Pokémon TCG: Sword and Shield—Brilliant Stars

Noob here! Help!

pokeroller

New Member
Hello everyone! I am contemplating the idea of going to nationals, competing in the masters division, since I do live within a reasonable driving distance (only 5 hours!) lol. This would be my first pokemon tcg event ever (There aren't any regional or city tournaments in my area that I have found.) I have researched alot about it on here and many other websites, and was just wondering if any of the experienced players could give me some insight into what I should know before I go that will make for a more enjoyable weekend. I am expecting to do alot more learning than winning that is for sure ;) but I am hoping to still have a good time. Any advice would be greatly appreciated thanks!
 
Sure! Here are my tips to having the most fun Nationals experience you can have!

1. Don't expect to do well. Expect to have fun.

2. Play in side events and league play! These have some of the neatest prizes, and almost everything is free!

3. Go with friends and make friends there. It will make the experience better.

4. Stay at a hotel where other plays are staying. Its so fun.

5. Eat at local restaurants. They are so much tastier than chains. Some are cheaper. And you stimulate the local economy.
 
Thanks for the advice! I definitly don't plan on doing very well at all, just hoping to get a chance to play alot in and out of the tournament.

As far as what is needed to play beside a deck, such as counters, mats and coins/dice, what is legal and what do players prefer you to have? From pictures I've seen of previous tournaments it looked like alot of players use dice as counters also, is this true?
 
If you've got a pack of translucent Chessex D6 dice, you're golden.

Also, cashmonies are always a good thing. There will be multiple vendors there, and you can find some good stuff for a halfway reasonable price.

Outside of that, just don't be shy around ppl. You never know what kinds of friends you'll make just by asking for a game ^_^.
 
Thanks for the advice! I definitly don't plan on doing very well at all, just hoping to get a chance to play alot in and out of the tournament.

As far as what is needed to play beside a deck, such as counters, mats and coins/dice, what is legal and what do players prefer you to have? From pictures I've seen of previous tournaments it looked like alot of players use dice as counters also, is this true?

The only things you NEED to have in this regard are a deck, a coin, damage counters, and Poison/Burn markers (especially if your deck uses those conditions!). While it's true most players use, and prefer, dice as damage counters, they are not required.

Also keep in mind the rules for using dice in place of coin flips - The die you roll needs to be translucent, have rounded corners, and DIFFERENT from any dice used as counters on the table. I see a lot of players using the same type of die for rolls that they do for counters, and it can cause a lot of problems.

A mat is a nice thing to have - while the staff do their best to keep the venue clean, sometimes things happen and you can end up at a sticky table after someone knocked a soda over, and that's no fun! It's not required though.
 
You should definitely come down! The event is a lot of fun, and totally worthwhile. Hang out with friends, and be friendly with your opponents (they only oppose you in-game...:]). Make sure you bring lots of trades, money, a deck, dice, etc. Don't be ready to win, but make sure you play to have fun. I'd recommend you learn a lot from your opponents and watch the pros play (they often play on the side tables between rounds). Just come to have fun. Honestly, you are very lucky to live close to nats. This is such a great event and a great way to learn the game.

As far as products, make sure you have a set of 60 cards (HGSS-on), translucent dice (venders usually sell these), a playmat (for cool points... if you have), and whatnot. Also, bring friends. Those are very important too. Make sure you find a hotel (they are really booked... you might have to get one pretty far away). Plan to stay Friday, Saturday, Sunday if you want the full event. Even if you don't make Top cut, there are TONS of awesome side-events. Expect to come home with a lot of free product (just from playing). Moreover, expect to play a lot of fun games for league. You can get a lot of prizes from free sleeves to a free 3DS. So awesome :)

Once again, come and have fun. This is a fantastic event, and make sure you meet people. If you would like, track me down. :) I'll have a Chinese Dragon Hat and a playmat over my shoulder. Good luck and have fun.
 
I highly recommend multiple packs of card sleeves, as well as dice over cardboard counters. Make sure to have a rounded, translucent die for rolling and different dice for damage if you decide to go the dice route.

Make suitable preparations for the location; find cheap eats beforehand, and definitely book a room that's close by if you can! Quick access to the convention center is a huge plus, and if you don’t figure out the best restaurants, you might be stuck paying for an expensive hotel buffet! If you've familiarized yourself with the staple cards, try to bring as you can. (Pokémon Communication, Professor Juniper, Copycat, Professor Elm's Training Method, Junk Arm, Rare Candy, Cleffa… basically, if HGSS on decklists you see tend to play a few of the same cards, bring plenty of those.)

If you’re looking to learn, go to the Open Gaming Room and watch people there. Observing how certain cards interact with each other is the key to understanding the game. And don’t be afraid to look for a game! Pokémon card players are generally very polite, so there’s really very little danger of being mocked. Instead, if you happen to go up against a far better player, they’ll probably explain to you why certain cards work, and why you might want to avoid others.

The side event staff give out booster packs like candy, so if you’re low on inventory hit up the side events. Even if you’re eliminated quickly, you’re still likely to win packs.

During the event, you’ll find that the hypercompetitive players tend to go far up quickly, or sometimes drop. If you lose a round at nationals, you simply play someone with a similar record. Everyone is guaranteed to be able to play a certain amount of rounds (last year it was 9 in the masters if I recall correctly) even if they lose every single one. So if you’re intent on learning the game, don’t sweat if you lose; you’ll simply grow increasingly likely to play other beginners, who are more likely to play at your pace.

Most importantly, try to meet people! The biggest reason for many players’ attending nats, myself included, is to see friends from all across the country. In an age dominated by electronic media, you’re sure to meet friends with whom you can chat all year long, and these friends are often willing to help you improve your TCG skills. Nats and Worlds are huge social events where we see these friends in real life; the tournament is really just an excuse to congregate in one area ;). Like any community, some people are friendlier than others in the Pokémon community; however, you’ll find that the unfriendly are in the minority by a wide margin. (wider, I dare say, than those of the YGO and MTG communities! ;))

Come to nats. You won’t regret it.
 
Thanks everyone for the great advice, this sounds like a lot of fun. I'll probably be attending by myself as I only know 2 other people that play, my girlfriend and her brother (the ones that got me playing) and they have other responsibilities and can't make it out there. But I'm not shy by any means so I think I can still have fun.

As far as the tournament goes I just have one more question, do you know exactly what time your matches are going to be before hand or do you have to keep your ear to the ground at all times so you don't miss it? Or are you just playing one match right after another?

Thanks!
 
There are approximate times. A new round starts about every 50 minutes. After 30 minutes of gameplay, they call time (there is a timer on stage), and the games all end. All of the wins are put into the computer, and new pairings come. You can just tell when a new round starts... all of the tables that aren't tournament tables are empty. Don't worry about it... unless you go to a hotel room between rounds, you'll know when they start and end. I hope you enjoy the event. :)
 
The only things you NEED to have in this regard are a deck, a coin, damage counters, and Poison/Burn markers (especially if your deck uses those conditions!). While it's true most players use, and prefer, dice as damage counters, they are not required.

Also keep in mind the rules for using dice in place of coin flips - The die you roll needs to be translucent, have rounded corners, and DIFFERENT from any dice used as counters on the table. I see a lot of players using the same type of die for rolls that they do for counters, and it can cause a lot of problems.

A mat is a nice thing to have - while the staff do their best to keep the venue clean, sometimes things happen and you can end up at a sticky table after someone knocked a soda over, and that's no fun! It's not required though.
Yes, when I come to tournaments im always prepared, and it has really payed off.
 
1. Do not Trust people you don't know with cards (I know from experience :p still a kid dont make fun)
2. If you are going to try and have fun than trust me you will
3. If you do well and end up making it to sunday sleep is key if you dont sleep you wont do well
4. Have fun
 
So glad you have decided to come to nationals! Even if you lose most of your games, don't drop! I have judged the last two years and the people that seem to have the most fun are the Masters at the highest numbered tables (the best players are way up at tables 1-20). The players with the 0-X or 1-X records are there to have fun and you end up sitting with many of the same players during the later rounds.

When opponents don't show for the match, the judges will sign off on the match slip (you get the win!) and then encourage you to sit and play another player who also had a no-show opponent. The environment at these tables really shows what Pokemon is all about!
 
tournaments are really fun, it is a bit weird to start with the biggest tournament around, but you'll quickly pick up on how things go. I'll tell you its amazingly fun. If you can grab a couple freinds to come, thats great, but if ya gotta come alone, you will still have fun, especially if you find people who play in your hotel. You don't have to be great to have fun there, with all different kind of league stuff and free play stuff going on, you can take the pressure off and have a lot of fun.
 
Here are some gameplay/legality reminders. Good to read if you've never played competitively before.

Only cards from the following sets are legal:

Heart Gold Soul Silver
Unleashed
Undaunted
Triumphant
Call of Legends
Black and White
HGSS Promos
BW Promos
McDonald's Promos

A couple people in here have referenced the "HGSS-on" format; this is what they mean. You probably knew this already, but it doesn't hurt to be sure.

Cards from older sets that have been reprinted in one of these sets are also legal. For example, the original Double Colorless Energy, printed in Base Set almost 13 years ago, is still legal because it was reprinted in Heart Gold Soul Silver and there are no major text changes. Same with old Professor Elm's Training Methods, Pokeballs, and other cards with no major changes. You can play their old versions because they were reprinted in a Modified legal set.

You can use older Pluspowers and Potions, too, which did get big text changes in the Black and White set. This is because the older versions were errata'd so that they play like the BW ones, regardless of what they say. So you can play in a tournament with 4 Potion and 4 Pluspower from older sets, and they'll still heal 30 damage and go to the discard immediately/apply the +10 before weakness, respectively.

Lastly, here's a really important card that was errata'd: Rare Candy. No English Rare Candy with the correct text currently exists, so you have to play an older version and be responsible for knowing what it was errata'd to read, which is:

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

If you hear anybody talking about Rare Candy being "nerfed," this is what they mean. It didn't always play like this, but it does now. Make sure you keep this in mind, even if you don't run Rare Candy, because your opponent has to abide by this rule change too.

And that's about it. Good luck at Nats, pokeroller. Play whatever you're most comfortable with, and make the most of the experience. Don't be put off by the competitive environment; if you approach the tournament intending to have fun, you will. Pokemon is that kind of game.
 
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