Pokémon TCG: Sword and Shield—Brilliant Stars

Need help wif t-tar

Status
Not open for further replies.

KennethLFW

New Member
Tryanitar once is my fav pokemon till now. Once the SF tryanitar out, my hand started to get itchy and wanna play it. XD
Current list :

Pokemon
----------------
3-2-3 Tryanitar
1-1 Darkrai lvl X
2-2 claydol
4 sableye
1 rotom (MD)
2-2 weavile

total : 23 pokemon

Supporter, Trainer, stadium
------------------------------
3 Bebe's search
3 Roseanne Research
3 Rare candy
2 moonlight stadium
4 facility's drawing
3 warp point
1 luxury ball
2 night maintainence

total : 21 trainer, supporter, stadium

Energy
--------------
4 Special dark
12 Basic dark

total : 16 energy

Strategy : Hopefully draw into a sableye in the start, then starting to get weavile, tryanitar, claydol out ASAP. Weavile its just supplying me energy for the start of the game (mid game i dun use it). Darkrai Lvl X as a tech a.k.a. plus power. MD rotom is for emergency during the late game especially all my dark enerygy almost not in my deck >.>

P.S : The Darkrai Lvl X is in this deck for the increase damage because my school mates and is LOTS! of them playing regigigas lvl X and those gigas X really annoyed me a lot >.> . Darkrai lvl X is in there to OHKO it for 5 energy or increase some damage while doing spinning tail. (eg: 30+50 for 5 dark energy to the active and 30 to the benched.) :biggrin: But usually i wont summon it out by myself. Only when i draw into it then i put it on bench. I only summon it out especially when is emergency or necessary. Especially those HIGH HP tankers. :nonono:
pls help. Thanks! :thumb:
 
Last edited:
-1 Rotom
-1 Felicity
+1 Sableye (more chance of starting with it)
+1 Premier Ball

-1 Warp Point (you have Moonlight)
-3 Basic Dark (10 is plenty)
+4 Poke Healer/Energy Pick Up (whatever works for you)
 
-1 Rotom
-1 Felicity
+1 Sableye (more chance of starting with it)
+1 Premier Ball

-1 Warp Point (you have Moonlight)
-3 Basic Dark (10 is plenty)
+4 Poke Healer/Energy Pick Up (whatever works for you)

But i dun feel the 10 energy is enough though... I always like to have a back up t-tar on bench. Besides tat, i have tested the 4 sableye. 60% chance i dun have a sableye in my hand although i play 4 of them >.> Tats why i took one out and replace wif rotom MD as a tech :confused:
 
But i dun feel the 10 energy is enough though... I always like to have a back up t-tar on bench. Besides tat, i have tested the 4 sableye. 60% chance i dun have a sableye in my hand although i play 4 of them >.> Tats why i took one out and replace wif rotom MD as a tech :confused:

Ummm . . . in English please? :confused:

4 Special Dark, 10 Dark is perfect for T-Tar. That's what I played for States, and that is what is played in this list, which is the best around:

http://pokegym.net/forums/showthread.php?t=93449

The back up one can charge with Darkness Drive, or push Weavile active for a turn when the first gets KO'd. You aren't ever going to get 2 T-Tars with 5 Energy on them anyway, unless you are playing someone really, really bad.

Rotom is ok, I just prefer to have the best chance of Sableye start, even if it isn't guaranteed. Your choice.
 
Lol... Sorry. I was used to play maple story. Thats why i use shortform. almost late game my deck got no more energy. Thats why i put rotom. and i have tried 14 energy but is not enough for me. ^^

Back to back posts merged. The following information has been added:

Guys, any more suggestion? T_T
 
Last edited:
My suggestions

-1-1 Darkrai Lv.X
-1 Rotom
-3 Warp Point
-3 Basic Dark Energy

+1 Sableye
+1 Bebe
+1 Roseanne
+4 PokeDrawer+
+1 Candy
+1 Night M
 
Hey could you PLEASE change your signiture so that every time some unfortunate soul has to see your opinion that they don't have to see a cus word. And Pokedrawer+ is just a very helpful card.

Back to back posts merged. The following information has been added:

However I sythipize with you. Regigias is a rather "cheat" card, but so is dear Darkrai Lv. X and T-tar Ex DF. My "Darkitar" deck as you've seen is very loaded. I would have put in a SW Weavile but I don't have one. But why not add in some enrgy searches as well?
 
Last edited:
Lol. Ok... I will change the signature lol... Cause my school mates keep using regigigas lol =.=" and its really annoyed me. XD
Bsides if ask me to add in energy search, why dont i just replace it with dark energy. is better.
 
maybe you want to take out rotom/pupitar, 1 felicity's drawing, 1 dark basic energy and 1 warp point. if it doesnt suit you, maybe u shouldnt even take out anything.
 
i played t-tar for a wile and i absolutly cant think of a better card to go with it that energy pick up cause if one t-tar goes down they help charge up ur next one i would
-2 sableye (2 is plenty because u have limmited basics ur bound to get one i only used 1 and got 4/5 times)
-1 moonlight stadium ( u only realy need one i use to run 2 but they kept getting in the way)
-1 rare candy ( u only have one t-tar thet needs a rare candy but i would keep another candy for odds and 3 is too much)
+4 energy pick ups


i might also metion that wen i played t-tar i didnt have claydols and had like 19 energys so i could get all the tars energized and not have to wait till one was gone i also use glyscore x and then changed to honchcrow wich worked pretty well but as i mentioned earlier i didnt have the claydols

well thats my 2 cents good luck
 
Status
Not open for further replies.
Back
Top