Hiya,
1 more experiment deck. This time, a variation of Burning Liability and Acid liability. I call this, Poisonous liability. This will be a new variation, and a very powerful one too.
Now, The decklist:
Pokemon : 20
Koffing x3
Weezing x3
Pidgey x2
Pidgeotto x1
Pidgeot x2
Oddish x3(HL)
Gloom d x2
Vileplume d x3
Bellosom HL x1
Trainers : 25
Rare Candy x4
Celio's Network x4
Stevens Advice x3
Copycat x2
Rocket's Admin x2
Warp Point x1
Energy Root x2
ATM Rock x1
Desert Ruins x3
Cursed Stone x1
Pokemon Retriever x2
Energies: 15
Metal energy x4
Psychic x5
Double Rainbow x4
Cyclone energy x2
Okay...Now, strategy.
First, look at Vileplume d.
(from Pokebeach)
Okay, Now we concentrate on the Poke-Power first. It let's you flip a coin, if heads your opponent is Poisoned. The best thing is, you don't need to be active to use this power. Also, you can use multiple times if you have 2-3 Vileplume in play. Now, what's Poison have to do with Liability?
Look at Weezing:
The attack Liability knocks out Weezing to make the defending Pokemon have 10 hp left. when the defending Pokemon is Poisoned, and have 10 hp left, it will be knocked out between turns. With Energy Root, Weezing will not only be alive, but KO's the defending Pokemon.
Now, How does this deck better than Acid or Burning?
-Don't need to be active to KO your opponent's Pokemon.
-Needs only 2 energies to attack, Poltergeist can do big damage.
-Vileplume d is Metal. Metal type really helps a lot to survive.
What's the downside of this deck:
-Needs a little bit of luck
-Vileplume d has 90 HP...Very low.
-Can be blocked by Battle Frontier.
-Can also be blocked by Medicham, as it is a Poke-Power.
That's all...Please comment all you want.
cya.
1 more experiment deck. This time, a variation of Burning Liability and Acid liability. I call this, Poisonous liability. This will be a new variation, and a very powerful one too.
Now, The decklist:
Pokemon : 20
Koffing x3
Weezing x3
Pidgey x2
Pidgeotto x1
Pidgeot x2
Oddish x3(HL)
Gloom d x2
Vileplume d x3
Bellosom HL x1
Trainers : 25
Rare Candy x4
Celio's Network x4
Stevens Advice x3
Copycat x2
Rocket's Admin x2
Warp Point x1
Energy Root x2
ATM Rock x1
Desert Ruins x3
Cursed Stone x1
Pokemon Retriever x2
Energies: 15
Metal energy x4
Psychic x5
Double Rainbow x4
Cyclone energy x2
Okay...Now, strategy.
First, look at Vileplume d.
(from Pokebeach)
Okay, Now we concentrate on the Poke-Power first. It let's you flip a coin, if heads your opponent is Poisoned. The best thing is, you don't need to be active to use this power. Also, you can use multiple times if you have 2-3 Vileplume in play. Now, what's Poison have to do with Liability?
Look at Weezing:
The attack Liability knocks out Weezing to make the defending Pokemon have 10 hp left. when the defending Pokemon is Poisoned, and have 10 hp left, it will be knocked out between turns. With Energy Root, Weezing will not only be alive, but KO's the defending Pokemon.
Now, How does this deck better than Acid or Burning?
-Don't need to be active to KO your opponent's Pokemon.
-Needs only 2 energies to attack, Poltergeist can do big damage.
-Vileplume d is Metal. Metal type really helps a lot to survive.
What's the downside of this deck:
-Needs a little bit of luck
-Vileplume d has 90 HP...Very low.
-Can be blocked by Battle Frontier.
-Can also be blocked by Medicham, as it is a Poke-Power.
That's all...Please comment all you want.
cya.