychic (-20)
Retreat: 3
This card is great being able to let you choose what to attack 50% of the time. You can kill your opponents Claydol. I don't think it could be used as a main attacker but as a tech it could be great. Maybe with the new Magnezone from IFDS? You could bring up your opponents Xatu techs, Claydols, and random basics to lock the game in your comtrol. Yes its a flip but it makes nothing on your opponents bench safe. What do you guys think of this card?