Pokémon TCG: Sword and Shield—Brilliant Stars

My two Battle Road decks

Status
Not open for further replies.

manaphy trainer

New Member
Alright, my AMU deck is still under maintenance, so I came up with 2 decks for battle road. GIVE
ME SUGGESTIONS!!! and please... no critisism. (mind the spelling!)

My empo-spread deck

Pokemon: 25

4x Piplup (Splatter)
3x Prinplup (Aqua shower)
3x Empoleon (Dual Splash)
1x Empoleon Lv.X
4x Bronzor
3x Bronzong
2x Mewtwo (Energy Absorption)
1x Mewtwo Lv.X
1x Spiritomb
2x Sentret
1x Furret

Trainers: 19

3x Bebe's Search
2x Roseanne's Seach
2x Professor Oak's Visit
2x Team Galactic's Mars
3x Rare Candy
2x Switch
2x Premier Ball
2x Technical Machine TS-1
1x Technical Machine TS-2

Energy: 16

Water Energy: 8
Psychic Energy: 8

Stradegy: Really? C'mon. once you see Empoleon and Bronzong its obvious...Damage Spread!!!
The Mewtwo is my own little invention to help stall against decks like my very own AMU deck, or
decks that use any other powerfull basics. The Furret set maybe replaced with a claydol set...
(when I say my very own AMU deck, I don't mean I invented the Idea, just thought I'd say that!)



Now my second deck... Poison Pollen!!

Pokemon: 20

3x Oddish (1 :grass:, 2 :psychic:)
3x Gloom :psychic:
2x Vileplume
4x Bulbasaur
3x Ivysaur
2x Venusaur
2x Baltoy
1x Claydol

Trainers: 25

2x Dawn Stadium
4x Bebe's Search
3x Cynthia's Feelings
3x Professor Oak's Visit
2x Roseanne's Research
2x Buck's Training
2x Team Galactic's Wager
3x Rare Candy
2x Switch
2x Technical Machine TS-1

Energy: 15

Grass Energy: 7
Psychic Energy: 8

Stradegy: Self Explanitory... Get venusaur out early and start using his pokepower to poison, burn,
or put the defending pokemon asleep. Gradually get vileplume out and attach the right type of energy
to finish the job... Claydol, well, yeah you get the point...

These are my two decks... do the usuall...
 
Last edited:
never listen to burdn,

but

-1 bronzor
-1 piplup
-1 prinplup

-2 sentret
-1 furret

-2 water -2 psychic NRG

+4 call NRG
+2 quick ball
+2-2 claydol line
 
Nice, I took out what you said, added everything, so... here it is...

Pokemon: 23

3x Piplup (Splatter)
2x Prinplup (Aqua shower)
3x Empoleon (Dual Splash)
1x Empoleon Lv.X
3x Bronzor
3x Bronzong
2x Mewtwo (Energy Absorption)
1x Mewtwo Lv.X
1x Spiritomb
2x Baltoy
2x Claydol

Trainers: 21

3x Bebe's Search
2x Roseanne's Seach
2x Professor Oak's Visit
2x Team Galactic's Mars
3x Rare Candy
2x Switch
2x Premier Ball
2x Technical Machine TS-1
1x Technical Machine TS-2
2x Quick Ball

Energy: 16

Water Energy: 6
Psychic Energy: 6
Call energy: 4
 
-2-1 mewtwo line(not needed)

-4 psy(only 2 are needed)

+4 Water
-2 Switch(flat out sucks when we have warp point)
+2 Warp Point
+1 Rare Candy(4 is a must)
+1 Bebe's(4 is a must)
+1 Roseannes(3 is a must)
-1 Spiritomb:)P)
-2 TGM(this card is horrid now)
-2 Premier Ball
-3(both tms)
+4 Wager
+2 NM
+1 TSD(quick recovery, works wonders)
+1 Azelf(gets stuff out of prizes)
-2 Quick Ball
+2 SSU(gets rid of azelf to use again or makes room for more pokemon)
+1 Piplup(you need it)
+1 Prinplup(for splatter-brine baltoy kill)
-4 Call(ruins the brine-splatter combo)
+2 water(makes brine-splatter eaiser)

Looks good now.
 
Status
Not open for further replies.
Back
Top