Pokémon TCG: Sword and Shield—Brilliant Stars

BW-on Ninja bugs in Battle Roads (Help?)

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Intro: This is not a troll thread or a troll deck. I will be using this deck at battle roads. It's no plasma box or Gothitelle lock. It may be impossible, but I'm going to try anyways! So let's have fun! Here's the list!

Pokemon:
4 Nincada
4 Shedinja
4 Ninjask

T/S/S:
2 Plus Power
4 Hypnotoxic Laser
1 Energy Retrieval
1 Energy Search
1 Tool scrapper
2 Rescue Scarf
2 Potion
2 Revive
3 Super Rod
4 Level Ball
2 Random Receiver
3 Devolution Spray
4 N
3 Skyla
3 Professor Juniper
1 Rock Guard

Energy:
4 Grass
3 Psychic
3 Blend :)grass::psychic::dark::fire:)

Strategy: Okay so the only starter is obviously Nincada. Easily donked by nearly anything. If you get past turn 1, begin the shenanigans! Generally 2 Nincada on your T1 is enough. Once you evolve 1 you have Shedinja on the bench ready to tank serious damage for you. Never play Shedinja on a nincada unless you really have to. There should be enough in here for your opponent to have to KO at least 10 Shedinja. While they're busy searching for their catchers to get around your wall, keep attacking for 60+HtLs+Plus Power. It's not a lot, but it's enough. So Use the attack from Ninjask, switch with Shedinja to active, rinse and repeat while getting more shedinja. Shedinja can also attack for 30 if you need.

Potion? Yes, just 2 potion. They're simply for damage on your bench or when you need to heal the 30 from an active Ninjask. They never expect it. It's not game changing, but it's nearly an extra turn or two to attack.

Rescue scarf: Only played on Ninjask. This will keep more Shedinjas hitting the bench.

Devolution spray: Really awesome card! If you have two nincada you can evolve one into Ninjask, search for Shedinja and put it on your bench, then you can devolution spray your Ninjask, evolve the other nincada and have 2 Shedinjas! Cool I know!

No catchers? No, there's no point. I don't plan on one shotting anything. It could be used to slow down the opponent but it's not really worth it.

I want to fit another Super rod in also. Can't seem to find room for a 4th. Shoot.

So yes it's easily beaten, but it CAN work. I just want to make it a little better. I'm not here to win Nationals with this deck or anything. I wasn't able to make enough events to hit 15 play points for Nats so I will be using fun decks at BRs. Can anyone help me make this deck better?

The only techs I was considering was:
1 Shaymin EX + 1 Scramble Switch

1 Sigilyph

1 Mr. Mime

I don't want to add all of them together, that's too many prizes my opponent can take off of them, but I think it could be neat, especially after my opponent FINALLY KOs all of my poke, 1 ninja sitting there with 2 energies and then Scramble switch up a Shaymin EX for 150+ damage for a last minute win.

Let me know what you think. Possible things I could add or take out. Thanks for taking the time to read, and thank you.
 
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Exp share is a life saver since you need two energy on ninjask to attack that means it teas two turns plus it also means you can attach an energy to shedninja to then use its attack but when KOed that energy would go to ninjask as if you attached to ninjask
next destinies and dragon vault is where you can find exp share
 
That sounds like a very great idea Normal guy! Thank you so much.
I never thought of that before and I've been running this deck for 4 months haha.
What would you suggest removing for EXP Share? I was thinking 2-3 would be okay. I could probably cut 1 HtL, Keldeo EX usually deletes status effects anyway. Thoughts?
 
That sounds like a very great idea Normal guy! Thank you so much.
I never thought of that before and I've been running this deck for 4 months haha.
What would you suggest removing for EXP Share? I was thinking 2-3 would be okay. I could probably cut 1 HtL, Keldeo EX usually deletes status effects anyway. Thoughts?

right when you said HTL I looked for virbank and you didnt have any as for what to get rid of your deck is wonderfully built and cant find what to get rid of but the HTL but if you need those then keep them and find room for virbank
 
right when you said HTL I looked for virbank and you didnt have any as for what to get rid of your deck is wonderfully built and cant find what to get rid of but the HTL but if you need those then keep them and find room for virbank

I have carefully considered virbank, the only thing that frightens me is an HTL used against me with my own virbank out. Enough players in town use virbank as is, I'm hoping to pass without it. 60 hp on my attacker/tankers is kind of tough! haha.
I very very much appreciate the compliment on my deck building, that means a lot and I thank you!
I could cut 1 HTL and it wouldn't hurt too much. It's mostly used when I need to snipe the bench with Shedinja, I can put poison on their active and hit 30 on their bench.
 
What if, instead of rock guard, you use Life Dew as your Ace Spec. Throw it on a Ninjask and be even more annoying!
 
What if, instead of rock guard, you use Life Dew as your Ace Spec. Throw it on a Ninjask and be even more annoying!

I've considered this and many others have mentioned it to me at league. If I were to change ace specs it would be to Dowsing Machine. It would be annoying to play life dew, but rock guard stays for now. Thanks for the input! :)
 
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