Pokémon TCG: Sword and Shield—Brilliant Stars

My Garchomp deck.

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Garch

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Wasn't thinking about posting this, but someone at the prerelese today suggested that I should, so here goes. NOTE: New list on page 4.

Pokemon:17

1X Garchomp Lv.x
3X Garchomp
1X Gabite
4X Gible
3X Furret
3X Sentret
1X Gardevoir SW
1X Blastoise CG d

Trainers:23

4X Celeo's
4X Candy
4X plus power (You NEED all of these.)
3X Felicity's
3X Rosan's
3X premier ball
2X windstorm

Energy:20

3X :psychic:
3X :water:
3X :dark:
3X :fighting:
2X :lightning
2X :grass:
2X :metal:
2X :fire:

Stratagy:

This is the deck Im curently using. I've tested it a lot and it can beat most anything ( that I've played) except G&G. (Haven't found a good mag to test it against.) Get Garch as fast as posible, use restore to get gardevoir and help set up other garchomps, if they have any of your wekneses get Blastoise d out. Felicity's throws e'm in the discard, and if garch x is ever K.O.ed you can just premier ball him back. With only 2 overall heads of dragon pulse you can OHKO anything in the curent format with the right energy on garch.

Still trying to decide on tecks for next season. ( such as a 1-1 Porygon-z Lv.x and 1 claydol.)

So what do you think? Questions? Coments? Suggestions on how to improve even more?

Thanks for reading.
 
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Thanks for the idea, but I'm looking for more towards next seson techs. Any more suggestions?
 
When DP5 Jirachi comes out, look to use it.
Gallade?
Magmortar?
Banette x2?
Claydol?
 
Maby I should mention what I've thought up...

Gallade
Gadivoir Lv.x
Claydol
1-1 leafeon Lv.x
1-1 porygon-z Lv.x
MD bronzong
Kabutops
Pachirisu
Phione
Arealdactal
 
Garchomp Lv.x attack:

Restore: Serch your discard pile for a pokemon card (excluding Lv.x) and put it on your bench as a basic pokemon. Then serch your discard for up to 3 basic energy and attach them to that pokemon.

No ralts needed. Just felicity's.
 
Can you explain to me your energy line, and what decks they work best against?
 
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I use every energy so I can let garchomp do an easy 110 for 3 energy due to rainbow scale. After Garchomp Lv.x's power and plus powers, you can take out most anything in the format. Works against most anything but G&G, mag, or T2 blisey. ( Of the decks I've battled.)
 
I use every energy so I can let garchomp do an easy 110 for 3 energy due to rainbow scale. After Garchomp Lv.x's power and plus powers, you can take out most anything in the format. Works against most anything but G&G, mag, or T2 blisey. ( Of the decks I've battled.)

Well, what decks do you see in your area or plan to see more of; due to the release of Majestic Dawn?
 
What's played here is mainly G&G. Lots of people are thinking about the new empoleon, also.

As for restoring big hitters, Garch is my main attacker. I might put in a big hitter, like Gallade, but Garch is the main attacker, so I want techs that work well with him.
 
I'll see if I can get my hands on one. How ever, I don't like using EX es because most battles against G&G come down to 1 prize each. Also, which Flygon ex d? Aren't there 2?
 
There both psychic. The one that uses psychic energy, right? ...Sorry, but I don't know what ether of them DO. I know there used a lot, so can someone tell me what they do? Thanks.
 
What's played here is mainly G&G. Lots of people are thinking about the new empoleon, also.

As for restoring big hitters, Garch is my main attacker. I might put in a big hitter, like Gallade, but Garch is the main attacker, so I want techs that work well with him.

In your own words, do you feel the deck plays better without Tokikiss? I see where you’re going with Garchomp LVX, but I saw Garchomp LVX as a mid-game recovery card, and not an early game set-up attacker. However, your list looks very solid, and has inspired me to make some serious adjustments to my Garchomp deck. Well played sir.
 
I used to play it with togakiss and blissy, but when Garchomp Lv.x came out I changed the deck a lot. Garchomp IS a good quick hitter. I usually get him out very quick, T2-T4, and hit them to fast for them to recover. Useing Gardevors telepass I set up more garch, and it perty much goes down hill for my opponent from there.

Back to back posts merged. The following information has been added:

Any other ideas?
Found what flygon ex d does. That would go good with Garchomp Lv.x's power.
 
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Clefable

Try 1 Clefable DP (Metronome) :lol:
1 Ho-Oh

I play with 3 Gible because they are weak.
 
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Man, Garchomp just gets better and better each day. I thought of adding Shiftree (Skillhack) into my list.
For 1 dark, an auto copy of an attack seems good.
 
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