18 Pokemon 4 Xatu 4 Natu 4 Aron 3 Lairon 3 Aggron 24 Trainers 4 Power Charge 4 Switch 4 Mr. Briney's Compassion 4 Professor Oak's Research 4 Potion 3 Fast Ball 1 Town Volunteer 18 Energy 4 Steel Energy 4 Rainbow Energy 4 Boost Energy 6 Psychic Energy This was a rush, but I think it turned out well. The main point of the deck is to get out a Aggron and keep it attacking and alive with the numerious Xatu on the bench. There is no EX, I don't want any EX either. Briney works great, potion helps heal alittle more, fast ball helps go get the needed evolutions, research draws, and switch switches lol. Steel and Rainbow provide for metal needs. Rainbow is great because I can lay it, then use Xatu to remove the damage counter it placed. Boost helps for the second and third attack for a suporise attack. And psychic is in the deck for Xatus to attack. Please critique.