sableye master
New Member
OK so I've been playing pokemon for about three and a half years and I find it very fun. For the last month or so I have been playing with zekrom and I really like the deck but I have run into some trouble. I find that my deck almost always loses when I have repeated turns where I fail to draw energy or my draw supporters. About 15% of the time I hit dead draw and lose most of those games. If I don't hit dead draw then I usually can set up a zekrom turn one or two. Can you please help me improve my deck any suggestions appreciated. Here is my list.
Pokemon
4 Zekrom BLW
3 Pachirisu CL
2 Shaymin UL
2-2 Yanmega prime TM
Trainers
4 Super scoop up
4 Judge
4 Junk arm
3 Professor Juniper
3 Dual ball
3 Pokemon collector
2 Plus power
3 Pokemon catcher (Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon.)
1 Energy retrieval
1 Switch
1 Revive
2 Pokemon communication
2 Energy search
Energy
14 electric
Strategy:Try to start with either zekrom or yanema. Use pachirisu to attach two:lightning: to him by using his poke-power. Then use shaymins poke-power to move those energy to Zekrom attach a :lightning: then use bolt strike. Yanmega is in there for a donphan counter and for free snipes
most of my mach-ups seem good.
Pokemon
4 Zekrom BLW
3 Pachirisu CL
2 Shaymin UL
2-2 Yanmega prime TM
Trainers
4 Super scoop up
4 Judge
4 Junk arm
3 Professor Juniper
3 Dual ball
3 Pokemon collector
2 Plus power
3 Pokemon catcher (Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon.)
1 Energy retrieval
1 Switch
1 Revive
2 Pokemon communication
2 Energy search
Energy
14 electric
Strategy:Try to start with either zekrom or yanema. Use pachirisu to attach two:lightning: to him by using his poke-power. Then use shaymins poke-power to move those energy to Zekrom attach a :lightning: then use bolt strike. Yanmega is in there for a donphan counter and for free snipes
most of my mach-ups seem good.
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